Healer shortage

To be fair it does not happen. Been healing up to weekly 20s easily as offspec for multiple seasons. The last time someone commented on dps as a healer, it was back in SL.

Nowadays people ignore it, mainly because unless you push keys above 25, healer dps is not something that will time you the key or not.

It might seem that way for the people that start of with healing and have no confidence, but when a healer understands the power that he has in the group, this does not happen.
The fact of the matter is that there is really few ā€œhealingā€ checks, and most are just one shots or periods of high damage.
Most if not all of those are either avoidable, or dps have to know when and what defensives to use.

For healers that have been around, when someone blames them for ā€œlack of healsā€, it is easy to point out how they died by their own mistake and get better. Worst case scenario if the other guy snaps back, remember that if you leave the group, you are the one that can instantly get into another.

That’s mostly the choice of the healer. Sure in REALLY high groups they want to maximize output and healers ofc dps, but try to think at what level dps and tank players maximize their heal.
Talking about prot palas off healing and using all their utility, or druids/shammies timing their off healing cds with periods of high damage. It is easy to say that ā€œhealers should dpsā€ but this becomes true at a level that most players will not see.

Don’t get me start on that one :dracthyr_lulmao:

Imo there’s a difference between doing dps while everyone is topped and there’s a downtime and the fact that healers HAVE to dps otherwise they are :poop: Seeing the ranking of healers is based on how much dmg they can sustain during fights, which is nonsense for me and gives another source of stress to a stressful role.

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I don’t have the focus or ā€œSkillā€ to keep switching between dps and healer.

So if there are downtime, I either count the dots on the roof or re-apply hots.

I don’t know why you are trying to push this so much.

I gave my reasoning in the very first post.

I don’t want to dps as healer, Obviously don’t want to be overwhelmed either, But the expectation to be able to switch back and forth is not why i’d go healer, So i just don’t.

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ABC is a core of every caster in the game, including the healers. If you don’t have anything to heal you should still be casting something and you do not cast heals that do nothing because people don’t need it, so you cast damaging spells instead.

Never try disc priest, you will hate it. :stuck_out_tongue_winking_eye:

Or just chill, reapply your buffs, switch a video on youtube, or get down to drink and get mana back.

At 95% of keys, even if you do not dps as a healer, nothing will happen. When you push into the category of 5% where everyone is maximizing their specs and pushing their maximum, sure go ahead and dps.

But when people are taking their newly leveled alt with their friends to boost them in a 21, then yes, your dps as a healer will not matter (its ok to do it if you want, but you can still chill with your passive damage).

Considering i got Kicked in a very low level dungeons… many many years ago for dpsing as a disc priest.

No i won’t try it again

So AFKing. No thanks. Press your buttons and contribute to the dungeon instead.

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If you talking Khahin the Unyielding then you correct.

No self respecting healer can you heal you through that damage if as a dps or tank you fail the mechanic of hiding behind the correct ice block. Yea I am talking about the ones without any cracks in them.

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Healers contribute to their dungeons by keeping the group alive.

What you are talking about is etiquette. What people ā€œshouldā€ do to be considered ā€œgood playersā€.

Just as a dps player should offheal when enemies are dead to top off the group for next pull, or to rez a dead player while the healer drinks mana. Think is that those thinks do not really matter that much (have minimal impact in most dungeons below a certain level).

That’s not what I’m talking about.

A lot of healers couldn’t keep up with the constant damage and you were slowly bleeding out and eventually everyone but the tank died.

This is one of the things that doesn’t gel well for me. You have everything nicely set up for healing and then you have to jam some dps abilities in somewhere. I know this will get lots of use an addon posts etc.

I don’t enjoy that healers are expected to dps. I’m sure those that heal with great ease like having something else to do. For me it’s just stress that puts me off.

Having said that, I don’t think I will ever enjoy healing like I do dps.

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No, it’s the bare minimum. If you’re AFKing in a dungeon YTJ.

Yup, that was more a simple dps/tank check. As in were they trolling the group. Because they either did not know mechanics or were simply bad. Fail to run behind the correct Ice block, or at least not use a defensive if you got behind a cracked one = dead. It was never a healing check fight.

If it’s the bare minimum how come I went all these seasons with either me healing or having healers do 0 dps, us timing the keys easily and going our merry ways? Talking about keys at 18-22 range (from DF).

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Because the healers were getting carried. You should always be casting something, whether it’s heals or damage spells. Not just standing there watching everyone else play.

Let’s take Rezan as an example, I did an AD with a blood DK. The DK was handling himself, there was no damage going on at all except on the tank. Should I just stand there watching them kill the boss while not doing anything because the DK tank has got his own hp handled himself? No. If I saw a healer do that when I’m playing DPS or tank, I’d leave the group because I’m not having that.

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Personally, until I get to the 25+ key range, I don’t care what dps a healer in my group does. I prefer them to do mechanics, do the affix, don’t die, bait ranged stuff and still heal people. Think they have enough to do. Unlike the dps who have 2 jobs, dps and don’t die. Yet most of them fail at that.

Vast majority of dps fail to realise, they are being carried in most cases by their tank and healer. Yet still cry foul when they die, cos they never int/stop that mob that turned and faced them with a one shot cast or frontal… Failed the one shot, not healable mechanic…

If getting carried means healing each healing check, dispelling the dangerous stuff, and keeping players alive when needed is getting carried as a healer, then I guess I have no problem with carrying any healers.

Yeah why not? Will your dps matter for making the timer (in this season ofc not). The group cannot wipe to Rezan unless they fail at mechanics, so all you have to do as healer is make sure the dk does not die (during fear LoS) and do tactics.

You are there to heal the parts that need healing, and if you succeed, this will be the part that people will remember.

Do what you want. But the matter of fact is that this expansion and season especially no one cares about healer dps. The dungeons are timed if people manage to survive the mechanics up to high 20s.

If you want to ā€œprotestā€ about a healer not pressing his dps buttons, you can easily leave the key, but the healer is the one that is gonna be in the next group asap and continue his merry way.

Exactly my point kind sir.

Although I do not fully agree with dps being ā€œcarriedā€, they have their own job which becomes also hard at higher keys. As long as healer dps does not matter for the success of the run, they can do whatever they want.

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I main healer, just fyi.

I’m not going to play with some healer that are just watching us play the dungeon when I play other roles. It’s one of the most aggravating things to just see a healer just standing around doing absolutely nothing when nobody is taking any damage - PRESS YOUR DAMAGE SPELLS. Don’t just stand there watching us play.

The only thing that’s more aggravating are the healers that think they have to heal me constantly when I’m playing a tank. ā€œYou take so much damage, I have to spam heal youā€. Stop. I’ll live even if you don’t throw a single heal on me for the rest of the dungeon and if I screw up, I’ll die no matter what the healer does because that damage is not going to be healable.

I think it’s the targeting that throws many off. If someone’s healing without addons like Healbot in a dungeon, it’s harder to focus on DPS, especially if you have to keep switching targets to apply hots or atonement, etc.

In the past, we would have all abilities at hand, and with mana being an issue, sometimes we would only be able to heal, or the group would die. That being said, any downtime in dungeons was made up by using a wand and maybe the odd smite instead.

Maybe if Blizzard adapted the UI for healing specs so it doesn’t force people down the addons path, more people may be interested in healing.

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