Housing Do’s & Don’ts

Something between FFXIV and ESO’s housing would be great imo, customization-wise. I’d want to be able to tailor the house to the specific character’s aesthetic - no Stormwind for my nelf, but I’d also like to be able to pick the style. My Nightborne leans closer to the Troll aesthetics, my Worgen to the Kaldorei, etc etc. Going the ESO route with being able to get specific houses in the overworld could work just fine for this, as long as there are multiple of them for people to pick from.

No neighborhoods, ideally. The concept of them is nice but they tend to end up extremely underutilized - just a house and a plot of land around it, let party/raid/guild enter (depending on your settings), profit. No need to worry about finding some strangers ERPing in your house that way or having Unfavorable Players AFK on your lawn for hours at a time.

Interior decor? Don’t lock me into having everything in the same spot as everyone else, please. I adore decorating, I want to be able to build my interior without just clicking “ok, specific painting on wall, table in corner next to window, 4 chairs around, bye”.

Oh, and no 100€ houses or Must Pay 3 Million Gold houses, pls&ty.

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Not to derail this thread, what do we know about player housing? Am I to understand they did a small QnA WoWHead put up?

The short of it:

  • A teaser and confirmation that we’ll have player housing in Midnight.
  • They have no further details to share yet — we’ll learn more in Q1 of 2025.
  • They said it took this long because they felt they needed to be able to do it right. It’s not a one and done type content either — they plan to build on this system for the next “several decades” of WoW.
  • They’re actively listening to feedback for what players want out of housing, and what they don’t.
  • Lessons have been learned from Garrisons.
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This is fantastic! Thank you.

I wonder how many of us will still be playing at 75 years of age.

:skull_and_crossbones:

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So it took them 20 years to observe how other games do it and it probably still won’t deliver due to the engine. I don’t want to doompost, but my personal opinion is really pessimistic about this after experiencing Wildstar.

Gonne form a raiding team with everyone else in the elderly home.
Gray Raiders

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Deffo me. I love this game.

I’m in!

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tbh I think at this point wow’s innermost core audience are pretty locked in until they die and the more realistic scenario for wow’s end is that Blizzard stops existing

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I would adore to see a ship as a player house.

https://imgur.com/a/Ddfd1Ku

https://imgur.com/a/vnx5amD

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The way I’d like it to be is basically a number of neighborhoods being created around the world (different locations for different themes, like Mulgore with Tauren structures, Ashenvale with night elven ones etc). There, Blizzard could approach it in their typical way of making buildings that cannot be entered with the exception of one - the housing entrance.

This way from a roleplaying perspective, you can have people rp around an area where they live and be neighbors with others without Blizzard needing to create a specific house for each specific person in the open world. The way I think this could work is that you have these culture based houses within the different parts of the world, allowing the players to not just have a human based house when they are playing something else just to give an example.

Now while the outside of the house would not be as customizable because of that (they could technically make these neighborhoods be phased like the garrisons were, but that does cut off a big part of the world rp possibility), however at the same time the neighborhoods would still fit inside the world and all that. Wouldn’t be like having a Ardenweald based house somewhere among Forsaken based ones inside the Plaguelands etc.

At the same time I do think that there should be an area that involves a more… free approach. This could be best achieved by revamping at least the capital cities of the factions (SW and ORG) and creating some sort of housing district within? Again, this could create something on an immersion breaker by having completely different themes next to each other, but I feel like if there should be a place for this, the capitals are the answer (after all, we’ve got multiple races and their cultures as members of the factions, thus even lore-wise the capitals would be the best places to have this culture blend area).

Now as for entering the house itself… I think people should have the option to themselves select from a number of categories (overlaps possible of course) of what kinds of people may enter their house. Friends, guild members, specific people on a whitelist, party members… And on top of that an option to decide whether the people who have the permission to enter your house can do so only when you are inside, or even when you are not (this could be ideal especially if some people want to roleplay living with someone - the roommate shouldn’t have to be there for them to be able to enter).

Customization? The more, the better I say! Now I do not have much experience regarding housing in other MMOs (bar a private server that someone did already mention here), so sadly I am not all that aware of the possible limitations this might bring. But the more options we have, both with things we want to place somewhere, where we want to place them, their scale rotation… the more, the better.

But yeah, just a few morning thoughts about this! In the end, I am very happy they are asking for feedback and hope they will indeed listen. Now I do not want to reduce the voices of the others but I do think that they should listen to the voices of roleplayers the most mainly because I feel like they are the part of the community that would be able to get the most out of the housing system.

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Wildstar housing system but with Lord of the Rings Online neighbourhoods.

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Don’t do:

Player Houses.

It’s the death of RPing as people sequester themselves into instances and the open world wilts. Groups within communities isolate into their own private hangouts and RP becomes a rarity on the One Last RP Server.

Source:

I watched it happen several times already.

Do:

Engage with those that RP out in the world, enjoy the setting and nurture community. Keep communication open and resolve disagreements. Play upon each other’s strengths and interests.

As have i. It killed wildstars for sure. It damaged ESO’s so its now a clique based mess but it was that way before it got housing. I watched gw2s eu rp scene die in real time and i can tell you now it wasnt guild halls or housing that killed it, it was the same problem we’ve ever seen on wow. Ego death. Cliques within cliques. They do not need housing to kill a rp scene. Their presence alone is sufficient. Its a bit early for that level of doomposting when we dont. Even. Know. The extent. Of the housing.

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What does this mean?

Gms and important figures in the gw2 community (especially in its noble, charr warband and general asura scenes) put themselves on pillars loftier than any of old AD. It lead to some of the most horrendous gatekeeping of rp and events ive seen. Often to the point where guilds splintered within themselves (cliques within cliques.)

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I mean, I’m pretty sure Wildstar dying because of poor management/design decisions is probably what killed RP :grimacing:

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Probably a fair few factors from what i heard, i got into the game uh…about a month before its shutdown so safe to say the rp community was dead by then sadly

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Yeah I feel like Wildstar being a hot mess of a game which completely wasted the 2-3 cool things about it had a lot to do with it’s RP scene not really being a thing.

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why wildstar died does not interest me

only that it is dead and how many moments i wasted not being able to play it before it was gone

forever in my heart

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