PvP is in a death spiral

I know my UI taints if I open the talent window and even look at it. I haven’t figured out why, but of course DBM gets blamed for it. I always do a /reload if I look at talents. NoTaint2 helps alleviate the issues and gives you a warning when it finds your action bars have become tainted, so that’s definitely a good addon to have. I find it really weird that simple actions like right-clicking a harpoon in my inventory or trying to disenchant an item can become tainted.

On topic though: I do find the situation to be bleak. Better/easier rewards could help lure more players in. The base level of PvP gear in PvE could increase during the season (right now it should have +10 iLevels in my opinion, so non-upgraded conquest should be 392 and fully upgraded 418). And the primal infusions should start to drop from lower and lower loot boxes.

More frequent Dragon Shard of Knowledge drops would also make more players do PvP.

The turmoil caused by 10.0.7 felt soul-crushing to me, so I quit SS. Battlegrounds are still enjoyable because people aren’t taking them too seriously. Especially some of the brawls show a lot of promise (this week’s shuffle is not working, but it has problems like teams starting without a healer or playing 5 vs 3, which could be solved pretty easily).

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Did you just call amulti r1 lock a 1 trick pony?

Yeah it is funny. Feels like PvP in WoW is 100 % being kept alive by casual Battlegrounds, yet Blizzard invest NOTHING at all into them.

Just straight up removing some BGs and Epic BGs from the rotation would improve the experience, yet even this is beyond Blizzard´s PvP intern scope.

Does he have R1 on another class? If so, he would become a 2 tricks pony. :laughing:

Jokes aside, if you only play one class with basically the same people day in day out, what would you call it? If you can only play one class, even only one spec, but as soon as you are thrown into the arena with random people, you can’t get anything done?

It’s pretty funny how people claim solo shuffle killed the game because of how terrible it is for the health of PvP, but simultaneously claim it killed the game by siphoning all the players away from the old modes.

It never occured to anyone that maybe there was something fundamentally wrong about how the old premade modes worked that caused all the players to jump ship at the first best opportunity?

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Oh no I agree completely with your point.

I know my post comes across as being anti solo shuffle, but this was not my intent at all.

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