New M+ achievement changes in 9.1

Bruh, I’m lazy. I need a few more dungerinos to get it done, I think it’s like 4 dungeons that i have only on 14. But all of my timed 15s happened on tyrannical weeks lmao. There’s a few bosses where tyrannical is a problem. Last boss of NW comes to mind, and 2nd and 3rd boss in Sanguine Depths, although the 3rd boss was nerfed into the ground and is now kinda easy. With the 2nd boss, space is a consideration on tyrannical. But that’s about it.

You know I can see they didn’t right? You need 5 more, you have 3. 2 were done on tyrannical weeks. You’ve attempted others and failed them miserably (on tyrannical weeks).

Don’t lie to me, bruh.

Emphasis on someone, doesn’t have to be your key :slight_smile:

The switched to score, because that’s way easier to tweak, it provides more flexibility, too, and that’s a good thing.

I disagree. Some of the dungeons (hi sanguine depths) are considerably harder to time on +15 than others (hi mists or plaguefall). With the new KSM, you not only do not need to time them at 15 necessarily (though, it helps if you do), but you can have easier keys done at higher levels, and keep the bad dungeons on lower.

While it may take longer to achieve KSM, as you won’t be able to do it within a single week, that does not mean it is harder to achieve it. I’m reasonably sure most KSM holders did not obtain it within a single week anyway.

I think during progressing (gear and M+ levels) it doesnt really matter that much up to +15’s if it is fort or tyr. Especially when you have classes with burst dps, tyr bosses are not the biggest problem.

I’ve failed them on bolstering weeks too. :sweat_smile: The way I make parties is this:
I ask in guild and the first to respond get invited. Then if needed I pug and the first who seem decently geared get invited. I don’t select players, I just go with the first. That’s why they fail. Because I don’t take it seriously. I try to get a party going as fast as possible. And sometimes it doesn’t work out, I’ve said so many times I don’t take it seriously.

2 of my timed 15s were on tyrannical weeks, huh. I’ve said so many times I’m not some kind of an exceptional player. I’m incredibly average and casual. And the majority of my timed 15s are tyrannical. Huh. It’s as if I’m not lying.

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It’ll make boosting friends and guildies to ksm easier at least since timing wont be needed. Havent even bothered trying this season since we have dungeons like dos and sd which we barely manage to time ourselves on 15 :joy:

Yeah, the group I did +15 mists with. They would have destroyed the bosses even on tyrannical, would have done the first boss in one phase even on tyrannical.

Meanwhile, there’s been groups where ingra has to be stunned 3 times before he dies, even on fortified, on lower keys, lol.

It really depends on the group. We need to kill 4 trees to be able to kill the 1st boss mists on Tyr +18 since we have really no burst ST damage in our group (and never make the timer, of course). Mists have been one of those dungeons that is often in the lower half of the 8 dungeons for us :slight_smile: SL dungeons is all about necrotic wake :sweat_smile:

We have really bad track record in mists aswell :joy:

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Well considering Tyrannical has already been nerfed once this expansion. I don’t think it’s unfair to give those who are still avoiding it a little push.

Sure, some of the bosses are still a little overtuned on Tyrannical weeks. But the amount of PuG’s I’ve seen trying to push a low geared healer through a major AoE Damage dungeon on a Tyrannical week, you can see why they are failing.

Go NW and use all the spears, hammers and orbs and you do not need a healer :joy:

SD does not seem to be that bad either :thinking:

I would say nw is ez overall(at least up to 15)

I mean tyrannical can be annoying, but at the moment the record for HoA(+27) was done on tyrannical. There are certainly some affix combinations which are more difficult than others, but that’s the whole point of m+. I get that some people only care about achievement and mount, but to me personally it’s nice to have variety.

Nah, mists is easier. At least in pugs.

I’ve wiped so many times on stitchflesh because people can’t aim the hook and we get overrun by the abominations.

Worst in mists is mistcaller and even that I can just say “Attack my target”.

:smiley: are you playin m+ dungeon only for the mount? or what the hell?
cause you will get it by default when you spam your weekly gear runs :smiley:
of course if you are a person who don’t do that content that means you don’t need that mount am i right?

It’s only about mounts care gear.

???

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The problem with Mists is the first boss on Tyrannical. When you have 3 phases of it in pugs on a fort week, then you just don’t go Mists on Tyrannical, not with pugs.

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I hate mistcaller on tyrannical/explosive

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Honestly, the issue is that the mount was given out too easy to begin with. It’s supposed to represent a player’s work into getting a lot of M+ done (aka. being a “Master”), and now it’s too late to change that without angering a lot of people. It’d be like changing the End-of-the-Expansion Curve mount into a “do the last boss of the raid 5 times on HC difficulty” or change how you get the PvP seasonal mount from doing any type of rated PvP at 1.4k+ to 1.6k or 1.8k.

Now personally, I don’t mind this at all. I enjoy doing M+ with my friends and this would just mean that it’d take a bit longer to get the mount. However, I can understand the frustration of certain people that feel cheated about this. But I can also see the reasoning behind certain that feel like the mount went from being a “M+ player trophy” to a “Everyone and their mother will likely have it if they put a small amount of work into it.”

But in my all honest opinion, people make tyrannical sound harder than what it is. A level 15 on tyrannical isn’t the biggest dealbreaker in the long run. Sure, it’ll likely be tough at first, but it’ll eventually become as easy as it is now where a level 15 is quite laughable if your team work a tiny bit together.