For me, faction conflict was the greatest flaw of WoW.
WC3 ended with a message of co-existence and then WoW was like “The drums of war, thunder once again!”
You also cannot have one side be the baddies either. So the baddies get shed from their faction and become everyone’s punching bag.
Garrosh started from a brash youth who needed some wisdom knocked into him and ended up Fantasy Furrier.
Jaina started as a peacemaker and almost ended up being the new villain (she seriously ragequit out of the last Legion invasion) until she got hit with the reset button.
Sylvanas started from an avenging anti hero and ended up into all she fought against until she got hit with the reset button (it seems that the ladies get to be saved from their dark paths in Blizzard games while the gentlemen just get killed off).
I think this summarizes it VERY well. The same theme can cause lots of fatigue over the years. While I myself as a “semi-new” player understand OPs point, I have to admit that any large scale conflict between Horde and Alliance at the moment would make 0 sense to get rid of that fatigue. Maybe in 6 years after 2-3 expansions we can talk about it. But for now the games story should focus on foes that are against both Horde and Alliance without forcing them to wage war onto each other.
Not only would the right story build-up over the years make another war between the main factions feel more important but also make it feel more realistic as a betrayal of trust.
For instance, let us say the next 2 expansions focus on no war setting between Horde and Alliance, but there are still political tensions, manipulations from outside the factions to turn them against each other, etc. And when the 3rd expansion comes around (in this imaginary example), the conflict would feel like a much needed conclusion to a story that has been in the making for the last 2 expansions instead of feeling like a forced setting to satisfy some nostalgia.
The coolness of that ended 28 years ago with WC2. Quite literally with the Horde being defeated. What we got in wow was just a dead horse that blizzard insisted on still feeding at the detriment to both their story and gameplay.
Last time Blizzard made a faction conflict they completely fumbled it. Sylvanas escaping Karma like Houdini while the rest of the horde leaders were like “you burned a tree full of civilians and blighted your own people? Sure we’ll still follow you around because a dying troll said so. Our faction is all about honor btw”. People joked how BFA promised to portray factions as morally grey, yet what we got is… yeah.
I didn’t hate the faction conflict but if Blizzard can’t write it properly then the factions might as well be allies until the day Blizzard stops adding new content to the game.
i dont hate old classic world like heppy made up great lvl does not take ages m plus pretty chill raid could use improvment 10 man mythic love thet beyond thet dont relly give crap pvp anymore busted years need blance solo rbg qeu beyond thet not bad