Medical RP, only a Caster’s haven?

What’s cool about magical healing, is that it’s handy for when a character needs to be healed, but spending tens of minutes to emote out bandaging, suturing or surgery would add nothing to the story at hand and just drag things out.

I like the idea that magical healing works best when used sooner - preferably right on the battlefield - and the longer a would lingers, the more a conventional medic’s approach could be required - and even then, in the best of cases it’s usually a mixture of magic, surgery and alchemy.

Another thing people don’t use enough is treating healing spells as invigoration and infusion (think “pre-healing”) rather then healing existing wounds. A lot of Light abilites could be seen as invigorating your target with power and fortitude, making them shrug off pain and injury as they fight.

Lastly, Rule of Cool also applies. Even if magic seems to be the stronger method of healing objectively, doesn’t mean you can’t RP a badass savant surgeon who can run circles around priests or shamans just with their scalpel and needle.

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I had a character that used a bit of everything when it game to healing. She use magic, Alchemy and good old basic first aid with needles and threads included.

It helped she was a more rudimentary Harvest witch rather than some tip top tier druid though.

Ah! Our field surgeon do that (Hi Aiechi); that tend to make a butchered healing or worsened wounds once the Invigoration is over.

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I see way too much nitty gritty Medical procedures, surgeons and other stuff that’s really silly if in Orgrimmar, the Horde Capital where there are probably so many healers, both regular and adventurers, that I am really peeved if random goblin tries to be all World War 1 Doctor with bonesaw while 3 Shamans are standing on the other side of the valley and could easily help.

wow.gamepedia. com/Orgrimmar_Medic
wow.gamepedia. com/Stormwind_Medic
Blizzard doesn’t agree with you at all. And good that they do not, It’d be boring otherwise.

Whilst in Footman I fondly remember having this conversation. We had a medics who relied on the traditional ways of mending, such as bandages and the like, and also a healer who relied on holy magic.

In a way, it made sense to feel “useless” as someone who uses traditional methods of treating injuries and the like, as most magic healers just go “boof woosh youre fine, it might have stung a bit but youre fine again!” and the traditional RP requires a lot more knowledge, which most people are proud of having…
So, hats off to every non-magic medic, I prefer your RP to any magic-medic!

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I see no problem with the whole non-magic medic thing, I’ve seen it RPed quite well. I will admit I do find myself rolling my eyes when people “insist” on doing the non-magic medic routine when there’s paladins, priests and other magic healers standing within line of sight. Though that scenario mostly tends to happen at multi-guild events when the gritty, low fantasy guild runs into the sword and sorcery, high fantasy guild.

Yeah, they do exist, but Shamans and Priests also exist, and having played a priest for a good while, I get really peeved at how often people try to brush magical healing aside.
I personally really do not like this whole “we need to stitch it first!” when a priest is nearby who could seal the wound.
I know one can say it’s better to conserve mana and stuff (which is the drawback of magical healing, it’s not infinite or op).

It still kinda bugs me, because “injured rp” isn’t all that interesting(in my opinion), or is it?
I guess this is becoming a bit of a rant, but making healers look incompetent with the argument of “It doesn’t feel threatening if wounds are healed too easily” bugs me.
The pain is still real. I’d still be terrified of fights and injuries, even if I knew people can magically restore my broken bones each time.
I can still feel the pain of my leg shattering over and over even if it is healed again and again. That’s ,actually, much scarier if you ask me.
Same with resurrections in battle. Dying is scary, but dying over and over, that’s even scarier!
You may lose sanity, the pain of dying multiple times, each death slowly shaving off parts of your soul.
Yet, people do not wish to use this and say ‘it doesn’t make consequences feel real’.
I will just disagree, and encourage playing with the above options, or at least considering them.
They may work for more high fantasy roleplay in the Warcraft setting, and I’d like to see more high fantasy roleplayed out!

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Both ‘castery’ and ‘non-castery’ medical support should be encouraged in a roleplay setting. A previous guild I was part of had collectively decided that the magical ways of healing (‘castery’) can take it’s toll on the person using it, both inside and outside combat. A priest or a druid who’s been trained to be a medic has to know how to use their magical ability to mend a patient’s wounds and how to do it when they have “tapped out” on their magic IMO.

There will be a majority of medical RP done with the ‘castery’ way with it being a fantasy setting and all, but I’d like to also be surgeon/using-my-medical-kit RP as well as that can be fun and engaging as well!

I don´t think that´s how the Light works.

Don’t buy the churches lies, it’s magic like all other things!

Anyway, I’ve always been of the opinion that healers need some actual knowledge and you can’t just wiggle your fingers and blast an injury with magic.

Unless you imagine that the magic directly links with the injured body -and- an omnipresent and omniscient source of healing knowledge.

I’m also of the opinion that a body can only hold so much magic, so you need to deal with that. So a significant injury has to be dealth with from multiple directions.

And climbing on top of someone to keep their heart beating is much better rp that just holding your hand over someones chest.

At some point while healing some fecker Anduin (I think) says he doesn’t need to know what’s wrong with the person he’s healing, nor does he really know what he’s doing, he’s just doing sicc heals through pure faith alone.

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Yeah, except this magic literally works through you believing you can use said magic. There is no math, no finite energy, if you believe Light will heal the wound, Light will heal the wound (unless it´s something major, like Plague of Undeath).

Any sources which support this?

Subjective. It´s like saying RPing swordfighting is much better RP than creating a fireball and shooting it at someone. Healing through magic can be just as enjoyable as someone doing CPR.

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It’s probably true, but it still strikes me as bad because as far as the healer is concerned, he or she can do something with the pain/injury/whatever, but would have no further training to identify other underlying issues unless:
Priest: I am healing this broken leg.
Light: And while we are at it, we’re also doing something about the ostheoporosis.

It could be argued that because it works through belief, that if you believe you can quantify it, you can. But this was mostly a throwaway joke from an elves perspective.

One of the things encountered in recent campaigns, has been the void elves and their new brand of magical warfare, poisons etc.
And we know that Light and Void does not mix, at the very least causing considerable pain when a voidforged elf and a lightforged human (Alleria and Turalyon) try to touch. I don’t think it’s farfetched to assume that the caused “pain” or whatever other type of stress inflicted upon bodies is proportional to the absolute amounts of void and magic in a body(part)

Edit: And I believe it’s still canon that arcane magic is still addicting and corrupting and void whispering to you all the time. That any amount of fel is arguably too much. Nature/spirit/chi may be the most benevolent, but we have the example of nature magic going a bit overboard in the Barrens.

True, but if you only ever rp around other fireball casters, then seeing someone use a sword to deal with a problem has much more impact.
And in my experience, most injury mending rp I’ve seen has been of the magical variety.

I meant sources for the Light. Not Arcane, Void, Fel, Communism or something else that is in no way connected to how the Light operates.

So far as I have seen, both magical and non-magical healing has their place. But in a world where magical healing is as powerfull as it is and there are magical potions. I see the non-magical healing as a supplement.
Like taking the stress off the healers by dealing with the non-critical injuries or stabilizing patients untill the magic using healer can come heal them. Doing same in battlefield situations to save the healer’s strength to keep on going.
For if you imagine it, how much power will it take for an average healer to heal a continous stream of patients?

In the LF Draenei recruitment scenario it is mentioned that those that try to undergo lightforging but aren’t suitable, and don’t have someone to help them, “Come back in pieces”.

As for what exactly “come back in pieces” means, there is no clarification if it means psychologically broken or in actual physical pieces.
And I very much expect that the trial itself is the lightforging process (similar to the paladin ritual in Rise of the Lich King scrubs the paladins soul clean) and not a non-light testing method, and the actual lightforging afterwards is as effortless as flipping a switch.

The scenario is quite clear about this with how T´paartos´s test is portrayed. You have to face your fears, temptations or something (it has been over a year since I did this) and if you succeed, you emerge as Lightforged. If not, well, you probably end up consumed by them.

It´s something completely different from actually using the Light, which has been described as both pretty much effortless and also empowering for the user, because it fills them in the process.
Which returns us to square one: Do you have any lore source that describes using the Light as something exhausting and with finite limit of what you can do?

As a Witch Doctor, i do a mix of Ritual Healing (Sacrifices), Physical Healing (Medicine, potion and treatments) and magic since it fulfills the original Witch Doctor fantasy.

I feel the reason why less people do Medical is because its harder and longer, and Timmy’s Bad*** Orc Berserker has no time for waiting for a splinter to heal.

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For the question “Does Light have a limit/exhaustion factor to using it”, yes? One example that comes to mind is the scenario in Legion where Exodar is attacked. Velen is unsure how long he can keep up the barrier. Granted, it isn’t healing, but unless Light has a limit to how long you can use it…the whole world would be ruled by Lightwielders.

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