You killed xt 3times and still 15 gray parse, ur gear is not a problem.
Since still none said it ima say it
You suck.
Go study ur class, study how to do dmg then u might get invited.
You play most demanded class…You would never be invited to single raid If you played smthing like ret or warrior with those parses
Good ilvl is not always relative like that, because if a 3k gs noob gets slotted into a raid with the rest slapping the bosses and getting good kill times, he will be awarded with a high ilvl parse. You see that in gdkp logs.
Logs is fine to analyse gameplay. Parses are only useful when there is consistency. Which there never is with pugs. Also, comparing a 5 min kill vs a 6 min kill is kinda useless.
How about you make your own guild, gather people, wipe together, improve together, keep the guild together, progress together and all get better parses by the end of Shadowlands Classic.
WCL does record everything. It’s a 100% log of exactly what happened on the fight, including your position during the fight and the position of everyone else in the raid. You can even replay the fight in real time on the replay section and see every action and movement every player made during the encounter.
It’s not a trash site, it’s a fanstasic tool to help people improve, to help raids overcome challenges. Grey parsing generally means something went wrong, you’re severely undergeared, or both. This is a bit like me measuring my manlihood and blaming the measuring tape when I find out it’s smaller than I’d like.
That is true but for parses some things are not counted, for example on council any damage dealt to the boss that is not killed next is not counted so if you get stuck on interrupting the small one your parse will be bad.
If you get stuck interrupting the small one you set it as a focus target and make an interrupt macro to target that specific target and then you dps the proper target. WCL removes cheesing from the logs for the sake of integrity, before they did this people would do meaningless damage on purpose.
If you were actively damaging the target that heals up just because that’s your interrupt target then you were contributing nothing to the fight damage wise.
I mean, if you’re doing a boss but not on hardmode your parse will be bad no matter what you do, as all hardmode parses are counted as above non hardmode parses in every case.
So in your example not killing Stormcaller first would already guarantee you a bad parse.
For instance, the worst parse you can currently get on Hardmode Hodir is 94%.
In my opinion it is infinitely preferable to have a few situations where your parse will just suck then encouraging actively griefing the raid for parses, so I’m in favor of this decision by WCL.
Well there are some tanks that move them way to far, and then there are the tanks as well (and I do agree with you that in general the logs are good but for some fights they dont count some things that they should). And also as a tank main I ether have good parses on that fight or horrible once seeing as we dont do single tank tactic in my guild for that boss.
Moving Steelbreaker away is risky because you get the static land on melee dps which has a high risk of wiping you, it’s better to just stack them anyway to avoid that. If you’re a ranged dps on interrupt duty you can find a spot that is safe to dps within range of interrupt.
However you cook it, there really is no excuse to be targetting and dpsing the wrong target and contributing no damage just because you’re on interrupt duty. Regarding tank parses there isn’t a lot of value in them, I got rank 1 on Freya last week as Prot and it was just a meme. Tanking is all about positioning, but you know that.
Edit : And regarding HM vs NM, it’s different for every fight but I think NM Iron Council caps at 80%, which is still a respectable number.