PvP Class Tuning Incoming - March 11

Well this list proves that you can reduce damage even by 30%. Time to balance the game?

Why you push a new PvP season and then class tuning it a week later? Noob devs…

I sure hope they will also balance once people have their 4set and max gears after few weeks from here and the game show what its really going to be for the next 6 months or it will be fun summer. Anyway… glad they do balancing. Hope they also continue once it really start matter :smiley:

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Just a minor detail that nothing matters yet :laughing:

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nah nah.
yesterday i was in arena and every class were doing morethan me in that game.
their dk was meow meowing us in seconds

search the Mes 1 shot mm hunter build

its 7mil crits

The biggest my details show is 3.7mil with the current gears and playing blitz. Normal hits for 2.7mil and critical hits for 3.7mil. I dont know what makes it 7mil if mine is already with modifiers and trinkets, must be something else also involved.

But anyways, lets focus on the matter that from top 80 mm’s in the world with blitz and shuffles combined they are all playing double tap instead the talent which blizz nerfed, so either the best in the world are both fooling us while performing top of the ladder while doing it or blizz nerfed the wrong thing or blizz were clever to not fall into the 80 top mm’s trap using the “wrong talent” :smile:

Developers’ notes: to increase sustained damage

first patch note in the !!right!! direction ive read on this game since 2014.
now get rid of damage rotation button bloat, and slow the game down - ppl might actually SLOWLY start playing again :exploding_head:

MM hunters are Ripping everyone to shreds glad your nerfing them.

Dev evokers cannot be slowed making it a weird and stupid class vs any melee like warrior so to counter it in 2s or 3s your forced to go the other dps/healer.

you nerf warrior? why? its at a semi good spot so very bad decision.

then buff retri pala why? doesn’t need it now its going to literally farm everyone until it gets balanced (sigh) meaning a player loss in population because your making the wrong decisions again.
priest needed the Nerfs so glad you did that right decision.

who ever in the team is making the decisions on the absurd buffs tho need a relaity check and needs to watch arena games instead of going off number crunching.

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Hello,
i think Mistweaver Need Buffs/Changes.
1 Big Problem is when u Play the “normal” Crackle-Style, Crackle is the most importan spell for damage and healing.
It do 70-90 % of your Damage and 30-50 % of your healing each game.
Doesnt matter if u Play on 1600 or 2100 you often can land only the halfe of it.
Cause People, fade, melt, stun, fear, scat, etc.

makes this one spell not so crucial.

Or Maybe Crackle should be a dot, so you dont have to stay and cast, it can do dmg and healing over time and you are not forced to skill zenfocustea to land a few crackles.

Thx

Thanks for nerfing the SV hunters :frowning:

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