Hey hey,
We've made some tuning adjustments:
Alterac Valley
For Battle for Azeroth, we’ve put scaling on the creatures to make them more of a consistent challenge . Our intent is that the gameplay experience of Alterac Valley remains consistent, as in the creatures remain a challenge as your gear progresses. This system was in place at launch, but we’ve discovered a bug with the scaling which we’ve sent a hotfix for. In short, the creatures should now feel similar as they did during during the beginning of the expansion. Let us know how it feels!
Isle of Conquest
We’ve reduced the damage the Siege Engine and Demolishers deal to players and to the Keep Cannons. This should reduce the power of the Workshop and bolster defense up.
Thanks everyone for your continued feedback to Epic Battlegrounds, and we hope to share with you our future plans of new Battlegrounds we intend to add to the Epic Battlegrounds queue soon.