Prevoker and disc priest

What are you even talking about?

Take my friend that wanted to get token now in first week.

His words? “I don’t get to play the game”.

First 3v3 game this is how it went for him:

Sapped → sapped → sapped → garrote → kidney shot → trinket → blinded → reset → sapped → sapped → sapped → garrote → kidney shot → smoke bomb → get to play a for a small amount of time → garroted → polymorphed → polymorphed → polymorphed → feared

He played to 1600 to get the tier token and now he won’t play PVP until next season to get the token again.

Ain’t nobody that isn’t a hardcore pvp fan that wants to play when the game is like this.

Cool story bro… Who asked? I have discord of 200 people playing only PvP.

That’s great for you.

Like I said:

PVP is gonna continue declining.

How succesful do you think CS would be if they introduced ways to stop people from controlling their character for 15+ seconds?

LoL?

Dota?

Literally any other popular pvp game?

No, people will play those games instead if they want to play against players in a game. As do I when I get the things I want from PvP, because it’s not fun to play it.

All this insane amount of CC is something specific to Blizzard games. No other game really does it.

Oh, forgot to say this:

Disc & pres evoker are strong due to tuning.

Not due to gameplay. Disc pretty much has nothing going for them except that their tuning is stronger than others.

Like oracle holy priest feels great from a gameplay point of view, it feels nice to play. But the tuning is bad if you compare it to a preservation evoker.

Likewise for moonkins in PvE. The gameplay feels great but the tuning is bad, it doesn’t produce the numbers and that’s not gameplay related.

Tuning you can just adjust some numbers to fix. Literally just a dial to crank up and down. Gameplay isn’t as easy to fix.

Saying that nerfing disc & pres evoker leads to healthier gameplay is just dumb, considering their issue is tuning related and not gameplay related. From a gameplay PoV preservation evoker even feels bad to play, due to the limited range.

You aren’t too smart… really. People are asking for nerfs to both healers = tuning. What is wrong with you?

If you can’t understand that gameplay is different from tuning, I don’t think you should question whether someone is smart or not, lol.

Nerfing disc or evokers numbers won’t change anything in regards to gameplay.

What gameplay has to do with this topic? Everyone is talking that they are overtuned and they have to be tonned down as they ruin meta now.

You are just dumb for bringing any design. No Grounding, Interrupt or CC doesn’t matter if healer isn’t able to use it because other healers have to pump like crazy to keep their partners up compared to Disc and Presvoker. You are just changing topic now and posting some nonsenses because you know you’re not right.

???

You said this:

You’re not particularly smart. Nerfing disc or preservation evoker numbers is a tuning issue.

You say I have “0 game understanding” but you don’t even know the difference between tuning and gameplay. Disc & evoker performing better than others is due to tuning.

Seriously, what a joke. Why are you even trying to discuss something you don’t understand?

I’m out. There is no point talking with idiots.

Oh yeah, “I don’t understand what I’m talking about but the other part is [insert derogatory term].”

Never seen that before. Like I said, pathetic.

If it’s not tuning, what do you want to nerf for preservation evokers & disc priests that affects gameplay? Don’t mention something that’s actually an issue of tuning.

Are you truely stupid or are you pretending? The fact two healers are overtuned it affects gameplay of other healers. No matter how hard you try you lose to these two becuse you will like output and then eventually go oom. This is also gameplay but I see Mr “several chars to 2200” live in your own bubble.

https://imgur.com/a/OyyMEPn

I’ll leave only this here

No, it doesn’t. It affects winrates. There wouldn’t be any difference for me if a preservation evoker is tuned down, from a gameplay pov, my class still plays the same and they play the same.

What would you nerf that’s not a tuning issue? Since you claim nerfing them would lead to a healthier gameplay.

I just flag you for trolling. I’m done

So you can’t actually mention something.

Why do I even bother with you people.

Likewise. I’m fed up with your mental gymnastics. You are just bad and try to justify Disc being disgustingly strong compared to other healers.

I haven’t justified anything regarding disc, lmao.

Maybe you should learn to read. I even pointed out disc is strong due to tuning, but you insist nerfing their numbers would lead to healthier gameplay even though it would affect nothing in that regard. The only way it will affect the gameplay is if they get nerfed hard enough to overthrow the current gameplay style, but blizzard are never going to do that in a hotfix. That’s content patch stuff to change the gameplay, that would come at the earliest in 11.1 or maybe 11.0.5 if they decide to change it.

You said earlier that disc was better than evoker? make up your damn mind bro

You can’t seem to read so whatever.

You lack basic understanding of reading. Shaman “bearly” heals. :joy: :joy:

Are people just choosing to read stuff that isn’t there? I never once said Disc was better than Evoker. What is wrong with you people. :sweat_smile:

Okey bro, but anyway, ur class will get nerfed, so enjoy it while it lasts