Mists of Pandaria Classic Beta Known Issues - Updated 29 May

Known Issues - May 22

We are tracking the following known issues:

General

  • You stop turning if you have the move and turn keys both pressed and release the Move key.
  • Players are unable to discover new Alchemy recipes.
  • Using a /petautocaston or /petautocastoff macro with a temporary pet (ex. a Shaman elemental pet) causes a crash.

Classes

  • Ranged attacks can be blocked, but they cannot be dodged.
  • /petassist does not function.
  • Spell costs that involve a % of Maximum Health do not display that cost on the tooltip (i.e. Life Tap, Soulshatter).
  • Specialization respec is currently free.
  • Dust of Disappearance is not allowing players to change talents.
  • Shadowy effects from spells look different than the original MoP.
  • The expertise tooltip rounds the Dodge and Parry chances to the lower half-percent.
  • Druid
    • Mastery: Total Eclipse does not dynamically update.
  • Hunter
    • Pet focus does not regenerate out of combat.
    • Aspect of the Iron Hawk shows as active on the hotbar even when deactivated.
  • Monk
    • Monks are using weapons instead of their fists during combat (cosmetic).
  • Shaman
    • Glyph of Chaining: Spell jump range increase of Chain Heal is not applied.
    • Searing Totem does not swap to your most recent Flame Shock or Stormstrike target.
  • Warlock
    • Drain Soul has inconsistent mana cost.
    • “Grimoire of Supremacy” does not remove the basic Summon Demon variants.

Dungeons

  • Mogu’shan Palace is not available for Challenge Dungeons.

Pet Battles

  • Pets from the Classic Digital Deluxe Editions are not showing in Journal.
  • Pet healing abilities don’t function properly.

Quests

  • The Jade Forest
    • Lighting dramatically changes during the quest “Scouting Report: On the Right Track”.
  • Krasarang Wilds
    • Players can go really fast while Rafting during the quest “Scavenger Hunt”.

User Interface

  • The flight map UI has scaling issues.
  • Scenario Accept Screen missing background art.
  • Multiple icons are squished on the player’s minimap.
  • The filters on the minimap may not track properly if you turn them on and off several times.
  • Quest text is not instant. To enable Instant Quest Text, you’ll need to go to Options → Interface → Display.
  • Enemy nameplates are not updating health value as enemies take damage.

Fixed Issues - May 22

We’ve fixed the following issues:

General

  • You are now able to use the decline button on a questgiver’s UI.

Classes

  • Expertise now reduces Dodge and Parry by the correct amount.
  • Fixed several tooltips across classes.
  • Dual Specialization is now working.
  • Druid
    • Soul of the Forest is not consumed by Typhoon.
  • Mage
    • Pyroblast clears Presence of Mind
    • Mages can no longer use the Timberhusk buff to stack damage reduction.
    • Water Elemental regenerates mana.
    • The Water Elemental’s maximum mana is fixed.
  • Priest
    • Discipline Priests no longer get both the extra healing and the absorb from Divine Aegis.
    • Glyph of Sha causes your Shadowfiend and Mindbender to initiate a global cooldown.
    • Prayer of Mending’s Divine Insight variant is fixed.
    • Prayer of Mending healing has been corrected.
  • Shaman
    • Glyph of Chain Lighting fixed.
  • Warlock
    • Demonic Calling is now disabled when Imp Swarm is glyphed.
    • Shadow Bite generates Demonic Fury.
    • Fire and Brimstone ember cost fixed.
    • Shadow Bulwark is no longer granting too much health to the Voidwalker.

Dungeons

  • Gate of the Setting Sun - Saboteur Kip’tilak’s Sabotage no longer does too much damage to the initial target.
  • Several models are no longer offset in the Dungeon Journal.
  • MoP Normal Dungeons show up at level 90 in the Random Dungeon Finder.

Quests

  • Multiple quests’ gold rewards have been fixed.
  • Valley of the Four Winds
    • Looting Preserved Vegetable now counts towards objective credit during “The Thousand-Year Dumpling”

User Interface

  • The flight master map now opens.
  • UI scale should persist between client sessions or reloading.