They already do. Its called heroic and timewalking. And the new NPC dungeons coming in 10.2.5.
Thats the level of nerf you need to accomodate an automatic quew.
They already do. Its called heroic and timewalking. And the new NPC dungeons coming in 10.2.5.
Thats the level of nerf you need to accomodate an automatic quew.
When the difference would be between doable on +30 and otherwise +20, yes then i agree it has too much impact. But i do not think we got to those situations.
No we did not reach that state.
Because when a core mechanic is intended to be a dispell mechanic its category is “magic”. In other words: Dispellable by any healer. Like the dispell mechanics of the 3rd boss of ToT.
When its just a fluff spell, like some curses in WM that hit hard, but not that hard that it cant be spot healed. Then it remains “curse”. Because any healer can deal with it.
And that is how you acheive healer balance.
And speaking of dispells, I still beleive that some of the “fluff” spells hit too hard and should be toned down.
When
Nah, a bit obnoxious and very bad manner, Uda. And I also liked everything. I love Solo Shuffles and consider the mode to be a flawed success, I want to see more specs like Aug or more specs in general, and I have no idea what is going on in raids, because I’m here only for the enchant. Also, aren’t you a healer? How the hell you’re complaining about Augs when they are singlehandedly making the game bearable for your poor brother.
Are you aware you can cheese whole boss mechanics with BoP (yes, also the retribution one) in Waycrest? Like completely cheese? It is just not a problem because ret or holy isn’t meta. So people talked about whatever fluff of the meta all the time.
Like you said; we aren’t, and never were, at levels where utility were the difference between 5 keylevels at the top. And for the rest of the playerbase it is even less.
Flawed sucess? OK. Show me proof.
I want to see your healer how much you enjoy that game mode.
And why are you complaining about wait times in M+. Meanwhile:
Just got this random post from PvP arenas. YOU SIR MAKE ME LAUGH!!!
REALLY? Sure…
Because its not as easy as you say it is… Aug buffs some healers better than others, especially those that have powerfull 2 min CDs that also do damage. DPriest ring a bell here?
It reduces healer balance, and it makes the meta impossible to balance too. Because then what do you do? You nerf certain healers so that they are in line with the rest when they have an Aug? Or you nerf Aug so that its trash unless it plays with that certain healer?
Same logic applies to DPSs and tanks by the way.
Also, Aug is a DPS ffs… no other DPS does that.
Im OK with support rolls, but it has to be integrated into the game. Like 1-1-1-3 dungeons where the support role is to provide all the utility and buffs. Istead of having it spread across tank/healer/dps as we have it now.
2 neurons would have been enough to see WHY exodia comp was so OP back in 10.1.7. And why Aug was such a pivotal reason as to why it was just such an opressive comp for the rest of us, and why 10.1.7 was the worst season in recent hystory. For those that did not reroll FOTM that is…
And funny thing is: Aug is still there. It has gone nowhere. And I am very suspicious as to why all of a sudden logs dont work and we cant quantify how good Aug really is.
VERY suspicious.
The biggest issue that pretty much everyone is overlooking here so far is that you cannot have a working MMR system for something like M+ in the first place. It works in PvP games because both sides have a somewhat equal chance of winning by design, as well as the tools to win provided to them, and the whole point is that for every player gaining rating, another player must lose rating.
If you take any popular game with a ranked system, be it CS, League, Dota or whatever else, a huge factor in determining a players MMR in those games is their ability to play well enough to secure a win even if their team might not be pulling their weight too well. In all those team games, a good player can have good odds at securing a win 1vX if he’s good enough. Say in CS, the Ts plant a bomb and all your teammates are dead, but you as the last remaining CT clutch the round 1v3 and defuse the bomb. Or in League, maybe you got far enough ahead in your lane phase to be able to carry the rest of your team despite all of them being behind.
But what do you do as a DPS player in M+ when your tank just cannot live, or when your healer fails to keep you alive through unavoidable damage, or when you’ve already used all your CCs and interrupts but have to watch casts go through while the rest of your group does nothing to stop them? There’s very little control each individual player has over how a key will go. Sure, a single tank has more impact than a single DPS, but not even a good tank can just solo a dungeon in time. An MMR system is pointless if it doesn’t go down for failing to win, but you also can’t introduce a system that punishes individuals for something completely out of their control.
And if you had a system in mind where the rating doesn’t go down, well, first of all we already have that, and second, if you wanted to make random matchmaking based on that, well then you’ve just made getting boosted to a decent rating far more desirable than it’s ever been before.
Automated matchmaking for M+ simply isn’t feasible. If it was, we would have had it by now.
That isn’t NPCs.
They won’t be mythic plus.
I’m talking about M+ with NPCs. If dps players want instant queues (which is what this post is really about), that’s the only way they’ll get them.
You can. Once per boss fight on mechanics that happen atleast 10 times. It has a 5 min CD.
SP can still MD stuff you know? What changed was going from an effective 30s CD to a 2 min CD (like BoP). That is all it took to dethrown SP from its glory.
You dont understand what cheesing a boss means.
More like 3 times, but sure. If you get 10 times nettles at witches… i am not sure how the key goes. But you wanted to remove physical dots anyway.
OK. Imagine for a minute that you DONT do the key with a paladin.
Can you heal through the nettles? Should your healer be able to heal through that? Or is that ability hitting so damm hard that nobody EXCEPT groups with a paladin can do it?
Cause I just checked some dudes did it on a +28 with out a single paladin, or inmunity of any kind.
Common. You are being semantic here. You know exactly what im talking aout.
Can you do the highest keys without mass disspelling bursting? I indeed think we know what we are talking about.
Imagine RBGs or Arena with affixes ![]()
Can you do the highest keys without mass disspelling bursting? I indeed think we know what we are talking about.
YES. And the briliant thing is that you can do it with ANY healer. Not just DPriest or SP or whatever.
How you deal with bursting is where the fluff of each healer comes in. Some its power healing, others is Attonement healing. Others its a - damage reduction… dunno… fluff…
THAT is balance, AND with diverse classes. That is healthy for the game.
Then we agree, and i do not get your points about mass dispelling and removing physical dots and stuff. But
we agree.
Then we agree, and i do not get your points about mass dispelling and removing physical dots and stuff. But
we agree.
Its simple to understand. I was just giving specific examples.
The core is this: Are there mechanics like this or not?
is that ability hitting so damm hard that nobody EXCEPT groups with a paladin can do it?
If the answer is YES then its bad for the game. Change the mechanic or change the class.
Easier to change the mechanic than to change the class IMO.
EASY.
Flawed sucess? OK. Show me proof.
I want to see your healer how much you enjoy that game mode.
I only play one character, and mine unfortunately can’t fulfill that role (yet). Dunno, brotherman, I’m not the best PvPer around, I only play to, like, seasonal set or something plus your participation mount. But, as an extreme casual here, I find the mode amazing. My queue times there are 10-20 minutes tops. These guys were queueing at 6 AM or they are at 2400 MMR, how on earth would I know what is their problem.
But what do you do as a DPS player in M+ when your tank just cannot live, or when your healer fails to keep you alive through unavoidable damage, or when you’ve already used all your CCs and interrupts but have to watch casts go through while the rest of your group does nothing to stop them?
You say “gg wp” and queue again. You do it enough times, you get to where you belong. You also absolutely can move your MMR around in PvE mode, you just keep your CR where it stands (unlike in PvP), for example. Or the opposite. And this point:
Automated matchmaking for M+ simply isn’t feasible. If it was, we would have had it by now.
Absolutely not true. You can say that about literally anything until you get it, and then you just sit there with a silly look on your face. Like I’ve been saying, you just need to think this system through and then properly code it. It’s probably not that easy, considering that even our current LFG-based system and all this M+ mode is terribly outdated by 2023 standarts.
I find the mode amazing
Solo Quew arena mode IS amazing. I was hiped for it when it came out in S1. Healing all there was to heal. And then I quit. Like many other healers… As the post I quoted mentions.
But not only did blizz not fix healer shortage in PvP, but it was even more miserable to heal in PvP that in SL. And to add insult to injury, SS it made it even worse and less rewarding.
My queue times there are 10-20 minutes tops
YES! There it is!
If you follow some simple steps in M+ your quews can also be 10-20 min.
There is a long list of stuff one can do other than sit in Valdraken doing nothing. And it reduces wait times by a significant ammount.
No need for fancy MMR systems… ![]()
Are you aware you can cheese whole boss mechanics with BoP (yes, also the retribution one) in Waycrest?
Are you aware that you can cheese whole boss mechanics by just faction changing to alliance?
It’s so funny seeing horde players complaining about how certain classes have an ‘OP’ utility talent when they could just roll dwarf… or human… or night elf.
Most serious players are dwarf. I’m not willing to do that myself, then again I am a paladin, I can just get rid of it.