New races PART 1

Let’s make everything we see a new playable race. So I would like to be a tree.

LORE.

They grow in one spot most of their lives until it’s time to become toilet paper or a posh coffee table from IKEA.

CLASS.

The tree can be sentinels or the evil cannibal class, the lumber jack.

COSMETICS.

Trees can have a whole range of looks from Pine, tropical Palm tree and Bonsai

/Silly

“Make like a tree and leaf”

MOUNT.

A bag of compost

ARMOUR.

Erm…bark

RACIAL.

Deadwood: Harden yourself to attacks, useable while stunned. Does not work against fire

Leaf Blower: Knock back enemies 40 yards and interrupting spell casts for 6 seconds

A tree is technically more lore friendly than Dracthyr. They have existed sence the very begining of warcraft lore…

2 Likes

Let me play as a gnoll and I be happy.

Maldraxxian.

Skins: skeletal necromancer or regular skeleton.

Classes:
Warrior, dk, warlock, rogue, mage, hunter, monk, priest.

Racials:

Skeletal finger. Can open locked thingies.

Death will rule. Killing a target increase your movement speed. Will not work in max level instances.

Victory. You may plant a banner on your own liking on a humanoid or undead target you just killed.

Critical terror. Gaining a crit has a chance to increase your highest secondary stat, stacking up to 3 times.

Scavenger. Skinning a mob or fishing has a chance to give you extra items.

Mounts:
Those flying huge birds in Maldraxxus.

The necromancers? the ones that wear purple outfits and their head looks like skeleton?

1 Like

Some of those racials allready exist, although I admire Critical terror, sounds like a fun racial.

1 Like

Yes those cuties. I want to play one :heart_eyes:

1 Like

Well, I want this one too

Since the first time we saw them during the start of the shadowlands

and a Vampire Venthyr race should be added too, but it´s going to be a very long journey

1 Like

i would like to play as the TBC consortium member

2 Likes

I doubt we will either get Jinyu or Hozen and the reason for it is the Hozen are from lore just to Shortlived. A Hozen has with 10 years already his middle ages and with 20 he is already in the last year of his live. For having them as NPC allies it is no problem but if for player characters it makes a big problem. A timeskip from SL to DF for example would mean the Hozen hero would have a quarter of his livetim skipped by doing nothing. Even if we say as allied races that the Hozenplayer where just recruited by the time of BfA the current timeline would mean he has already half of his live behind him. So if DF and all the other Add-ons would take two years it means the Hozen player character would be only able to enjoy 5 more add-ons before he would have to die. 10 at maximum by saying DF and all the following are only taaking one year.
So while the time of how long WoW would still be limited by humans and Orcs as by now the Human/Orcadventurercharacter should be arround 40 it is still not as limiting as the Hozen.

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