absolutely true
BUT WHAT ABOUT ETC ETC
no bro
nerf ferocious bite
i dont die to windwalkers on any class i play because they have a predictable setup with very long stun and burst downtime
feral = ok i die every 20s, and have to spam stop cyclones with precog paranoia inbetween
so no
people need to understand something in this game
classes with multiple stuns which are 4 seconds or longer can kill you every 18 seconds
every other class’s stuns are not important enough, so people can trinket them for fun and uptime
windwalker sweep = insta trinket nobody cares now take 99 CC spells on ur serenity
dh stuns = insta trinket nobody cares get some ketchup in ur face with micro cc
warrior stuns = insta trinket for uptime nobody cares
same for dk stun
hunter stun
demo stun
etc
but
trinket kidney shot, lasso or maim for fun
yes u are dead very soon and there’s little u can do about it
also fixed global cooldowns on some melees vs real GCDs on others
rogue has fixed minimum 1s GCD even if u have 0% haste
this means a rogue will always have 3 globals to use within a cheapshot or 4 within a kidney
if i have say 1.30 gcd as another melee, with my trash 3 second stun, i have 1.7 seconds to use damage, meaning only 1 damaging spell and a second one when the stun has already ended