M+ and Arcane Mage....how is this even possible with the amount of crap on the floor every second

It’s not that I don’t like him :woman_shrugging:

I very much enjoyed my conversation with the 2 low Rio players that think they’re good at the game for no apparent reason.

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hahaha u telling me 1.3rio is LOW???

nahhhhh i’d never imagine that. me high me duz big chungus keiz

RIO score just gets used on these forums to dismiss any opinion, most of the time the posts with this kind of rhetoric actually say nothing relevant.

Its just saying that you’re better then them but offering no real insight into helping those who want help.

Because most of the time people with no experience in the content have opinions that just aren’t true to reality.

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Id like to see you cast for 30 seconds straight in 10 keys. You wont do it.

This post was more about mechanics such as the reanimated honor guards spewing poo every second where as arcane you cant plan anything other than secondary powers. Standing still while teh honor guards spew poo on you every single second in higher keys will get you killed. You have to move.

The same issue with the following boss vol’kall. The amount of crap he spews is insane.

Maybe i am treating my caster far to much like a melee and being in a range far too close to things but with the above two mentioned issues there is nothing you can do as arcane. Nothing. You either move or rapidly take on damage that will kill you. You cant stand in that crap in higher keys and finish your cast. You just cant. Do that two or three times and you are most likely dead.

I think it is a bit unfair of people here to just say git good when they most likely do not have to deal with a 2 second stand still cast as their main damage dealer. The one spec i feel sorry for is one of the locks that has a 4.3 seconds cast. I would quit the game if i was playing that. Or change class/spec.

Blah blah, theres time to cast inbetween poop flings. Imagine being a healer that has to heal up 5 people there…

And you have another option. Play fire. Even if arcane is a bad specs for certain dungeons and affixes, you are a class that has other options.

It feels to me you want them to make a suboptimal spec optimal because you cba changing yourself.

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The mechanics of the boss fights dont change whether it is a 10 key or a 22 key, only the need to do more damage and less forgiving of mistakes so how does someones raider io score come into a discussion about the fact they are struggling to be optimal as a caster in keys ? Lots of dick comparing and belittling and not much helping the op. Pretty toxic, shame really

That schematic isn’t really representative, hunters are mostly bm which, you know, are melee at range (best class to do mechanics) and the other ones are FIRE mages, who can literally do their whole rotation on the move if they want (you’re not forced to cast fireball if you can’t, you can use scorch). They’re the least representative of hard casters…

I am a healer and have healed that Same issue but as resto i am thankful that a lot of mine are short to cast and a lot of the good ones are instant.

Ok. So my skill as mage needs to improve. Fine. I am open to that critic. Insults and other questionable statements need not be said.

This does not change the fact that when you are forced to move alot you cannot get any sort of dps consistently going and the chart posted only proves that hard casters are not really represented well in M+ keys. I wonder why that is…

That doesn’t change that as a fire mage you stay in your tune of power.

I’ll say it again: As a ranged you get to stand still 90% of the time ignoring mechanics and casting for free as long as you have a basic idea of positioning (Which is the entire skill cap of playing ranged btw)

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You obviously dont play a ranged if you think that we stand still for %90 of the time or were you referring to some specific fight?

Ok, lets look at it like this. The OP has experienced this weeks affixes and is frustrated because for them it makes their chosen spec harder to play. Sure they may be inexperienced with this weeks affixes but the OP was obviously made to seek help (and complain a little) but you and your wealth of “experience” has done nothing but be antagonistic rather than help them in this scenario.

Like I said, if they don’t listen to any advice its their loss but simply entering to berate them and telling people their RIO isn’t as good as yours isn’t making you look any better. I won’t say any more on the matter because its just going to go round in a circle again.

My mage plays as frost so I can potentially have a proc ready for when quaking is about to hit meaning I can avoid being silenced while the GCD is rolling around to allow me to cast again. Maybe as arcane its worth losing a little dps instead of more by being silenced by using barrage when quaking is just about to hit, only ever really played arcane once in a horrific vision so can’t really comment too much on that.

I don’t know any caster who is sitting in BFA dungeons (even normal) and standing for 30 seconds simply casting.

Take the Freehold bosses for example, first boss you mostly avoid the green :poop: and the parrot charges. Second boss depends on the weekly rotation but you’re never stood still for that long, it could be the barrell aoe, the rotating aoe corner shooting or the whirlwind swords (and other mechanics). Third boss is avoiding the land sharks and the tornado (and charge to shark after the tornado). Last boss is avoiding 2 aoe mechanics (cannon shots and the swords being thrown out) and ccing/killing the explosive add if possible.

You could literally pick any other dungeon in BFA and list so many mechanics which will make you move before M+ affixes are taken into account.

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You can stay in your rune or you can move and have a slight dps loss, that’s no big deal. A true hard caster has to stop, move, restart the cast, and during that time you can’t really do much aside from low-damaging spells, provided you have any.

Not saying it’s impossible, but it’s rather annoying (way more than melee in my opinion).

I am not bothered with quaking. It is telegraphed ahead of time and you move. Same with sanguine. I try to stay ahead of the pools so i do not have to go through them when they die.

But it is the constant moving that is affecting my mage and just not making it fun to play. TO the point where i have stopped playing M+ as mage now. I am done.

For me it is the actual mechanics of some fights and adds combined with, some, affixes that make it impossible for me to get casts off that require me to stand still for two seconds.

Two seconds is a really long time in some fights where not only do you have to deal with the actual boss fight but additional affix mechanics.

It’s not use. He’s so dense that he doesn’t even know the difference between a caster that has instants, and a caster that needs to hardcast.

Or he willingly just ignores that fact, either way that was the point where I couldn’t take him seriously anymore.

He’s the living example of what is wrong with scores like rio, and players like him prove that these scores don’t reflect skill nor knowlege, at least the score itself without context.

As long as the makers of rio don’t take classes and combs, as well as the affixes into account, the rio number has the same significance as a forged diploma.

Have played hardcast fire mage for some time, that is hardcasting flamestrike, which is a 3.5s cast, and i have not really had this problem.

You just need to learn how to play the dungeons position-wise.

Also as arcane mage in keys you’re not casting that much anyways as you’re gonna be doing arcane explosion and arcane barrage most of the time, and if only 1 target is up, then there aren’t many active mechanics.

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obnoxious delusional untrue belf melee post/10…

You don’t even play the game anymore, sh.

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my previous quote-reply can be also applied here. youre a melee. with immunities. just dont talk about mechanics. casters get knocked back, interrupted, have to chase adds/boss while out of range. most gimped class except balance druids/firemages /hunters who have mobility

I don’t play ret paladin anymore but okay?

Only if they’re bad at the game and can’t play mechanics.