I’m a PVE-only Destruction Warlock and I’ve started playing during the prepatch. Leveling was a really nice experience since you don’t have to go through all expansions anymore. I liked the warlock class in general and especially the Destruction spec, until I’ve reached max level.
In Shadowlands max-level content I’ve started to feel uncomfortable using this class. There are many flaws that I’ve recognized so far:
In Dungeons you have decent cleave as long as your Infernal is up. But you fall behind in dps real quick during down time, even with the Willfred Legendary it’s hard to catch up with other classes.
All of the bosses in the dungeons require movement during the fights. It’s already hard to find the perfect timing to stand still to cast a 2.6-3 second Chaos Blast which doesn’t even feel rewarding due to the low-damage output.
In lower M+ you have consistent AoE due to the fact that enemies have more health and you can reset Infernals more often with the legendary.
When it comes to mid M+ you start to fall behind really hard. Even if I can cast the Infernals more often, the damage downtime during the reset period is to big of a problem. Since you also have to worry about affixes and dodge more stuff, finding the right time windows for Chaos Blast becomes a real pain. The worst feeling is casting it and the target dies by team mates before finishing the cast. Consistency in burst and cleave is necessary in order to finish in-time. A class spec which only have average damage output every ~1.5-2min is not suited for this job.
I haven’t tried higher keys yet and I don’t think I’ll be invited into one in the near future.
Gearing up is the next remarkable flaw. Getting an upgrade doesn’t feel like an improvement at all. Especially when there are dps specs which can beat your output with ease at a lower ilvl. It makes me think: why am I doing all of this effort and grinding dungeons, when I can go easy mode and reroll to another class?
Next topic - Raiding
Destruction is one of the worst specs for Castle Nathria. Our guild tried out the raid yesterday and I came to realize Sun King’s Salvation is the only boss fight suitable for this spec and of course clearing trash. It’s so discouraging to see yourself fighting for low dps with the tanks, while trying to do a good performance and doing the mechanics.
Torghast
The one thing that has the least amount of flaws. You can solo higher layers as a Warlock which is a big plus. But the pet AI needs serious improvement. Imagine your pet chasing rats and pulling more mobs while you have to deal with another group. Or that moment you jump off a platform and your pet is stuck and doesn’t want to jump down. The pathing of the Infernals is also very questionable.
PVP has it’s own problems which I can’t relate to, but getting one-shotted by melees is definitely something I can relate to when turning on War Mode.
People keep telling me Destruction became meme specc years ago and that I’ve to respecc to Affliction or reroll…but I don’t want to follow the meta. Blizzard please, I just want to play a class and spec I really like, but it needs some adjustments. I don’t expect top dps or anything, just a little push to be able to do higher M+ and HC raiding in the future. At this point I don’t see any available spots in the future except for the utility purpose of Summoning, Healthstones and Gateways which can be covered by every other Afflock.