List of Mage Bugs

They however changed it so Clearcasting can stack to 5 times with this talent.
Too bad, that’s not even remotely realistic in PvP and tbf even in PvE it’s not.
Clearcasting just feels worse than ever.

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Aggro problem proof:

i guess they like gnomes

Way too OP, needs to be looked at.

When I look around, this expansion is full of bugs.

Theres a bug where you can get pyroclasm effect on an instant-cast pyro :
If you cast the pyroclasm buffed greater pyro on an immune target (clone, bubble, sheep), say, in a duel in front of orgri, then you have a secret hidden buff and your next pyro, (instant or not instant) will retain the pyro buff).

You can duel >setup a Pyroclasm into an immune > tag arena > use alextrazas fury combust double blast > instantpyro for like 30k+ pyro instant in rated arena (this one dude was exploiting it and mitch & xaryu made a vid on it yesterday)

Images dont go invis when I use invisibility and so others see where I am because of it.

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Mana Gem can’t be used in rated arena.

Touch of the Magi does not deal damage if the target dies before 8 secs.

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Frost mages legendary “Icebringer” effect does not work inside Necrotic Wake at the Necropolis before third boss.

The 100% chance for Ice Lance to trigger the leggo passive when mobs standing in Blizzard effect does not work.

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That just happened to me, I didn’t know what was happening.

clearcasting
bug

Y that lego bug is annoying as hell, its rly bad when in high aoe demand dung like NW something like this happening :frowning:

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@Mzael

Indeed it is. As almost 30% of the trash count is being killed up at the Necropolis you lose tons of dmg as the legendary doesn’t work up there …

I Like this list alot FIX NETHER PRECISION FIRST PLEASE

Touch of the Magi breaks mass invis even though it does no damage on cast. Not sure if it’s a bug?

It sucks, but I don’t think it’s a bug. Other reactionary self-heals like Earth Shield and Nature’s Guardian on my Shaman also trigger Mindgames.

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The Sun King’s Blessing legendary doesn’t generate stacks when spending Hot Streaks on Flamestrike.

What the hell is going on? Why is nothing being acted on?

It’s not, it’s a harmful targeted ability.
However, Mass Invis did get changed(aka nerfed) without any mentions from Blizzard.

  1. Untargeted projectiles(such as Arcane Orb) now break Mass Invis. Even if you Orb > Mass Invis > Orb hits target > Mass Invis instantly breaks on Orb’s damage.
  2. While channeling a damaging spell(Arcane Missiles, Shifting Power) and casting Mass Invis during the cast, now instantly breaks the invisibility too.
  3. Trinkets with travel time and delayed damage(Empyrial Ordnance, Rotcrusted Voodoo Doll from Underrot) now break Mass Invis instantly on cast too.

These are so disappointing to me, since Mass Invis is my absolute favorite ability with how many mechanics(or bugs, who knows) it used to have.

Most often, I would use Arcane Orb while invis to proc my Incanter’s Flow before bursting in PvP, while also building up Arcane Charges.
I would also cast Mass Invis during a Arcane Missiles cast, to prevent my enemy from kicking me.

Oh lord. So many things broken.

Yeah this totally breaks fire for me. After having our toolkit demolished since mop, now we don´t even get to have a functional DB. Sigh.