Yes, sounds good. I bet raiders will have a much harder time progging without m+ items, while m+ players won’t really care. Win win
Surely the content will just been tuned around reasonable expectations for each respective content type? Raid loot can be tuned to stand on its own once it’s separate from m+, as can m+ loot with myth track from higher keys etc.
But then there’s this. If you see a demographic of players suffering as winning then you’re either a terrible person or under the age of 9. I’m very happy to see systems improved / designed so players feel they can achieve the highest level within their content type, but you don’t seem to want that. So I guess I’ll stoop to your level and say m+ers suffering is a good thing too. We can both suffer as we do now.
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