Not true or we don’t play the same game, especially as mage/lock you rotate your cc cause it’s spammable and allow you either to do a go or force kick or peel/slow down dmg.
Ive never seen Chan / now Merce fear before Whazz stuns, unless he is doing it just to " peel " not for a go. you dont aimlessly thow a fear at a priest who can death / fade it unless he is already locked down, your " wasting " a go. as you just said.
True only if you play with.rogue or feral but for other comp than setup comp or even double caster you do.
Anyway I cba, you want to have the last Word instead of listening to other people (that are more expérience than you or even me) I don’t wanna waste more time.
I’d just say to finish, there is 2 kind of player :
1- people that got a mindset to improve, try to understand and get better.
2- people that refuse to see they are doing something wrong, and even if you get to play with bad player, they aren’t the reason why you are stuck to low cr and find excuses despite other people playing same spec get higher than you.
Didn’t happen even at 2.4k mmr in DF, doubt it’s any different now considering the plays I see from people at 2100+ mmr.
I lost a stupid amount of games to rake → cyclone or sap in DF because if I’d trinket the cyclone, I’d instalose and people didn’t press defensives to live until I could heal them. People also don’t stop the rogue when you do get hit by a fear and it’s full duration, every dps just watches the rogue go for a sap because you’re going to leave combat in the fear and they do absolutely nothing to stop the rogue from sapping. I haven’t seen a single dps try to stop the rogue from sapping.
Thats it, pull out the i have more rating than you card ( like do you actually care about your rating in a game most players have kids older than? LOL ), fact still remains your the one saying two completely different things
In one post your saying " If you death a fear for example and get refear you get a huge value as their go is throw".
in another you say "I understand why you think it’s useless because at low cr people play their own game and don’t give a f , but once you get higher and people actually stop cc chain, it makes you litteraly ahead to death a cc cause you ‘’ ruin’’ a go and buy times + get cd rotating back. "
Then the next your saying " Not true or we don’t play the same game, especially as mage/lock you rotate your cc cause it’s spammable and allow you either to do a go or force kick or peel/slow down dmg. "
Which one is it? Death cant be used to stop a go, or it can?
In 2 posts your saying death can stop a go, in a 3rd your saying its pointless cause sheep fear sleep is spammable and they can just recast it, while we are doing shoulda coulda woulda, you could death it and go los, you could death it and your team mate stop the next cast, you could death it, then fade, then fear when they push in. any body coulda shoulda woulda done a lot of things.
Then your start going into peoples mind set to improve ( on a 20 year old game most pvp players use weak auras to play for them and just respond to sounds like a pet dog )
Or other players that refuse to learn which is true for those who get upset about those 4 digits / win or lose, but most players like me ( if this have not ever occurred to you ) most players just dont give a dam about those 4 numbers and play for fun / transmorg/ boredum.
If all of wow cared about those 4 little numbers then pvp participation would be much much much higher than 4% of the wow player base thats even achieved lvl 80?
That 4 % also includes those with 50 alts. multiple accounts so the " true figure is much much lower than 4 %…"
Yes you can death a fear, yes you can death a sheep, no one said at any point you cant, no one also said they cant be spammed, no one also said your team mates cant stop the next cast, no one also said it isnt used to peel, no one said it isnt used to slow down the pace of the game, your assuming a lot of things, while bring a lot of shoulda coulda woulda’s.
All i said was that most of the top top top players, you know, those who earn a living to spend all day on it and dont play i got bigger balls than you card, cover their cc on goes so it cant be deathed, but i also said they can just be reapplied. any thing else is irrelevent… and off topic. why you decided to go into a got bigger balls than you to sya the same thingi already said 11 hours ago… i dont actually know…
But point proven, you spend more time playing wow than i do and actually care about some digits in a computer game, hope you feel proud, hope your 4 digits made your life worth while.
Hes right pala is the zug zug healer has less buttons than any other healer
Hpaladin could be considered as easy healer, has few buttons and all basically instant. I rather not see either hpala or fistweaver as the strongest unless if we see some reworks on them or other healers.
No one thinks Hpala is easy to play when priest and mages exist in their current state.
The context would matter a lot. Like the fact that hpala is considered as one of the easier specs to heal remains as its abilities are majorly instant and it having less buttons compared to rest, once it gains large buffs again like we seen in past it will not only be easy healer to start the game but also extremely broken because it is easy.
It is considerably easier to heal as hpaladin than as a rshaman for example, these are matters that dont change much as they are game design type of things, something having 3 buttons and lots of instants and good cds will always be better than something with multiple buttons that dont do so much no matter the power levels in meta for the moment or any number of other factors.
Looks like Blizzard is not balancing the game again
I gues i will also fotm too holy priest, i alrdy got 2 Priest with last season gear rdy and can send a ton of 50 conquest tokens + honor too them
Ggs bad played
Mind boggling people are blaming blizzard when its mainly these cringe priest fotm rerollers that are griefing everyones games.
Just stop rerolling my god. I awear the game is the most unfun turd when priests are meta.
So… the company does an absolute bad job and you want to blame the players for it?
For immediately rerolling when there class isn’t the best? Yeah? Obviously Blizzard is at fault too, but so are the cringers that reroll. And the absolute scum that make tier lists to further encourage bads to fotm reroll
3 expansions you mean
It is true that holy paladin has few buttons compared to let’s say resto shaman. You think holy priest has more?
I play all healers, but holy and disc meta that we’ve had since start of S2 is the worst ever.
Never have I seen these stats:
2v2: 60% of healers are priests.
3v3: 55% of healers are priests.
Solo shuffle: 61% of healers are priests.
You think disc and holy priest are harder to play than hpala? It’s not. Only decently ”hard” to play healers are rsham and prevoker.
omg , i have had a month break and now i can see my main (from always) is overbuffed. But i see your comments and i dont know what to . I mean another holy priest?
I hope they buff rshaman so there is another healer than priests and also keep mages in check and so on. That would be good for balance.
You can do well with any healer atm. The power differences are much less than made out. Problem is rerolling its extremely easy, the player base is always going to predominantly play the specs that are stronger, even if it’s a 1% difference in strength. You’ll be seeing the stronger spec most of the time. It’s not possible to step away from this unless gearing/levelling is made significantly harder, which would only cause more issues.
TLDR; balancing isn’t as bad as the stats suggest and this isn’t a fixable “problem”.
hpala and mw are the only healers who cast in these days
although i wouldnt say monk’s “channel for 1gcd then press another spell which becomes instant while you are channeling and stop casting” is the real casting because it lasts quite a short amount of time
also even while casting these 2 healers dont move health bars outside of their cds even by a tiny bit
at the same time disc can be considered an easy heal because it has 5 defensives with short cds and its instants are actually doing something and penance tops people which is the only cast they are doing meanwhile having a passive 30% to all damage while being hit by melee/ranged physical also helps with survivability unlike other healers who actually can die
Rshaman casts plenty, can see it from any number of streams.