I am concerned about the out-of-game lore for other languages

maybe don’t take everything so literally?

Yeah the way lore is shown in game is generally weak, blizzard misses big oportunity on that beacause cinematics etc is major thing that attracts this shallow generation

I’m no expert, but I think cinematics are also a major thing that drains Blizzard’s resources.

Yeah, I don’t care what you think.

People that have a basic sense of logic do.

People that are ignorant don’t.

You can guess who’s getting injured by the own stupidity and who doesn’t. Or who breaks the product first.

If you mean with “shallow generation” the young people that have attention span issues or grew up with movies and shows as story media, then I can see that, yes. Wasted opportunities.

Depends on the quality they produce them with.

Taking Faerin Lothar as example again, they already did either make themselves or hired a media company to produce the TWW cinematic trailer for Khaz Algar factions. All they would have needed to do is use those cinematic models, for Faerin just mirror the intact eye and arm on the specific missing side and animate a short story about how she lost both. It wouldn’t even need much character animation. Just some flashbacks to a conflict with Nerubians or something. It really wouldn’t need that much to tell a story.

And it would have been all the easier to show her injuries being received, struggle to adapt to it and co. simply by having an intact model of her and taking/cutting parts away from it. Which ultimately would have furthered the characters inclusion in an honest and relatable way.

No human has graced this world yet without suffering from an injury as a kid or teenager in some form. Actually seeing pain on screen, struggle, recovery and mastery of ones own handicaps and flaws is inspiring. That’s for example why the Netflix Show Arcane was so well received. Another good example would be the SWTOR Knights of the Fallen Empire trailer (I can’t link it here, moderation removed it the last time likely because of the elements, so look it up yourself on Youtube). Being told about it that all that happened “long ago” off-screen in a quest dialogue does not yield such connection.

A few more examples from Blizzard itself would be:

World of Warcraft: Velen’s Sacrifice
Death of Varian Wrynn- World of Warcraft: Legion
Legion - Horde Broken Shore Cinematic
Thrall vs Garrosh Cinematic - Nagrand Finale
Warlords of Draenor – Frostfire Ridge Finale
Warlords of Draenor – Talador Finale

I don’t want to sound arrogant here, but if I had access to the game model of Faerin, a few Arathi soldiers and Nerubians, I could animate that legit myself within 2-3 months alone. And I’m not a trained 3D-Designer.

Blizzard on the other hand has specialists in that area, they even use AI by now and have access to Motion-Capture (footage from the era when Bungie still was part with Activions-Blizzard and used their resources), which allows to drastically shorten the animation process. They have resources enough for it as a Multi-Billion-Dollar company.

I highly doubt a Motion Capture actor would demand a million dollar to act out a 2-3 minutes long scene.

The problem with budgets for games from AAA companies are mostly marketing and corrupt/inefficient management. It’s in very few cases the actual creative peoples fault.

But enough about that. Fact is, they fumbled the ball with Dragonflight and TWW on many spots and could definitely do better, especially with returning to multi-language trailers for characters to understand their motivations, if they can’t properly convey them ingame in the engine.

Typical arrogance i would expect from you, you are rude to everyone yet expect others to welcome your posts and idea’s.

Mate, You came here and the first thing You said was:

A comment pointed not at the content of the post, but the man behind it - and not in a friendly manner.

I have no stakes here, so take my words as an objective opinion: try not to be rude towards others, and maybe You’ll see less people being rude towards You.

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Fair comment but i suggest you read how the OP acts towards others , take the player housing thread for example, They are rude, demeaning and arrogant and thinks only there view matter’s.
They hardly play the game and disappear often and for months on end then come back and act like the know it all, they are disrespectful to everyone and get what the sow.

So maybe and i mean this in a kind way stop going around yourself acting like some forum police, we have enough of those already :slight_smile:

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We all get worked up sometimes, don’t we? On the other hand, I Can point You to this thread, where I didn’t see merit in OPs argument, called him out on it in a polite manner, and got some extensive, polite answers:

(linked answer and subsequent posts)

Yea, that’s a fair comment too. Just so You know, what triggered my reaction here was the fact, that I’ve just had the conversation I linked above, jumped into this thread next, and was completely taken back by Your opinion about OP.

I’ll keep what You said in mind, I’m not here to intentionally make people upset - not making any promise though, I tend to act this way sometimes :sweat_smile:

Alas, I think we made enough offtopic here - let’s not detail it any further :slight_smile:

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the fact that out of game lore already exists is a problem itself.

This has been a problem at least as old at TBC with the comics that introduced Kalecgos.

To anyone who was not familiar with the Sunwell comics, their reaction to seeing him in the Magister’s terrace would be “who the fudge is that manga-looking guy”? “Why is a peasant girl hovering over the Sunwell?”

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Yea, that one was really bad, of You didn’t read the comic, You won’t be able to understand half of the things that happen in the raid.

And to get the topic back on track, while it’s not exactly what OP wanted (audiobook in other languages), I went to the official site, changed language to German, and the PDF version of the Heartlands short story IS available in German (didn’t check other languages):

https://worldofwarcraft.blizzard.com/de-de/news/24158486/delve-into-the-war-within-with-the-audio-novella-heartlands

In other words, if someone is looking for the lore contained in this story, there’s a way to do it - less convenient, but still.