When I think about player housing, I think about all the different races or cultures in Azeroth. Inns are beautiful buildings with different shapes and designs for each race.
If it were possible and these are only my thoughts, I would like to have an inn for player housing in phased locations around Azeroth. Areas suitable for the race design of the building, could be in a town or smaller villages/outposts. Players can choose which location/design they like best and add furniture.
I would like the inn to be in more accessible locations than Draenor, which for myself feels too far out of the way sometimes and the inn doesn’t have to have all the extras that sometimes made garrisons feel like a chore to do.
Player housing should be optional, not everyone needs or wants housing. Players inn’s could be a binding point for hearthstones, somewhere to cook, vendor, rest, repairs, mailbox, listen to music, meet up with friends/guilds/RP.
I still hope one day they might create new player housing.
Would have been fine if it was bigger than a mobile game type and you could actually customize your place and at least chose the location in one of the wod zones. I think it was even intended to be this way before blizz changed it.
One would think cross expansion player housing would be a no-brainer as content could be added whenever the devs have spare resources, but after all it is Activi$ion-Blizzard we are speaking about. Instead we get those ridiculous e-sports tournaments…
That is also a vital component for me, that it’s not a one expansion wonder. We want our homes to last forever and not be tied to any specific expansion.
Even OSRS has player housing. For some reason Wow has just never wanted to put in the time.
AION, FF, SWTOR… Housing paired with crafting is amazing
(Not to mention, the decos itself could keep a game alive *cough * Cartel Market of SWTOR *Cough * )
With themed locations
Sunsong Ranch was amazing in Pandaria
I’m personally not excited for player housing at all and will likely just not interact with it even if its introduced, that said I wouldn’t hate its introduction, I’d just not want to see it come at the cost of more baseline features like quests and dungeons, raids, different bg’s and things like that
And yes it’s happened before with Garissons, I’m not going to call Garissons the original player housing but it did feel like a lot of WoD’s development that should’ve gone into endgame just went into designing the Garissons.
If it’s such a trade off that it kills the expansion it’s introduced in for a large portion of the players (I loved WoD but only because it introduced ashran and for no other reason then that) then I’d rather not see it introduced and saved till later until they actually have the resources to pull that off.
They have been expanding their development team tho, so who knows, they might actually get there now. Before imo it was a fever dream with how little content they were already pushing out
Sylvite,
The main difference between player housing and the Garrison is the fact that the Garrison pulled people away from each other due to the micro management of the table. 1hr missions that needed to be collected and repeated was horrendous!! It did have good functionality to with the little plots for trade bonuses, banks etc.
Player housing would include thing that you can do without the need to be pulled away from people. Sure, maybe some mini games like card games like FF14 at your house would be a great addition but it wouldn’t be time sensitive and the people playing cards at their house would be doing so because that is the content they would be enjoying and not because they’re trying to min/max their table. Going out the fell trees to build furniture, fishing and herbing for ink to make paintings, skinning and herbing to make rugs/carpets, mining and blacksmithing to make hinders for doors or cutlery etc…… it has the possibility to really make the world a great place to roleplay, for those that enjoy that content, and as such, would help bring some people back into the game or allow those that feel burnt out from grinding a place to decompress for a day/week/month.
There is so much pressure in WoW to perform and get shined loot and it does feel good when you do but, there should be more to gaming (especially in an RPG!) than this. Being able to relax is a genuine pastime to. I loved to fish at my house in LotRO as it had a river running through it, It was bliss not BIS.
I only compared it with garrison in the sense that it sounds very development heavy, WoD had so much cut content over it that you could say that it was a failed expansion because they tried to introduce garrisons
I don’t want dragonflight to be a failed expansion because it tried to introduce player housing which took up all the development time for the expansion. My comparisons with garrisons begin and end there.
So again, I’m all for it, introduce it, make content for it, just not at the cost of basic game functionality, polish the existing story, quests, dungeons, bg’s and just the bread and butter experiences first, if there’s room for development after by all means work on it
As for gear and shinies, I don’t really care about that beyond transmog, I mostly RP, I used to do content with friends but stopped doing that in shadowlands all together
When I think of what I want for dragonflight tho its not…;
because this sounds really boring to me, personally
To me its… I want to have fun in dungeons again with friends, I want to have fun by playing unorthodox and annoying to face builds in BG’s again, I want to hop in the occasional raid with my community. I want to play an immersive and enjoyable story. I want to play around with different specs and builds, that kinds of stuff.
I think the problem with Ion’s way of thinking is that he handles this as a single feature of an expansion, while it should be a core feature of WoW, not related to a single expansion (farm in Pandaland, garrison in WoD).
If they really wanted player housing, they could hire a new team completely non related to expansion development team focusing only to create player housing in the core of WoW, somewhere in Azeroth instead of part of an expansion where it will be forgotten when next expansion is released
yes true. i think they arent sure if a content like this (that will mean a huge team) could be profitable for the game. A cross exp feature is somethin really complicated to maintain: think just about the different resources from exp to exp…
It would need a constant and regular maintenance. ad balance: not somethin blizz is really strong.
I’d love housing in WoW, the more detailed and involved, with items you can get from raids or craft yourself, the better. I still hold out hope for customisable guild-halls some day, even if actual housing never comes, but dragon-isles won’t even have archaeology, much less something as cool as housing.
Lets face reality, it’s going to be some pretty zones with the main flying gimmick, and that’s about it.