Pala tank had anvil, dh tank had anvil too and heroic bomb from vault also doesnt really play m+ so didnt bother. I played a lot of m+ so i got extra value, plus i had the highest +gain due to having only 447 mark and a meme irideus fragment i disliked.
But regardless. Trinkets like beacon or grieftorch last season is usually rogue or ww first due to crit and versa (since torch also scale with versa). And because we need all external damage due to bad scaling.
Its not like you use a different gear set for ww vs brew. Same crit versa
No with PL you get the item, you are not fighting other people for any drop unless itâs a spare item being rolled out. You also get 2 pieces per full clear under PL. Under GL you can be unlucky for weeks and never win a single roll.
Bring back PL so randoms dont take wrong loots, people abuse it by not clicking item and let us wait 2 minutes before you can loot. Group Loot needs go away!
I kinda agree with post i rather have PL aswel.
Less arguments less issus.
That u make option for mythic raids or 100% guild runs fine.
But wat dus that have to with us that top raiders want a loot system they can min max better.
ML leads to a fast amount of issus as only a few guilds can do ML propper.
The order of loot was ussaly Leader-> GF/BF ->officer ->raiders â and after that ussaly disenchant.
As trial u had no luck.
PL is not perfeckt but it was better than this system we have now Need/Greed.
I never understood fully why we have need and greed back.
I duobt 50 % dus mythic raid or need this loot actuely even.
And a other thing its just adding toxic in community.
And as for some who sad its needed in M+ need and greed it makes greed issu even more bad than it is any way.
And maybe the person sayin its needed there needs ask better than this sentenceâŚ
U need ?
Or I need âŚ
Thats when i say if u cant ask polite why shut i give to u ?
Its not always greed in M+ that prevent u from gettin some one,s loot.
Same as in raids with PL Moment u get a item its a few whispers.
U NEED CAN I HAVE.
Thats why i wuod not give loot or wait till it comes in a mail box.
cuze of rude whisper,s U NEED HELM!!!
U NEED WAEPEN!!
U NEED RING!!!
So i dont always say it greed its just if only get whispers like that.
I can understand poeple keep loot in PL
Also if u need a item with need in a raid U still get whisper u need ?
Atleast with PL u dont loot u get it in mail so u prevent these whispers.
Ether way i prefer PL becuose.
prevents easy abuse of guilds.
Atleast U get items
It prevents guild drama
a guild tends have sharing and carin so if can be traded item It happens
I found overal a nice safe system
No one realy looks at if greed or need so most need any way so no sharing. Sharin after any way
No control wat so ever
Harder to funnel gear to a player (this more from my view a mythic raider thing or bis gear hunters).
If item lv was better u cuod not trade item it was a down side i admidt
I as typed earlyer never get why they removed PL as it was player protection and pretty much save.
I play often M+ and players type need and trade u for a item its rude.
Hench if they get power of need and greed they need regardles they need or dont need.
so every one makes it kinda personal loot again only now u see who needed a item and they risk hate from commity.
Espelly of some dus not even slightly need it.
Wat poeple see in ML i wonder it was abused by guild cuze a ingame officer leader and GF had prio any way.
Trials wuod not get loot they wuod disenchant mostly.
Do we realy want this back ?
I know i am not good at typing but i hope i made my opion and experiance clear
If that is what happens in your guild then it is a sign that guild management does not want to bother handling loot, and rather leave it up to chance, which works better with the PL system.
The only good thing PL had over GL is the bad luck protection, nothing else. Guilds who do not manage how they manage loot distribution (which they should to avoid retention and clashes between guildies) will either learn to set rules or they will start bleeding players.
With GL the only pieces of loot that goes to waste are ones your raid group does not cover, and it makes helping those wjo want to swap mains much easier.
GL is a straight up improvement over PL for guilds who care enough for their raiders to manage loot atleast to a minimum level.
The waw you describe ut though makes it sound like you consider everyone else in your group an âenemyâ who is there to take âyourâ loot, which should not be the case in a guild. That is also a view PL helped enforce because it made it appear that you got loot and then you could decide to give it away. Raid drops should not work like that, as the drops belong to the entire group. Only once you win the roll/get it distributed should it be yourâs.
You either need to join a different guild who distributes loot better, or get over this whole âmy guildies are obstacles between me and my lootâ mentality.
You live in fairy tale land bro⌠You think people are robots with no feelingsâŚ
When it comes to greafing for epics, there are a 10000 legitimate reasons to do it. And it does not have to do with the individual.
For example, if an individual that did not loot anything for 4 weeks, sees an item drop and looses the role to someone else that got 5-6 epics in those 4 weeks. Or simply the individual had some personal stuff in RL and is just salty that day.
I totally understand why that individual would get upset. Of course, getting upset AT a guildie is not nice. But I still understand the âbad feelingâ of that individual.
With PL at-least you can blame Blizz for not getting the loot. Because in a way, you also roll. Except its not public.
If you DO change, you will be at the very bottom of the loot priority list. Whatever the loot method that you use (except PL). So its 4 months with 0 upgradesâŚ
You wait those 4 months, and then you are in the situation of the individual above. Someone else wins the roll, or has more DKP than you or is the MLâs girlfriend or whatever.
So much faith in humanity bro⌠get rid of itâŚ
THIS. So much THIS.
When a patch launches, Blizz puts a ton of restrictions to prevent RTWF and other Mythic raiders from abusing the system.
Once the race is over, and the hall of fame filled then you remove restrictions. PL with out trade restrictions.
That is why I said that some responsibility is on guild management to avoid this. Not doing so just makes the guild a glorified pug. You make what you can out of it, but if it is not a good fit for you it is better to find a different guild.
The guilds he is talking about are casual guilds. They arenât doing DKP for years now so unless he joins a mythic progression guild there is no âwait 4 months to get lootâ thing you mention. We do not even have that in mythic progression guilds. THAT is a fairytale for certain.
People can get angry over loot, it happens. If the environment isnât constructed in a fair manner then it will build into this sort of anger. Again, that is on the guild and its management to work out. If there are no rules set in place to make it even for everyone, and he does not like it, then why should he stay in the guild he is? Clearly it is not the guild for him.
I know, we were meme-ing about how Vault of the incarnates was dropping crossbows for our hunter-less raid, week after week.
ALL of the WoW loot systems are just plain bad and RNG.
Meanwhile in FF14, they also have group loot but if you pass on the loot, you can keep trying the raid until you win a roll on something you actually want (only when you win on a roll the weekly lockout starts). Also instead of gear, the smaller scale raids (8 man) drop gear tokens that work for everyone to trade on a gear vendor.
But I guess Blizzard just loves wasting our time intentionally and it shows on the shenanigans around the cracked titan gem.
I still think you are naive. How would you manage basic human behavior? You cant. You cant do it in RL, even LESS in a game.
Hard core guild are even worse than casuals when it comes to loot. Because a 1% increase ACTUALLY matters. In a casual guild nobody cares. Just do M+ and be over with it.
Still very naive. There are no rules on the planet that are fair for 100% of the people. And that is why with any loot system you always have turnover of the roster (as you already mentioned) caused by loot drama. Whatever the system.
In other words: âmanagementâs workâ is basically âbabysitting adultsâ. Thats the reality of the situation right now.
TLDR: There is a REASON why PL was put in place to begin with. It was not because of bad luck protection. It was not so people got more loot. It was not so that every loot drop is useful for someoneâŚ
It was put in place because the community overwhelmingly cried (both hard core and casuals) that drama in guilds is too much. Blizz spent years claiming that âsocial stuffâ is not their problem. But they finally budged.
An idea off the top of my head? 2 loot pieces per person, which after they can still take loot, but they will have lower priority compared to those who did not take any loot pieces. Alts cannot take highly contested gear while there are still main characters who need gear.
You can also solve some loot situations by talking it over with said participants. A guild and a raid group is a social circle, and it should be treated as such as well. It worked fine for years in my previous guild, but it means a lot of work. That comes with the territory of leading a social guild.
Unless we are talking about top 500 then no, 1% barely matters because by the time you get there that ilvl only helps overgearing the encounter, and in high end guild you are expected to gear from M+ as much as possible. Trials are usually evaluated in two raid weeks, for most it is a single week, so Iâd really like to know where your â4 month wait time for loot for trialsâ is coming from.
I have a feeling your experiences frim a decade before are dictating your opinions. We are not in the DKP era anymore.
PL was added because of the specified âbabysitting adultsâ part. Actual, good loot distribution is still in place in good guild. GL just makes loot distribution slightly easier compared to PL, where the first two weekâs drops arenât tradable.