I’ve been doing that pretty much in every HoA I ran this season. There are multiple variants, and they all work fine.
Variant 1
The pull consists of the first two mobs that run in, the patrol with the inspired houndmaster, the two mobs in the middle, the two at the stairs, and the two before the shard. With a big blaster group, add the little mobs to the left of the shard too.
There are two ways to deal with this:
- CC the houndmaster (the inspired mob), kill the rest, and pull in the houndmaster late.
- Nuke the houndmaster first. If you have treants, those help a lot, so does an earth elemental. You kinda need treants to pull this CC-less variant off, though.
Variant 2
The second variant is pretty much the same, except you don’t pull the patrol at all (CC it out of combat to stop it from adding into the pull), but pull the small mobs to the left of the left shard in.
With this variant, you pull the patrol when you’re going for the 2nd shard, and use a Loyal Stoneborn to murder that pull fast. Can chill and recover CDs on the next patrol, pulled alone, and then go for the 2nd shard.
Both of these strategies work fine, but they do need some coordination, and at least a few people who are decent at interrupting (those wicked bolts hurt, and so do the gargon bleed stacks).
Another thing people do in HoA is pull the miniboss after Echelon, then CC the inspired doggy, and pull that pack and the next out into Echelon’s platform. CC or nuke the other inspired mob, finish the rest, recover CDs with the CC’d gargon (or pull that in once the houndmasters and dangerous casters are dead, or at low hp).
Oh, by the way… Ardenweald in DoS… The feeling when you pull pretty much the entire area, including the miniboss… that feels amazing. It’s an even bigger pull than in HoA.
The reason people pull this way is because you can dish out some crazy damage early on, and recover CDs by the time you reach the next part that needs some. Not having to pay attention to pride timings, you can do much more efficient pulls, without having the pride spawn mid-pull two bosses later.
I love these big pulls myself. They’re so much more fun than the regular, safe pulls. Riskier, yes. But so much fun. The key here is control. As long as you can control the inspired mob, and interrupt most of the wicked bolts, and have enough curse dispells, it’s not all that dangerous.