Mists of Pandaria Classic Beta Known Issues - Updated 22 May

We’re tracking the following issues and working to address them:

General

  • Dual Specialization is not currently working.
  • Active Glyphs are cleared on relog.
  • Scenarios - Backfilling does not complete
  • Due to several issues with professions, they are not available.

Classes and Combat

  • Specialization respec is currently free.
  • Mana regen rates in the UI may be lower than the actual mana gained.
  • Hunter - Spells: Ice Trap fails to create the area of effect.
  • Hunter - Aspect of the Iron Hawk: Aspect shows as active on hotbar even when deactivated.
  • Mage - Mastery: Ignite: Remaining damage is not added when spell is reapplied.
  • Mage - Alter Time: Alter Time fails to display a cooldown on the action bar.
  • Shaman - Glyph of Chaining: Spell jump range increase of Chain Heal is not applied.

User Interface

  • The item socketing UI is broken.
  • Lua error when viewing the Core Abilities tab of the Spellbook window.
  • Scenario Accept Screen missing background art.
  • Multiple icons are squished on the player’s minimap.
  • The filters on the minimap may not track properly, if you turn them on and off several times.
  • The PTR Bug Reporter window opens behind the talent window.

We’ll update the Beta regularly with fixes.

Known Issues - 1 May

General

  • Greater Healing Potion doesn’t function.
  • Active Glyphs are cleared on relog.
  • Scenarios - Backfilling does not complete.
  • There are several issues with professions, making them unavailable.
  • NPCs in Orgrimmar are set up for the final patch of Mists of Pandaria, with trolls confined to the Valley of Spirits, and Kor’kron Overseers patrolling the city.

Classes

  • Dual Specialization is not currently working.
  • Specialization respec is currently free.
  • Damage does not update correctly for spells with rolling periodic effects (such as Blackout Kick, Echo of Light, Devouring Plague, Touch of Karma, Hand of Gul’dan, Bloodbath, Temporal Shield, Piercing Shots, Explosive Shot).
  • Intellect contributes to Mana (in Mists of Pandaria Mana should scale with level instead of Intellect).
  • Pet Melee Attack Power does not scale with Ranged/Melee Attack Power or Spell Power.
  • Hunter - Picking any pet specialization will reset the Hunter’s primary specialization to Beast Mastery.
  • Hunter - Pet focus does not regenerate out of combat.
  • Hunter - Spells: Ice Trap fails to create the area of effect.
  • Hunter - Aspect of the Iron Hawk: Aspect shows as active on hotbar even when deactivated.
  • Mage - Mastery: Ignite: Remaining damage is not added when spell is reapplied.
  • Mage - Alter Time: Alter Time fails to display a cooldown on the action bar.
  • Priest - Psyfiend spawns near you instead of at the target destination.
  • Shaman - Glyph of Chaining: Spell jump range increase of Chain Heal is not applied.
  • Shaman - Searing Totem does not swap to your most recent Flame Shock or Stormstrike target.

User Interface

  • The item socketing UI is broken.
  • Lua error when viewing the Core Abilities tab of the Spellbook window.
  • Scenario Accept Screen missing background art.
  • Multiple icons are squished on the player’s minimap.
  • The filters on the minimap may not track properly, if you turn them on and off several times.
  • Quest text is not instant. To enable Instant Quest Text, you’ll need to go to Options → Interface → Display.
  • Enemy nameplates are not updating health value as enemies take damage
  • Action Bar Settings do not save after relog.

Fixed Issues - 1 May

General

  • Guardian creatures may not assist the player during combat.

Classes

  • Mana regen rates in the UI may be lower than the actual mana gained
  • Power Word: Barrier, Anti-Magic Zone, and Healing Sphere have oversized spell effects.
  • Death Knight - Necrotic Strike cannot be cast on targets.
  • Druid - Nature’s Vigil does not cast.
  • Druid - Ursol’s Vortex does not function.
  • Druid - Canceling Incarnation while in Cat Form sets your action bars back to humanoid while leaving you in cat form.
  • Druid - Symbiosis does not last for the duration called out in its tooltip.
  • Druid - Wild Charge uses the Non-Shapeshifted version in Moonkin form.
  • Druid - Wild Mushrooms can be cast at the ground without Glyph of Sprouting Mushroom.
  • Hunter - The Ranged panel on the Character Page is not showing up, displays N/A.
  • Mage - Mastery: Ignite: Remaining damage is not added when spell is reapplied.
  • Monk - Casting Storm Earth and Fire causes the Monk’s model to become invisible.
  • Monk - Healing Sphere fails to cast.
  • Monk - Casting Zen Pilgrimage causes the Monk’s model to become invisible.
  • Paladin - Light’s Hammer does not provide healing to allies.
  • Paladin - Seal of Command cannot be Judged.
  • Shaman - Earth Elemental’s Harden Skin ability does not function.
  • Shaman - Conductivity’s spell tooltip shows an increased duration of 0.00 seconds.

User Interface

  • The PTR Bug Reporter window opens behind the talent window.
  • There is a blank header for Colorblind Mode and Subtitles in Accessibility Settings.

We’ve discovered a bug preventing testers from completing the first quest in Dread Wastes, and therefore continuing the Dread Wastes storyline.

We expect to fix this and make the Dread Wastes zone available in our next Beta build later this week.

Known Issues - May 8

General

  • Greater Healing Potion doesn’t function.
  • You are unable to use the decline button on a questgiver’s UI.
  • Backfilling Scenarios does not complete.
  • There are several issues with professions, making them unavailable.
  • NPCs in Orgrimmar are set up for the final patch of Mists of Pandaria, with trolls confined to the Valley of Spirits, and Kor’kron Overseers patrolling the city.
  • Active Glyphs are cleared on relog.

Classes

  • Spell costs that involve a % of Maximum Health do not display that cost on the tooltip (i.e. Life Tap, Soulshatter).
  • Dual Specialization is not currently working.
  • Specialization respec is currently free.
  • Pet Melee Attack Power does not scale with Ranged/Melee Attack Power or Spell Power.
  • Shadowy effects from spells look different than the original MoP.
  • Druid
    • Mastery: Total Eclipse does not dynamically update.
  • Hunter
    • Picking any pet specialization will reset the Hunter’s primary specialization to Beast Mastery.
    • Pet focus does not regenerate out of combat.
    • Ice Trap fails to create the area of effect.
    • Aspect of the Iron Hawk shows as active on the hotbar even when deactivated.
  • Monk
    • Monks are using weapons instead of their fists during combat (cosmetic).
  • Priest
    • Psyfiend spawns near you instead of at the target destination.
    • Discipline Priests get both the extra healing and the absorb from Divine Aegis.
  • Shaman
    • Glyph of Chaining: Spell jump range increase of Chain Heal is not applied.
    • Searing Totem does not swap to your most recent Flame Shock or Stormstrike target.

Quests

  • Vale of Eternal Blossoms
    • There may be two copies of creatures in the zone and NPC pathing in some areas is incorrect.
    • Players are still affected by Spirit Void after abandoning the quest “Free Spirits”.
  • The Jade Forest
    • Lighting dramatically changes during the quest “Scouting Report: On the Right Track”.
  • Valley of the Four Winds
    • Looting Preserved Vegetable does not count towards objective credit during “The Thousand-Year Dumpling”.

User Interface

  • Scenario Accept Screen missing background art.
  • Multiple icons are squished on the player’s minimap.
  • The filters on the minimap may not track properly if you turn them on and off several times.
  • Quest text is not instant. To enable Instant Quest Text, you’ll need to go to Options → Interface → Display.
  • Enemy nameplates are not updating health value as enemies take damage.

Fixed Issues - May 8

Classes

  • Damage does not update correctly for spells with rolling periodic effects (such as Blackout Kick, Echo of Light, Devouring Plague, Touch of Karma, Hand of Gul’dan, Bloodbath, Temporal Shield, Piercing Shots, Explosive Shot).
  • Intellect contributes to Mana (in Mists of Pandaria Mana should scale with level instead of Intellect).
  • Druid
    • Single-target healing spells fail to damage nearby enemies while under the effect of Nature’s Vigil.
  • Mage
    • Alter Time fails to display a cooldown on the action bar.
    • Mastery: Ignite remaining damage is not added when spell is reapplied.
  • Monk
    • Injured allies do not receive healing upon casting Rushing Jade Wind.
  • Rogue
    • Subterfuge does not allow rogues to use stealth abilities after leaving stealth.

User Interface

  • The item socketing UI is broken.
  • Lua error when viewing the Core Abilities tab of the Spellbook window
  • Action Bar Settings do not save after relog.

Known Issues - May 15

We’re tracking the following known issues:

General

  • You are unable to use the decline button on a questgiver’s UI.
  • MoP Normal Dungeons don’t show up at level 90 in the Random Dungeon Finder, while Wrath and TBC Heroic dungeons do.
  • Testers may become stuck in a state where they are unable to learn professions from Prefessataur.
    • In this case, seek out a profession trainer to learn your profession, and then go back to Professataur to receive your max level recipes.
  • Players are unable to discover new Alchemy recipes.
  • Using a /petautocaston or /petautocastoff macro with a temporary pet (ex. a Shaman elemental pet) causes a crash.

Classes

  • Spell costs that involve a % of Maximum Health do not display that cost on the tooltip (i.e. Life Tap, Soulshatter).
  • Dual Specialization is not currently working.
  • Specialization respec is currently free.
  • Dust of Disappearance is not allowing players to change talents.
  • Shadowy effects from spells look different than the original MoP.
  • The expertise tooltip rounds the Dodge and Parry chances to the lower half-percent.
  • Druid
    • Mastery: Total Eclipse does not dynamically update.
  • Hunter
    • Pet focus does not regenerate out of combat.
    • Aspect of the Iron Hawk shows as active on the hotbar even when deactivated.
  • Monk
    • Monks are using weapons instead of their fists during combat (cosmetic).
  • Priest
    • Discipline Priests get both the extra healing and the absorb from Divine Aegis.
  • Shaman
    • Glyph of Chaining: Spell jump range increase of Chain Heal is not applied.
    • Searing Totem does not swap to your most recent Flame Shock or Stormstrike target.

Quests

  • The Jade Forest
    • Lighting dramatically changes during the quest “Scouting Report: On the Right Track”.
  • Valley of the Four Winds
    • Looting Preserved Vegetable does not count towards objective credit during “The Thousand-Year Dumpling”.
  • Krasarang Wilds
    • Players can go really fast while Rafting during the quest “Scavenger Hunt”.

Raid - Mogu’shan Vaults:

  • Some Mogu with ghostly effects have invisible models, although they still display nameplates (Sorcerer Mogu, Mogu Archer, Kingsguard).

User Interface

  • Scenario Accept Screen missing background art.
  • Multiple icons are squished on the player’s minimap.
  • The filters on the minimap may not track properly if you turn them on and off several times.
  • Quest text is not instant. To enable Instant Quest Text, you’ll need to go to Options → Interface → Display.
  • Enemy nameplates are not updating health value as enemies take damage.

Fixed Issues - May 15

We’ve fixed the following issues since last week’s Beta build:

General

  • Greater Healing Potion functions.
  • Lesser Healing Potion no longer heals too much.
  • NPCs in Orgrimmar are no longer set up for the final patch of Mists of Pandaria, with trolls confined to the Valley of Spirits, and Kor’kron Overseers patrolling the city.
  • Fixed several issues with professions.
  • Active Glyphs are no longer cleared on relog.

Classes

  • Pet Melee Attack Power scales with Ranged/Melee Attack Power or Spell Power.
  • Death Knight
    • Blood Tap restores the correct Rune.
    • Runic Corruption now correctly increases Rune regeneration.
    • Blood Presence with Blood Specialization increases Rune Regeneration.
  • Druid
    • Dream of Cenarius increases your Eclipse’s damage.
    • While Glyph of Savagery is active Savage Roar can activate Predatory Swiftness.
  • Hunter
    • Vishanka, Jaws of the Earth is now longer using Cataclysm stat values.
    • Ice Trap no longer fails to create the area of effect.
    • Picking any pet specialization will no longer reset the Hunter’s primary specialization to Beast Mastery.
  • Mage
    • Inferno Blast does spread Ignite.
    • Combustion does work with Ignite.
  • Priest
    • Psyfiend spawns at the target destination.
  • Rogue
    • Recuperate cannot overwrite itself with shorter durations.
  • Warrior
    • Bladestorm is usable while Disarmed.

Dungeons

  • Elites in Cataclysm dungeons are no longer giving too much experience at level 85 or higher.
  • Players can now enter the Gate of the Setting Sun dungeon.
  • Chillheart’s Ice Wave is no longer ticking continuously in Heroic Scholomance.
  • Scholomance, Scarlet Halls, and Scarlet Monastery now show in the Mists of Pandaria category of the Dungeon Finder.

Quests

  • Several quests are no longer missing turn-in POIs on the map.
  • Pandaren Starting Experience
    • Players can now progress or complete “Hellscream’s Gift”.
  • Vale of Eternal Blossoms
    • Players are no longer affected by Spirit Void after abandoning the quest “Free Spirits”.
    • There should not be two copies of creatures in the zone and NPC pathing in some areas is incorrect.

User Interface

  • Action Bar Settings do not save after relog.

Known Issues - May 22

We are tracking the following known issues:

General

  • You stop turning if you have the move and turn keys both pressed and release the Move key.
  • Players are unable to discover new Alchemy recipes.
  • Using a /petautocaston or /petautocastoff macro with a temporary pet (ex. a Shaman elemental pet) causes a crash.

Classes

  • Ranged attacks can be blocked, but they cannot be dodged.
  • /petassist does not function.
  • Spell costs that involve a % of Maximum Health do not display that cost on the tooltip (i.e. Life Tap, Soulshatter).
  • Specialization respec is currently free.
  • Dust of Disappearance is not allowing players to change talents.
  • Shadowy effects from spells look different than the original MoP.
  • The expertise tooltip rounds the Dodge and Parry chances to the lower half-percent.
  • Druid
    • Mastery: Total Eclipse does not dynamically update.
  • Hunter
    • Pet focus does not regenerate out of combat.
    • Aspect of the Iron Hawk shows as active on the hotbar even when deactivated.
  • Monk
    • Monks are using weapons instead of their fists during combat (cosmetic).
  • Shaman
    • Glyph of Chaining: Spell jump range increase of Chain Heal is not applied.
    • Searing Totem does not swap to your most recent Flame Shock or Stormstrike target.
  • Warlock
    • Drain Soul has inconsistent mana cost.
    • “Grimoire of Supremacy” does not remove the basic Summon Demon variants.

Dungeons

  • Mogu’shan Palace is not available for Challenge Dungeons.

Pet Battles

  • Pets from the Classic Digital Deluxe Editions are not showing in Journal.
  • Pet healing abilities don’t function properly.

Quests

  • The Jade Forest
    • Lighting dramatically changes during the quest “Scouting Report: On the Right Track”.
  • Krasarang Wilds
    • Players can go really fast while Rafting during the quest “Scavenger Hunt”.

User Interface

  • The flight map UI has scaling issues.
  • Scenario Accept Screen missing background art.
  • Multiple icons are squished on the player’s minimap.
  • The filters on the minimap may not track properly if you turn them on and off several times.
  • Quest text is not instant. To enable Instant Quest Text, you’ll need to go to Options → Interface → Display.
  • Enemy nameplates are not updating health value as enemies take damage.

Fixed Issues - May 22

We’ve fixed the following issues:

General

  • You are now able to use the decline button on a questgiver’s UI.

Classes

  • Expertise now reduces Dodge and Parry by the correct amount.
  • Fixed several tooltips across classes.
  • Dual Specialization is now working.
  • Druid
    • Soul of the Forest is not consumed by Typhoon.
  • Mage
    • Pyroblast clears Presence of Mind
    • Mages can no longer use the Timberhusk buff to stack damage reduction.
    • Water Elemental regenerates mana.
    • The Water Elemental’s maximum mana is fixed.
  • Priest
    • Discipline Priests no longer get both the extra healing and the absorb from Divine Aegis.
    • Glyph of Sha causes your Shadowfiend and Mindbender to initiate a global cooldown.
    • Prayer of Mending’s Divine Insight variant is fixed.
    • Prayer of Mending healing has been corrected.
  • Shaman
    • Glyph of Chain Lighting fixed.
  • Warlock
    • Demonic Calling is now disabled when Imp Swarm is glyphed.
    • Shadow Bite generates Demonic Fury.
    • Fire and Brimstone ember cost fixed.
    • Shadow Bulwark is no longer granting too much health to the Voidwalker.

Dungeons

  • Gate of the Setting Sun - Saboteur Kip’tilak’s Sabotage no longer does too much damage to the initial target.
  • Several models are no longer offset in the Dungeon Journal.
  • MoP Normal Dungeons show up at level 90 in the Random Dungeon Finder.

Quests

  • Multiple quests’ gold rewards have been fixed.
  • Valley of the Four Winds
    • Looting Preserved Vegetable now counts towards objective credit during “The Thousand-Year Dumpling”

User Interface

  • The flight master map now opens.
  • UI scale should persist between client sessions or reloading.

May 22

  • We’ve disabled Arenas while we address a major issue.
    • We’re working on a fix and hope to open Arenas for testing in the next day or so.