Fun, engaging content

I’ve had the same thought cross my mind. I’m guessing there are younger people too working on the game who are often more aware of this and genuinely wish to avoid giving offence. It does read at times as if an AI wrote the lines because of that imho, it’s usually very polite :wink: But like was pointed out already, there are characters, questlines and text lines which are more playful and dark. I hope they dare lean into that a bit more again, I always enjoyed that about WoW.

nice they removed my opinion here from the topic.

someone is scared it seems

And it has unusually too many dictionary mistakes. One would suppose the use of AI would help them reduce those.

so u Dont like m+?

I’m a glutton for punishment, it seems. I bounce between WoW and Destiny 2, but then I also play Football Manager, Civilization and will hammer GTA when it comes out. The good thing about this is that I never push through the burnout and that allows me to just take a break from a game rather than quit it forever.

People need to learn to do things in moderation.

Edit: I’m not saying you need to moderate your WoW time. Some other people just keep playing sometimes because they have nothing else to do even when they’re sick of WoW, and in those cases they should really go and find other things so they can take a break from WoW and come back to it down the line.

the new GTA sounds amazing tbh
ive heard they are introducing an IRL auction in game to sell items for cash

if its true ill try to earn some $$
could be a nice little earner to sell skins and weapons

Oh I’m not literally accusing them of using AI, it’s more that some quests have that weirdly polite and sort of… empty? I don’t know exactly, tone at times that remind me of it :wink: But yeah, I do agree! Lol

Bit of a tinfoil hat, but it is possible that they have draft dialogue / story parts and ask AI to “fix it” before pushing it into the game.

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I would enjoy game much more if they fixed aoe farming meta for raw materials/skinning/gathering.

In what way does this need to be fixed?

I would start by changing M+ to be more interesting, add valour points back in and add cosmetics & pets to give people something fun to spend valour points on. Maybe say old Pandaria sets/weapons or anything, really, other than just some random +1 upgrade.

Give people more ways to customise their character, heritage sets for races that don’t have them, and give them a quest line – something that adds flavour to the class. Make classes matter again. I am a mistweaver; give me spells/sound effects that make me feel like a mistweaver.

I want to feel more immersed in the world and the classes not just run the same boring thing over and over for well no other reason than waiting for the next patch

I think that it’s a mindset. You’re approaching the game differently currently which makes you enjoy it less. It sounds like before you just played for the fun of it, explored and ran dungeons, again, for fun. What I see about the now is you caring about the numbers and the vault. I feel like focusing on the numbers sucks out the joy from many many people. I’m not denying the lack of quest quality because although some were really interesting, I still cannot find anything at the level of creativity of Cataclysm in both good and bad ways, because yes, there were a great many bad quests then.

I don’t know if you’ve taken breaks in that time but I think you need to change something yourself to enjoy yourself in a way you used to do. I’m weird, I can just fly around and find something to engage in and have fun, then another moment where I’m like “everything sucks, the game hates me and I should stop resubbing”. And you know what? Perfect time to unsub. No, don’t finish your goals for m+ or the season. You’re not having fun? Stop. Now. Find something you want to do in wow or just go and do something else, play another game, pick up the book you’ve been meaning to. Start the Yakuza games and enjoy the silliness and serious crime drama. Otherwise the relationship with the game will only sour further and you’ll end up hating it.

I really loved the leveling and questing in TWW. They nailed the experience imo; it flowed well, it wasn’t too long nor too short, plenty of little cutscenes.

Now once I was max level and started doing all the quests I had left (because I didn’t complete every zone’s side quests because if I did that I would hit max level way way before I was done with the main questline), I got the same feeling I tend to get with a lot of RPG games nowadays: It was just content for the sake of being content. It kept me busy, sure, but it wasn’t at all like that great experience I had previously leveling up and doing the campaign.

Overal though the questing has been better than DF, than Shadowlands, than BfA.
But the overal experience isn’t: Because most of it is underground and I just don’t enjoy that. And here we are with the first major patch of the expansion giving us more underground shenanigans. That is my major issue with TWW: I don’t want to spend my time in most of the zones. And I don’t want to spend all my time playing inside a delve either, because that’s just more of the same: Underground gloomy stuff.

I’ve spend the majority of season 1 in Isle of Dorn because that’s the only zone I really enjoy being in. To me this is TWW’s biggest problem.

Yes, the main story was a fun experience. I really enjoyed it for what it was even if it’s not super memorable.

Yes! Many of these side quests were just… taking up time. I’d rather have a third of that and really get to enjoy each and every one, maybe introduce silly minigames like how we climbed a tree then tossed animals away to save them in Hyjal. Or taking photos in Dragonflight. And then by making this mechanic if people want to return and do it more you can introduce them as daily and world quest content or even as something you have varying levels of challenge like the Hallowfall minigame (with3-4 difficulty modes) & playing with the orphans with hide&seek, jumping puzzles, etc. having two difficulties. Maybe put achievements if you think people will enjoy earning something small by doing it, again, Hallowfall did it and it’s my favourite new zone for a reason. Maybe even throw something like that in a more polished way in the next expansion’s main story where it fits. Because not only will it be fun, it’ll be so much more memorable and a valuable quest experience for those that want to enjoy their moment to moment game time! : )

Same.

I for one do like the city in Azj Kahet due to the music and feeling pretty much like Revendreth,but when I look up or have to fly,the underground theme hits so wrong.

Ringing deeps is Maldraxus green,nothing to be proud of.

Hallowfall is kinda more open and prettier than Ringing deeps, but the undeground feeling lingers.

The new zone I am scared I will not enjoy at all,no trees, no openness,just a cramped little thing with a theme I am not a fan of.

This one is the biggest disappointment for me. I love the design of the towns there; love the Arathi culture. But it still feels claustrophobic and ‘fake’ in there. It doesn’t feel like being out in the world (because you’re not, of course). None of the zones do, to me. And I hate the dark periods in that zone.

I don’t mind the theme personally, but yeah… It’s a small zone so I’m expecting it to feel even more cramped and claustrophobic. I’m giving the patch 1 month. Will be unsubbing if I don’t want to spend my time in that place.

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I wish they would let go of the underground /underwater, at least for a while.
Also the zones feel really disjointed, you can’t travel smoothly between them.
Maybe they should take the things that people liked from past xpacks,not the ones that clearly were not praised…maybe.

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It’s because a lot of the terrain and art is based on stalagmites and stalactites, as well as water-eroded rock formations. It’s unique!

I would rather have snow…lots and lots of snow.

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They’re in game they’re just renamed. They’re valor stones now. Exact same system. Except you can’t buy specific gear.