Aaand, here we have one of these elite guildies who thinks raiding in guilds is everything WoW has to offer.
If LFR can destroy social guilds with planned raiding, then my previous answer, that people feel forced to join guilds holds true.
This is called gatekeeping and forces players who wants to raid to join guilds and accept their schedule regardless of how it fits their job.
If guilds were broken up because of LFR, then that community was already broken to begin with, players just didn’t have any other choice if they wanted to raid. It’s a forced partnership and it isn’t healthy.
This is as serious as gambling! Unless you can live with joining the odd pug, then your only option is to join a guild and risk your job in the process.
I’m not in a raid guild, I have my own guild. I simply can’t follow fixed schedules, so I’m left with the odd pug that may not even accept me.
LFR would be my only way to truly get a chance of experiencing the raids again.
And I’m sure you’re right, this might cost guilds some members.
Simply because these members then gets an option that fits their schedule better.
LFR wasn’t the issue, the leadership of the guild was the issue! Forced socializing doesn’t make an MMORPG any better than solo play, and with both LFR and RDF, you’re still queuing up with people, you’re more than allowed to speak with them.
No one is asking Blizzard to remove guilds, no one is banning players who use Discord, no one is asking for H+ dungeons to be removed…
It’s all about options, and LFR gives you exactly that, options.
That social experience you’re oh so dreaming about, it didn’t die because of LFR, it died because of people changing.
It has been dead throughout classic.
Even before RDF socializing wasn’t a thing. Sure you were probably asked about gear score, inspected and maybe the leader spend two seconds asking you to respec as you weren’t playing a meta build.
The only time I’ve been socializing in WoW Classic, was the few rare moments of open-word RP on a PvP server.
LFR would feel completely wrong in Vanilla, but the game and the way we play has progressed so much and it’s this progression that has destroyed socializing.