As opposed to what they do now? Release half an expansion pack and then drip feed the rest of it over two years to keep us subscribed?
This is not a single player game. Or didnât you read that on the box?
How can YOu be the âchosen oneâ, and Tom over there, and Bob over there.
Itâs possible to be a hero of great deeds without being âthe chosen oneâ. Itâs called simply limited how far it goes, and MOST importantly extended that prestige to the playerS not the Player.
true true it was 24 âchosenâ heroes who did all those things ⌠fight it ⌠defy it but you cannot deny it ⌠You are the Hero
I promised myself I wouldnât continue to do this but I canât resistâŚ
This depends.
The scaling is bad because of the problems inherent to scaling. Making a mob always be an appropriate challenge for your character undermines the notion that your character becomes more powerful. The disconnect between the apparent danger from how a mob looks and how difficult it actually is can really undermine the sense of achievement as your power grows and makes levelling extremely boring.
Adding new content to old areas that isnât scaled, but is simply just something harder somewhere it fits is not scaling. Itâs just new, harder content. So long as it doesnât impede the questing experience to get to that point there is no problem. To avoid this, remove the quests that will break and make sure the flow remains intact otherwise.
It certainly doesnât keep me subscribed. Iâve probably been subbed for 4 months in Shadowlands. Not even major patches, or even expansion releases, can keep me gripped for a month.
I am A hero, not THE hero. There is a world of difference in how that is told in the story, and the kinds of items we can acquire.
I didnât defeat Arthas, myself and 20 or so others did. This is crucial, and itâs completely idiotic the way they tell the story completely from YOU the ONE playersâ perspective. Completely ridiculous and couldnât be more anti-MMORPG.
Well what they do now is make an expansion pack that is tailored toward newcomers.
Thatâs why it revolves so much around the leveling experience.
Zones like Bastion and Highmountain and Volâdun are made to facilitate a one-time playthrough by generic gamers who quit WoW two weeks later.
For veterans players this kind of content is mostly pointless outside of leveling alts.
The content that is made for real WoW players is the patch content. Thatâs where the depth and replayability is. Korthia, Argus, Nazjatar, and so on, have way more gameplay to them than any expansion leveling zone has.
The expansion pack is pointless to veteran WoW players. Itâs pure formality to chop through the leveling experience. And what everyone wants is to get back into the endgame - which is what we get in the content patches.
When Blizzard eventually gets to the point where they stop caring about trying to attract newcomers and generic gamers every 2 years with a new expansion, then WoW will start getting good for veterans, because the content will be made more for them.
And maybe weâll get there sooner than expected. Can probably thank the whales for that.
Iâm not quite sure what âVeteran contentâ is, Iâve tried to think about it before and I donât really know what it is, I thought it meant stuff how it used to be in older expansions but a lot of the newer expansions have most of that too.
One thing I love about ESO is the way all of the content feels relevant. The main issue with that game is I hate the combat system.
I have come to hate scaling though, at least one used excessively. A good medium I think is having no scaling when journeying to 60, but have it an option at 60 and also used if there are world quests or something in a lowbie zone.
ESO has smaller but yearly expansions, but they donât raise the level cap.
Iâd say that content thatâs made to be played over and over again, like Korthia, is tailored toward WoW players with a constantly running subscription.
And content thatâs made to be played through once for the sheer game experience itself, like the leveling experience or the story quests, are more tailored toward the broader gaming community that constantly play new games in favor of committing to a specific one.
The content of WoW is a mix of both, because its playerbase is a mix of both.
But depending on what kind of player you are, you likely prefer one type of content over the other.
This is beyond retarded, Golden confirmed that she wasnât kept in the dark ajout the story but rather that she discovered the art assets for the first time with the reveal.
Great to see yet another fake leak that didnât even bother follow the news cycle before posting.
Iâll just chime in and say that I also consider this to be an obviously stupid and fake leak.
âŚAlthough I appreciate the discussion about the relevance of big irregular expansion packs versus small regular patch updates.
Fair enough but Iâm very disappointed in this one.
If they are going to write a fiction the least they could do is to make sure itâs not instantly disproved by news that appeared days prior.
I am always disappointed in the wording of the fake leaks.
Itâs always so plain that itâs written by someone in the community whoâs upset and has a grudge against Blizzard. The negative tone tends to overshadow the attempt at appearing like an insider whoâs privy to the inner workings. They canât quite detach themselves from their own negative emotions.
Itâs a 4chan âLeakâ. Op tried to make it pass for wowheadâs
Yeah out of many red flags, this one stood out the most and I think it disproves the validity of the leak.
â>The game is monumentally tilted to horde in terms of userbase now and its almost entirely due to racial but for some reason the balance team refuses to buff any alliance racials or nerf horde ones.â
The horde is favored because of its player pool, not its racials. Alliance racials are pulling ahead, you can check out sims, and even the WF Mythic raiders like Max and Scripe have said that they would roll Alliance either for racials or aesthetic if if wasnât for the recruitment pool.
While I am all in for some Ion and Denuser bashing, this person clearly has no clue about what he is talking about.
Also
âWoW is not going to release expansions after 10.0 but instead focus on âevergreenâ seasonal content.â
Ahahahahahahahaha. So mean to tell me ActiLizzard would decide to discontinue the expansion releases, the absolute biggest cash flow WoW has, to do âevergreen contentâ. Do you know how silly that sounds ?
EDIT This post isnât aimed Grainne so donât take it personal.
They know, Ashes of Creation is coming. Activision canât compete with that, so just worked out exit plan.
They can and they will, people said the same about almost every mmo before itâŚitâs been like a month and NW is already almost dead on arrival despite it being ââThe next best mmo to end all other mmosââ
Ah yes air quotes ashes of creation just like new world was such a big wow killer
This is pretty silly even for activision if true.
Chances are they are adding a battle pass style thing for busy work to keep people entertained between patches. Not a pay to play pattle pass ontop of a already paid model. Get enough seasonal points get some mogs and mounts etc.
I wouldnât be against that, if progress is linked between characters. So iâm not forced to focus on one character for the entire season.
For a good example of a season, Iâd refer to Warframeâs nightwave system. Get tokens and loot for doing daily/weekly missions up to a certain point. When you reach the cap you just get tokens.
You then spend that on things like hats and recipes for stuff.
Seasonal characters, could be really fun if itâs an extra thing added ontop of the game. But not as a replacement for content.
When it comes to validity, anyone can say names, anyone can throw out a number in rough times, anybody can take a blurry photo of a word document and call it legit. When thereâs proof Iâll treat it more seriously.