Over the last few days, we’ve made additional class changes.
As always, please be reminded that these updates:
- Are subject to change.
- Only affect PvE and have no impact on Arenas and Battlegrounds.
- The changes to Inferno Blast and all of the Bugfixes do affect PvP, as they are not adjustments. These are bug fixes.
- Are only active for the spec they`re listed under, even if the ability is available to multiple specs.
Death Knight
- Blood
- Your Raise Dead Ghoul no longer benefits from Vengeance attack power.
New
- Your Army of the Dead no longer benefits from Vengeance attack power.
New
- Blood Presence damage reduction raised to 12% (was 10%).
New
- Your Raise Dead Ghoul no longer benefits from Vengeance attack power.
- Frost
- Mastery: Frozen Heart’s Obliterate and Soul Reaper bonuses are lowered to 20% effectiveness when wielding a two-handed weapon.
New
- Mastery: Frozen Heart’s Obliterate and Soul Reaper bonuses are lowered to 20% effectiveness when wielding a two-handed weapon.
Druid
- Feral
- Shattering Blow inside of PvE Instanced content is now instant cast and does not reset your swing timer.
New
- Duration of Predatory Swiftness raised to 12 seconds (was 8 seconds).
New
- Shattering Blow inside of PvE Instanced content is now instant cast and does not reset your swing timer.
- Guardian
- The chance to activate Dream of Cenarius off a Mangle (Bear) crit been raised to 50% (was 40%).
New
- The cooldown on Heart of the Wild has been lowered for Guardian Druids to 3 minutes (was 6 minutes).
New
- When Bear Hug is cast on an enemy and they are permanently immune to Stuns, Bear Hug instead lowers their damage dealt by 10% for 5 seconds.
New
- The duration of this Bear Hug effect is NOT increased by the Gladiator gloves.
- The chance to activate Dream of Cenarius off a Mangle (Bear) crit been raised to 50% (was 40%).
Mage
- Arcane
- Arcane Missiles damage raised by 28%.
5.2 Revert
- Arcane Blast damage raised by 37% (was 29%).
New
- Arcane Barrage damage raised by 30% (was 19%).
New
- Arcane Missiles damage raised by 28%.
- Fire
- The way Inferno Blast spreads Ignite has been changed to be more intuitive, spreading full duration Ignites instead of allowing players to compress Ignites into very large ticks.
New/Bugfix
- We’re attempting to allow the ability to weave Ignites in hopes it can unlock some interesting Gameplay for Fire Mage. Ignite is a notoriously volatile spell where even the slightest change can have far reaching consequences, so we`re going to monitor this closely.
- The way Inferno Blast spreads Ignite has been changed to be more intuitive, spreading full duration Ignites instead of allowing players to compress Ignites into very large ticks.
Monk
- Mistweaver
- When Vital Mist is at 5 stacks, your instant cast of Surging Mist will not reset your swing timer.
New
- When Vital Mist is at 5 stacks, your instant cast of Surging Mist will not reset your swing timer.
Warlock
- Affliction
- Haunt’s damage increase to your Damage Over Time effects lowered back to 35% (was 40%).
5.5.0 Revert
- Agony’s damage over time lowered by 11% making the overall increase to Agony during Beta a 5% increase (was 18%).
Partial 5.5.0 Revert
- Haunt’s damage increase to your Damage Over Time effects lowered back to 35% (was 40%).
Warrior
- Shattering Throw inside of PvE Instanced content is now instant cast and does not reset your swing timer.
New
Bugfixes
- Feral Druid
- Dream of Cenarius will no longer incorrectly consume two stacks when using Pounce.
Bugfix
- Dream of Cenarius will no longer incorrectly consume two stacks when using Pounce.
- Blood Death Knight
- Dancing Rune Weapon’s damage was incorrectly reduced by 50%, it will no longer be reduced.
Bugfix
- Dancing Rune Weapon’s Rune Strike was using the incorrect version.
Bugfix
- Glyph of Dancing Rune Weapon will now correctly reduce Dancing Rune Weapon’s damage by 25% (was not reducing it at all).
Bugfix
- Rune Strike will no longer have an erroneous 10% attack power Ratio.
Bugfix
- Dancing Rune Weapon’s damage was incorrectly reduced by 50%, it will no longer be reduced.