Pet peeves: The return (Part 2)

but muh human who knows thalassian

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Finished my Devil Mythic Path.

Pretty underwhelming. It doesn’t do nearly as much as much as Azata, Angel, Lich, Demon, Trickster when it comes to doing something special in the narrative. Can’t tell about Gold Dragon, True Aeon and Swarm-That-Walks yet (Not done Lich, Trickster and Angel too, but considering how early they are available, by this simple virtue they likely involve more stuff to do.)

Anyhoo, pet peeve concerning the game and its
 Problematic stat ranks. I had the same problem with Kingmaker in how sparse and slow this feature is at many points. The endless grind. It’s so frustrating as well to be told “You have accomplished moderate success in your crusade” when I bloody cleared the map of all Demon armies and their strongholds.

Watching Mini take toys out from the box until he finds the one he wants.

I never honestly found riding some mega roided cat-beasts into battle all that cool in fantasy settings.

Large cats are mega muscular and heavy animals that have so much bulk that their hearts in comparison are really small compared to, say, canids- Which means they get winded and lose stamina very quickly, no matter how roided they are.

(actually they don’t since its a fantasy setting but it just rly bothers me anyway)

Dragon and Swarm both have pretty unique options for the ending, IIRC* - sounds like Devil is the short straw of the late game paths, which is a shame.

*the quests for Gold Dragon were pretty bad tho and I was salty from losing Aivu the first time I tried, so your mileage may vary

I welcome you to the ToyBox supremacy club, and also the Scaling Cantrips mod which is my new best friend

Uuuuh, what?

I miss my boomer cat.

ToyBox is a mod that comes with a whole bunch of options to tweak the game - whether that’s completing a quest that’s bugged out or spawning a scroll to avoid wasting 20 minutes finding one.

Scaling Cantrips does two things - it adds in a couple of cantrip spells and lets them scale up in damage a bit as you level up, up to about 5d3 damage. Similar to how D&D 5E does it, where cantrips should keep up without outshining any spell that needs a spell slot to cast

https://www.nexusmods.com/pathfinderwrathoftherighteous/mods/

You need to install a program called Unity Mod Manager to use mods but they’re supported by the game!

they can either go play a mage and use arcane linguist or take a long walk off a short pier

down with the Tongues addon

2 Likes

I mean wasn’t it that cows can’t walk stairs up or downwards? I guess any real life ‘fact’ or whatever can kinda ruin the fantasy experience for any anthropomorphic stuff (or sabercats here).

Then again, Tauren to struggle with doors if there’s any step on them, hmm.

Wasn’t it horses?

Fairly sure I’ve heard it about cows.

Or maybe it was that the cows could do it but horses couldn’t.

Either way, Taurens suck anyway so may as well pile up on it

It’s probably a hoof thing rather than a cow-specific thing tbf

:flushed: Dangerously based

[spritses you with water]

no

Khhhh I didn’t mean it like that!!

I mean, its fantasy, you would NOT want to ride a big cat IRL just by the way they move (you’d basically be swaying heavily)

Like in that and it gets worse when they run.

I have seen multiple of these types of vids, including on some big cats.

okay but: giant cat, meow

Fun fact: cats that meow can’t roar and vice versa

related fun fact: cheetahs meow

a deadly predator

4 Likes

That’s actually more to do with them being unused to them than anything else- Horses for example can’t rise near flatlining ramps for their life if they’ve never stepped onto one. But they do get the hang of it.