PvP Tuning Incoming – 22 November

DH from God tier to S tier

If you are going to nerf dk damage, atleast make us abit tankier

You guys consider disc balanced. ? :>

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Im sorry, " ** * Temporal Shield now heals for 60% of damage taken over 4 sec (was 100%) in PvP
combat.** ", but where this pvp talent heals for 100% now? Wtf is this? Why nerf fire mages? Mastery build is strong, but not op, no nerf for bm hunts, no nerf for dc, no nerf for demonology, but sure, why not, nerf fire and arcane mages :slight_smile: Clowns

I am missing some changes for enhancement shamans. It feels awful to play enhancement in PvP, because of the lack of def skills.

Ideas:

  1. A shield with stoneclaw totem like wotlk
  2. After using burrow getting a shield, which is depending on the dmg done at the enemy.
  3. Making Hex Instant with 10 stacks?
  4. Reducing ascendens cooldown to 2 minutes. Since rets and dh got a low cd for Wings, etc
    as well
  5. Make primordial wave to elemental or Nature dmg

about the dot thing… ive wondwred the same.

dhs and rdruids need more nerfs

oh yes … every time the first answer to bad pvp design is to nerf rogue mage then look at other classes that are actually broken … its just Blizzard things … they dont even have dedicated team for pvp … complete clowns i agree

Explain to me, I’m playing on firemage, the first week I spent all the conquest and spark to buy mastery stuff to put together a mastery build. Firemages themselves in pvp not that they are not Tier S, they are most likely not even Tier A, while the main and most effective is considered the haste build, in all modes of play (solo, 2s, 3s), people in the mastery build is not even a third, in the top they are not at all. And Blizzard are nerfing firemages and exactly mastery build. What the hell? I just ruined the game experience and no compensation, even in Hearthstone when they change the cards, they can be sprayed for full price, but now I’m doomed to be 2 weeks behind everyone because you just killed the “average” build, cool!

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Frost DK any love?

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  • Holy
    • Mana Regeneration now decreased by 25% (was 55%) in PvP combat.

How are this justified, you even before loose all games because of mana troubles.
I understand you want to nerf paladin but destroying mana isent the way.

Imagine nothing for frost, we looking feedback sure u not looking feedback, all frost dks already left the game only me staying becouse i am addicted.

Frost dk rip, matter of time i also leave soon it’s joke how bad we are atm but i am trying.

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Alot of people are finding that the game is forcing people on what to play…
Fire mages - pvp
Balance - pvp
Blood DK - pvp
Paladin ret - pvp
etc…

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