Length of SoD updates

You don’t really need to experience new content as it’s actually old content that’s just been adjusted. Most min/Maxers will already know the best things to use. The things that will take the most time in my opinion will be the new class options, Shaman tanking for instance.

The loot will be outdated within the next stage.

I think it will be a month at the longest as doesn’t the season last for one year? I think there will be at least 6 months at level 60.

I know I say “I think” a lot but that’s just to show it’s my opinion and not me stating my opinion as facts as others do.

The new class options will be interesting for sure!

And you’re right to say “I think” a lot - but of course that one time you forget it, someone will call you out within minutes (it’s happened to me) xD

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I really hope they will stagger the updates too. I want to explore to find all the new skill on more than 1 character. Minimum 1 horde and 1 ally, preferably more. At 25 you can catch up on profession, do green quest while they still give rest, farm some gear and gather some money so you will get your lvl 40 mount when they increase lvl cap. If they rush the updates I will be disappointed if I don’t get the time to do what I want first.

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Does anyone know if Alliance are getting shamans and the horde paladins?

I can’t find a full list of the changes anywhere. They are usually incomplete.

If someone is bored, he can play something else in the meantime. There is no reason to hurry up this unique release. Of course, min/maxing, non-working, or non-sleeping junkies will fly through content in the shortest way possible and will demand the next one, but you can never please them. I think the median of active players will hit 25LVL after two weeks. Maybe later.

Khalesias: I think you underestimate how much I love old zones. Ashenvale, barrens, stonetalon, hillsbrad + zones you mentioned … And in how many zones are you spending time now in the end game? And they are great zones, especially if they will add things there to spice it up.

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It’s not permanent, it’s a season so should only last one year. That seems a reason to go faster through the stages.

I’m not a speedleveller and on my last levelling in Era I got to 25 in about five or six days and 1 day /played. I just played normally, no dungeons.

Since they haven’t set a date yet, I think they will just test the waters. They haven’t done this before so I guess they just plan to release the next tier when a lot of people are getting bored of being stuck at 25. He did say it would be minimum 1 month though. The way he worded it they don’t expect the first phase to be much longer than that, but nothing is sure.

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Does anyone know if Alliance are getting shamans and the horde paladins?

I don’t think so Dottie. I’m guessing that’s why they gave Windfury to Druids and Kings to Hunters, and who knows what other “cross-faction” runes we’ll get later.

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SoM was scheduled faster. There is no info SoD will be as well. SoM also wanted to end near TBC, while now Classic is yet to even start Cata and MoP is away.

If SoD will remain popular then I assume they will deliver more content and if not then only bare minimum.

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Are you really serious about 4-6 months between updates? This is a real case in “You think you do but you dont” you would not still be playing SoD when those 6 months have gone by… xD

By taking your “sweet time” lvling up to 25 on alts you will have all classes up at lvl 25 within 2 weeks, some even within 1 week, with the XP boost I heard it would have it wil ltake less then 12 hours to get up to 20 for most of the players.

I think those that strongly suggest that the game is all about level 25 is missing the point of SoD or maybe I am?

Yes it shouldn’t take too long to get to 25 but with all of the slashes feeling different there is an awful lot of content to unpack and I think that those that race will be the first to get bored. Those that take their time and enjoy the content the way I’m hoping it’s intended will be rewarded with a richer experience. Say level 25 in max 1 week, then multiply that with the number of classes and then add in end game content… that’s a lot!!! I’m sure we won’t all max out on classes but I’m sure there will be a lot that will want to explore them and take things more slowly in order to “discover”.

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People play differently and the game will make decisions based on averages, not the lowest common denominator.

Very few will level multiple characters. People will have alts but that’s already asking a lot. And with the next phase leveling in old phases gets faster.

Ehm I belive shaman tanking discord exists for quite a while.
discord. com/invite/Zd8exnma

Yes, that’s my point, people play very differently so I’m hoping that everyone is allowed to enjoy their choice of play-style and rushing out content will likely alienate the casual/limited time/multiple game players and appease the rush style players. I’m sure you’re right and they’ll look at the overall data, which we won’t see I’m sure. There are lots of styles of play now in WoW so I’m sure it’s not uncommon that people mix up their play time with other modes.

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You can play low level characters even when the cap is higher than 25.

Alright, I have a friend name Bob, he takes forever to lvl, so for him to get to 25 would probably take him 3 years, would it be cool with you too w8 for Bob when some ppl will be 25 within hours?

For 25 cap, 3-6 weeks is probably enough time. Longer than 6 weeks would be too long.

For level 40, this is a bit longer and I would say probably 4-8 weeks at 40. For 50, I’d say 6-12 weeks is sufficient. For 50-60 the remainder.

If we assume that each of these phases lasts the “maximum” time, this is 26 weeks, or just over six months, to reach level 50 and explore the content there. This them leaves around another 24 or so weeks for people to reach 60 and do end game content. More or less a year total.

This is a realistic time frame for a seasonal server imo.

Assuming it’s the shorter timeframes, this is still over 3 months to 50 (with xp boosts its doable for casuals) and then perhaps a further 3-4 months to 60.

Personally I think it will be the former, six months or so to 50 and a further 60 months or so at cap with existing content and maybe a few new raids at certain times for them to test out new stuff. For example a revamped 10 man UBRS on par with MC/Only, an ED raid when the nightmare dragons come out and then maybe some Scarlet raid to go hand in hand with Nax

Whilst I agree that we should take our time to “discover” all the new things they add into the world ourselves, I do have to say asking for 4-6 months is way too long for the majority of the player base.

I by no means am a speed leveler, and am no expert in leveling in classic zones, but even in HC it took me 2-3 days to reach level 25 while playing very casually and VERY safely - and even that is considered slow. Now I agree with the points you made about there being much more content than just leveling to discover, but the longer we take, the less does the content stay “relevant” which means less players stick around for the next tier, and many that do will once again make it a min max race with high expectations when it gets to the hardest group content at max level (25) which is BFD (making GDKP’s and inflating the economy) raid and Ashenvale pvp. As much as I hate to say it, but the best way to experience “new” game/features is to try and be there early on the release. I myself, sadly missed out on vanilla. No matter how some of us want to play, people will still find ways to min-max, longer we wait, the higher will the expectations for some of the content will be. Idk how the gear scaling (if it even will be there) in Ashenvale will work, but I am not really looking forward to being 1-shot by a lvl 25 twink in BiS gear. Or being corpse-camped by one in open world whilst leveling, simply because I would like to world pvp with people around my level.

We need to keep in mind that Blizzard is still a video game company and player retention is very important, which is whey are struggling and trying their best to find the “golden” time-slot for both the very casual and the very sweaty players to keep playing.

That said, I am planning to level multiple classes in the first bracket, to find the “one” I like best, just like many other players. Giving it between 1-2 months is the perfect amount of time for both the extremely busy casual players to reach max level (25) on multiple characters and get to experience all the content that there is.

It seems like people do not really understand how long it actually takes to level to 25. Exploring the new features that will be added till level 25 will not take people few months to explore… it isn’t the last patch of SoD, there will not be that much content to explore that would require months. Things such as theory crafting which take a while, will only be more fun when they introduce new runes and make some of the older ones more viable.

Overall, I understand all the aforementioned opinions. Can’t wait to see what they’ll bring :slight_smile:

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@Dythe,
You reason very well, so thank you for taking the time to articulate your view. <3

I’ve never understood GDKP and buying items/boost to be honest. It’s like saying look at the trophies that I bought or look at these lovely Chinese rip off fashion accessories I’m wearing. Definitely a compensating mind set. :joy:

Regarding PvP I’m in agreement that twinkling is hard to combat but when you realise that MMOs aren’t about balance and they’ve never managed to balance them in 20years, then I don’t take it seriously. Care about the areas that you can make an impact and detach yourself from the things that you can’t. :slight_smile:

Remember that 1-25 may not take to long but all the new quests, end game activities will be being experienced by different play types. Many of the casual style players just play the game and won’t bother with forums and chat rooms etc, so I think the info that we green from posts like that that I have created here will be very limited in actual value and I’m sure some read but don’t comment in fear of stating opposing views to louder members in order to steer away from potential drama.

When you speak of player retention, you are right but with all the play modes available it matters not WHAT mode you play, as long as you’re playing one of them, as they all run off of a 1 month subscription and realms can be manipulated accordingly to provide a better gaming experience. So if people leave because they feel as though they have completed their content, then they’ll likely play another mode, or play another game whilst they wait.
It might also be worth mentioning that I don’t think that the release will be be set on exact months but slightly offset imho. This will ensure people but more subscriptions. Eg if it’s updated after 4 weeks, that’s 1 sub and then 1 sub to try the update. If it’s 6 weeks then that’s 2 subs for the first and then 1 sub to complete the second, this an extra sub from those that come back to enjoy SoD. I’m sure this will play some part in the decision making process and is why they don’t have a clear statement on it yet. No decision will result from this post, I know. It’s just an express your opinion post. Mine is that I’d like to make it a casual experience almost like an RP server/mode as we have lots of other modes of play for min/maxing and trying to race content. With having no beta testing etc (which I think is AMAZING) I’m hopeful that they want to dial back the speed at which we demand content here and instead focus on quality of experience and put the RPG back into the game. Just my view and I appreciate it may not be shared by everyone. None of us have data to work off, we can just express what matters to us and those tiny communities in which we communicate with regularly. :slight_smile:

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U seriously just asked for half a year between leveling phases ? Are you out of your mind …go make a twink and stay there 3 years if u want. Discovering and phase approach is ok ,but dont ask them to turn it into Season of dragging , while i understand many ppl dont have the time , u cant ask them to hold everyone hostage for 6 months at level 25 this is insane at this point. I also have 2 years old daughter and a job that i love …but this is out of this world stupidity. People that want to ding 35 characters level 25 to decide which one they like to play are absolute idiots…say u finally decide after half a year and at level 40 u want another half a year to bring them all to 40 and decide again and so on … whats next , January 2032 blizzard finally remove the level cap and players can now be level 60… what the actualy fok.
Player " retention" … thats your dumb reasoning ? Honestly … they should work more towards continuation of end game level 60, like different path or a timeline if u will than TBC … completely new end game dungeons , new raids , new level 60 zones and stuff to do , and not hold me level 40 until next year cuz u want to play season of twinks.