Force of Nature from Balance, Guardian, and Feral Druids will now correctly be able to attack Elegon on Heroic difficulty.
Dancing Rune Weapon should now always correctly copy the Death Knight’s abilities used against Elegon on Heroic difficulty.
Druid
Balance
Arcane and Nature damage increase in Moonkin Form increased to 35% (was 25%).
Rogue
Combat
Shallow Insight’s damage increase raised to 20% (was 10%).
Moderate Insight’s damage increase raised to 30% (was 20%).
Deep Insight’s damage increase raised to 40% (was 30%).
Warlock
Destruction Warlocks should no longer incorrectly lose their Embers on encounter start if they cast a non-Fire and Brimstone Immolate to pull the boss.
Death Knights who change specialization to Frost while a Death Rune is active over one of their Blood Runes should no longer lose their permanent Death Rune.
Roo Desvin and Armsmaster Holinka now offer Leather armor for Honor, as expected.
Fixed an issue that prevented level 89 characters from queueing for holiday bosses via the Random Dungeon Finder tool.
Darna Honeybock and the quest “Save Brewfest!” have been removed.
The requirement for the “A Test of Valor” quest has been reduced to 1600 Valor Points earned (was 3000).
Developers’ notes: This change did not update the text of the quest and the achievement. Those texts in-game will be updated at a later date. Currency conversions such as (August Stone Fragments -to- Valor Points) do not count towards the requirement to earn 1600 Valor Points.
Warrior
Storm Bolt’s off-hand damage is now correctly penalized by Dual Wield.
Crazed Berserker auto-attack damage increased to 35% (was 20%).
Vampiric Embrace once again correctly splits the healing it does across targets.
Corrected an issue where a small number of Paladins, Death Knights, and Shamans were simultaneously benefiting from all three of their class’s armor specialization bonuses.
Fixed a bug that prevented encounters in instanced content from previous expansions from dropping gold as intended.
Tried reporting this through the ingame bug reporting feature but adding here for extra visibility. The heirloom shields don’t have any armour still and it seems like this has been the case for the whole of MoP Classic so far but wasn’t a thing in original MoP.
why is the Glory of the Pandaria-Raider not possible to do? What’s wrong with “I heard you like Amber…”? Or is Amber Heard (sh**ing on other’s beds) responsible for this grief?
Fixed a bug where Blood Tap with Death Siphon could provide an unintended extra invisible rune.
Unholy
Summon Gargoyle will no longer cancel casts of Gargoyle Strike and will now smoothly cast them back-to-back.
Summon Gargoyle’s Gargoyle Strike attack can no longer go below a 0.5 second cast time.
Summon Gargoyle will now cast a maximum of 25 Gargoyle Strikes and then depart.
Shaman
Healing Tide Totem and Healing Stream Totem will now correctly gain critical strike chance on their spells based on the casting Shaman’s Intellect.
Warlock
The Immolate from Fire and Brimstone will now correctly work with Pandemic when used on a group of enemies, causing all active Immolates from Fire and Brimstone to gain the correct duration when refreshed.