you should read think and then reply. take your own advice.
Look at what i said look at my ilvl. I’m doing high lvl content.
406 only, cuz luck.
Also, can you link me your 410 hunter? cuz your curent profile is 397 with 6/8on HC only and just 1 kill each. A GM and makes me think you dont even have this 410 hunter.
Mate, idk how to find other chars cuz i havent played this game since wotlk. (the original one).
upgrade?
sure i can, but we are talking about luck and drops.
If i upgrade my crafted gear id be arround 410-411ilvl myself.(its only 5 items i can upgrade anyway from their curent 405)
BUT
you got maybe half of my kills in raids n other content.
so how is that fair? id be the same ilvl as you with double the content done.
you seem to forget what the topic is about and just like going off-topic.
wich is small loot chance.
i could be doing your +20’s and be in the same/similar position.
110Raid boss kills and 3 items (won/aquired) is not a good game.
M+ runs, only get items i don’t need or weaker than what i had. I So i haven’t gotten any items from a dungeon that i can upgrade/ was worth upgrading. I got the same chest 10x times etc. LUCK.
But hey at least dungeons drop/winrate is higher than raid/drop.
Its luck.
My char is:
won items from raids:
-qualashi warhammer(hc), seal of diurnia(mythic) and manic grieftouch(n).
and
-5 items are crafted, rest are vault loot.
I hardly have enough items for this spec, not to mention any sort of of-spec.
So you claim to have played wotlk (the original one) but you fail to recognize that currently we have so much more options to gear as opposed to back then where the only options you had was to raid and barely get any loot or grind emblems of frost for like one item per month. I’m not sure if you are trolling or just delusional.
i have run like 1/3 or even 1/4 of the dungeons you run. have atm 3 chars above 400 itlv and doing 15-18 on them atm .
seems like you are doing something horribly wrong - i wonder why you run so many low keys - are you farming specific drops ? thats just waste of time -_- nobody sane does that.
A rough calculation, 40% chance to win anything after a 5-man M+, say there are a total 8 pieces of loot in that dungeon for your class/spec (4 bosses x 2 pieces), 40% / 8 = 5% to get a specific item. If there are more loot pieces, say 10 possible items of which you are after one, say a shield or a bow, then it is 40% / 10 = 4% chance (even worse). 5% is actually quite generous especially for items not generally shared with other classes, eg a shield, one handed sword, a healing trinket etc.
There is an alternative calculation much more complex.
4 items on 20 players is the equivalent of 20 items over 100 players, ie 20%. ie one player in 5 gets a loot.
We have known it to be 20% chance to win a personal loot roll in previous expansions dungeons and raids.
All my chars done sub 15 runs total, only had a max of 2 vaults due to not playing em consistently. And all above 390, barring this char whos done only 8.
Ngl, i dont rly beleive you.
Litterally no one in any of rhe 4 guilds ive been apart of, met, have on battle net or engage with has seen these sorts of results even with half the number you proclaim.
You have a 33% chance of loot for every run you do, its statistically not possible to see these results across several testing rounds.
Theres a very obvious reason ur hiding behind a classic char, so no one can use raiderio to track ur alts and prove untruth.
The loot in m+ is absolutely fine. To expect a spammable source of content to award mythic raid gear, is ridiculous in all honesty.
Content needs to be balanced in rewards, to reduce how enforced content is on others, if gear was alike what ur after, mythic raiding may aswell be removed.
You’re missing the point here - the weekly chest (like in every other gacha game) is deliberately designed as the only way to progress character power, thus trapping players into staying subbed and mindlessly farming boring, infinitely scaling content that can never be finished or beaten.