Orc Racial OP Debunked

To say it is underperforming is trying to make out the difference is so minor that it doesn’t factor, when in fact it’s a huge difference overall.

Did you test against every type of stun, at least 1000 times?

You need to test with real numbers against moving targets every single stun in the game against an Orc and then against an identically geared non-Orc in order to arrive at a conclusion.

And you seem to think 20% isn’t large? What was the non-Orc percentage?

Let’s be generous and say 10%. That means an Orc is 100% more likely to resist a stun than a non-Orc. Hardly non-significant in a circumstance where one resist could make the difference between win and loss.

Good try, but all you have really proved is that it has a huge effect.

No idea where you got your 60-80% figure from, smells like bullYUY to try and justify your faulty reasoning. A bit like saying servers are almost balanced 50/50 Alliance/Horde…

3 Likes

20% vs strongest form of CC is still impressive for a passive. But let’s not forget about 3rd trinket like racial, that boosts Orcish throughoutput not only in PvP, but also PvE.

oh you mean the suicide racial called bloodfury that is actually a detriment to yourself whenever you pop it? yeah so OP.

Only scenario where this racial has no drawback: Full dps team - no healer.
it makes bandages useless for its duration and it even has drawbacks for individual classes even in a full DPS team;

Warrior: Heals less from Second Wind, Bloodthirst, Bloodcraze.

Hunter: Heals less from Spirit Bond.

Rogue: reduces Quick Recovery talent effect from 10%>5%/20%>10% (yes this talent affects bandages too)

Shaman: All self-healing from spells reduced by 50% - this includes Healing Wave, Lesser Healing Wave, Chain Heal, Earth Shield. it also cuts the effectiveness of talents like Healing Way, Purification, Nature’s Guardian, Nature’s Blessing, Improved Chain heal, in half (if used on self) as well.

Warlock: Less healing from from Healthstone, Drain Life, Siphon life, Demon Armor, Fel Armor healing bonus cut from 20%>10%, Demonic Sacrifice (Voidwalker) and cuts the healing from talents like Soul Leech in half as well.

so basically, one of the dumbest things you can do is use Bloodfury in pvp unless you really want to secure that kill.

(Sorry for wrong reply Roffejow)

Oh zmug the same old dumbass from other discussions.
I wonder why every pvp server is horde dominated… hmm I wonder why taurens and trolls are so rare in arena… it must all be a big coincidence, orc and undead racials are not OP at all

1 Like

yeah because that orc warrior likely had the 15% extra stun resistance talent, giving him a whopping 40% stun resistance assuming he had a 5% stun resistance meta gem as well (assuming that it ain’t broken and my test was just unlucky).

that’s almost halfway to stun immunity.

I Dunno man, seems to be pretty much nailed to me at 20.58%. i did say +/- 2-3% in the vid. that’s pretty consistent with what to expect.

But surely it should be closer to 25% rather than 20% right? and like i said, its either that its underperforming OR the meta gem don’t work OR the passive 5% stun resistance every race gets don’t stack with the meta gem for orc.
could just be ‘bad rng’ sure, but i’m not gonna sit here and do several 1k stun sample sizes of all stuns in the game just to convince the nay-sayers who will then demand sample sizes of 2k next because muh rng.

“at LEAST 1000 times” !?
No. Don’t be ridiculous. Go ahead and do that yourself if you doubt the results. the sample size of 253 took half an hour and that was with a rogue whose stuns are off CD really quickly, i’m not even going to try asking several people to sit there for 2 hours each, throwing stuns at me. just so i can say “See Spg i was right!..again!”

No, i do not have to do that. cope harder man.

its not 25% which it should be, so its not large enough according to the cold hard numbers of the test results.
non-orc gets 5% passive stun resistance, 10% with the meta gem - 25% if non-orc warrior with metagem.

no lets not be generous, lets stick to the numbers as they are, thank you very much. that would be 5% or 10% (with meta gem) or 20% as a warrior with talent (25% if talent+metagem)

your way of calculating percentages seems a bit biased… if someone has 10% chance to resist a stun, and an orc has 20% that’s 10% more, not 100%… if the output value (aka the max value of stun resistance) was 20% you’d be right, but its not. stop being disingenuous.

Yes, an orc is more likely to resist a stun than anyone else, that’s sort of their thing, other races get other racials to compensate, racials that orcs don’t get.
if the orc is non-warrior they can get a total of 25% stun resistance which is what i’ve got in the video, so if a non-orc warrior gets the meta gem and their talent they will have as much stun res as any non-warrior orc player assuming meta gem is mandatory.

mhmmm no this is pretty much hard evidence that the crybabies are wrong and that the racial works as intended, to a lesser degree than it should if anything.

you don’t have to look far and wide for this sort of figure. literally every single day on these forums someone in some thread is calling orc (and undead) racial OP in several threads, often using exaggerated numbers like that, and referring to the UD racial in particular as “fear immunity”, when someone then retorts with “but what about dwarf racial giving bleed/poison ‘immunity’ then” they go “oh just blind the dwarf when he pops it” well i mean… just blind the UD then… lul?

bottomline is that i’ve got proof of my arguments in the form of research/testing, and you got squat.
all you have are unreasonable demands for longer tests because you’re not happy with the sample size and intellectually dishonest justifications for your opinions.

i already spent a lot of time and effort going through with this test alone, and you’re just dismissing it outright because you, personally, are not convinced by the results.
look buddy, i am not going to go out of my way to appease the unappeasable, so take these results for what they are, or make your own test or take a hike.

thank you for showing us how op this racial is. wish for fresh they fix it.

1 Like

The Orc is twice as likely to resist. If a sweet costs 10p, and another costs 20p, then the 20p one is 100% more.

It’s almost as if you are deliberately misunderstanding how percentages work.

I’ll try and put it real simple for you.

10% chance
20% chance

100% more chance of resist.

Not 10% more chance of resist. The Orc literally has DOUBLE the chance of resist.

Let’s dumb it down even more.

10% chance to die of Covid if vaccinated.
20% chance to die if not.

You are 100% worse off unvaccinated and DOUBLE the amount of people will die if they are unvaccinated.

Let’s dumb it down:

1000 unvaccinated.
1000 vaccinated.

Total deaths: 200 and 100. One figure if DOUBLE the other, or 100% bigger.

There, I hope this small lesson in maths (and pointing out your conscious bias in wanting a result and misrepresenting results) helps.

2 Likes

Resisting 20-25% of any kill attempt from a rogue is very very very good, I’d take that over WotF or Perception any day of the week as a warrior.

1 Like

Lol bloodfury is insane against rogues in 2v2 since they can’t stack their wound poison while the debuff is up, on warlock you can easily survive during those 15 seconds and pop a healthstone and/or coordinate a big heal when it finishes.

Bloodfury in very strong in S1/S2

alright i guess you got a point.
however, that’s not really what this thread is about. you’re just stating the obvious in a vain attempt at trying to devalue my research :slight_smile:

I am thinking more of 2v2 RM when target is stunlocked.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.