Playing WoW with AI companions

That’s great, imagine being able to learn to play the game while playing the game, instead being expected to read a guide and watch videos of other people doing it before you enter the instance.

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Yeah, we could definitely loose the PvP audience. Would make the whole balancing a lot easier.

Yeah but LFR is not that difficult. You will see end content in far less time than you would if you venture into heroic or mythic raiding.

since pve and pvp talents/skills were separated balancing one does not affect the other. and funnily enough, speaking about WoW as a whole, balance would be much better if PvP had a vital role in open world content+economy+gathering.
so I’d much rather lose the people who whined enough about being killed on a PvP server that blizz had to turn off pvp

I do miss my PvE server… back then noone was even talking about PvP and it was easiert to ignore that atrocity. Really… if I want to play PvP I go and play Heroes of the Storm.

(But the specs don’t have completely different skill sets in PvE and PvP, which results in discussions like we have currently, ppl crying about monk being totally op in pvp with their single atrget brust, while in PvE they lack survivability and arent’ all that great.)

people are dumb and have zero clue what balance means. they think WoW is balanced when all classes’s DPS charts are within 0.0000001% or if any two specs meet in an open field, start hammering each other and die at the same millisecond

that’s exactly what blizz has been doing for decades. if some content doesn’t work, instead of making it more relevant and fixing it they just prune it. and then people complain there’s nothing to do

I disagree.
MOP is highly regarded by many types of player. Raiders liked it, PvPers liked it, Open World / casuals (me) liked it. It had its issues nothing’s perfect but it did a good all round job. Probably the last time they did such a good job at creating content that was likely all round (Legion did a reasonable job but had more and bigger issues).
WoD onward the open world content has been lacking, PvP has been neglected, Professions have been ruined. Just about the only thing that has been done reasonably well has been raiding, even they aren’t that happy due to convoluted systems.

yes it was, but even at it’s best, most of wow’s content was broken. people just don’t realize this because they don’t play other games and don’t know what it looks like when a game has a working open world, economy, rewards that feel rewarding etc.
the community’s perception of professions and “convoluted systems” is proof that most have no clue what blizzard has been trying to do or why. devs aren’t idiots, and the reason they can’t properly fix these aspects is because it would make many types of players instantly quit the game. we get semi-broken systems because they’re trying to cater to everyone.
and even if you think MoP was good, name any content or mechanic and I’ll find a dozen people who say it sucked

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