Remove sheep from the game

Hahahahahahaahh!

You are extremely hilarious dude. Had to give you like. Mage harder to play than Shaman. XD
That was really good!

Sorry Mr. main “Shaman”, but current iteration Mage is a joke. Shaman has so many more plays you can do… Looks like you are definately playing your Shaman skillcapped. Everything you do with Mage currently is way more dynamic and predictable and forgiving than what Shaman does. Give be a break dude…

Go on then, start listing them.

Maybe because Mage is setup based main caster spec while Elemental is flexible support caster. Elemental can play sustain damage L.S.D. or burst oriented Ele/Fire/X.

I make that list in 2 days going to reroll server since Stormscale is dead and Durotar is empty. Brb 2 days.

Yeah point was that Elemental has way more plays to make than Fire. Enha might be on bar with Fire atm.

If you try to say that Enha has higher skill-cap than Mage then I rofled.

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Yikes…

Yiiiiiiiiiikes.

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I’d argue that one depends on what melee cleave it is. Something like Ret Warrior? nah they shouldn’t have close to 100% uptime on a Mage, Frost DK, Warrior can have close to 100% though. But that’s mainly to do with Frost DK’s Chains, Heart Stop aura and grips. But next patch Heart Stop is going away so that should cause TSG to have reduced uptime.

You can look for yourself from WoWhead how many abilities and plays Enhancement needs to do to have same outcome than Fire currently. The comparison I really really do not have time for insects like you.

What do you know about Fire or Enhancement? Nothing. Not a single line.

The amount of abilities does not equal more play make potential or harder to play, sorry to break it to you, once you accept this you’ll be able to breach 1500.

But I think it’s cute you believe Enha/Ele is the definition of skill.

Enhancement and Elemental Shaman are not hardest specs to pull off in Shadowlands. Never said they were. But they require absolutely more skills to pull of perfectly than Combustion joker. You brown stain.

Except they dont, and once you accept that, we can start on working towards the reason you’re stuck below 1500.

PS: Enha and Ele have always been some of the easiest specs in the game, hence so many alt them to good rating :wink:

Listen, I like complaining about mages as much as the next guy, but that right there is a 3Head idea.

Mage sheep is their main CC.

Even tho im not a mage player, if we have devs changing poly into this, im gonna turn my back to the retail version for ever.

Also imagine someone thinking enhance needs much more skill than mage xD

ht tps://www.xunamate.com/

Currently the reason Fire Mages are so high is because Triune Ward is still overpowered and because Infernal Cascade with Rune of Power makes Fire burst during Combustion. That has nothing to do with the fact that right now Fire is the easiest spec to do well in any content. You are just defending their damage. Which will be toned in the future. You are not high rated player. You are an insect.

Im going to tell you tomorrow why Shaman is harder to play than Mage, because I then have more time to deal with “individuals” like you. But keep your dream of being special and hard to play as a Class until tomorrow.

And for the record I do play Mage and Shaman. All specs from time to time. You dont.

Mage is primarily healing THEN dps class.

Healing classes need some kind of cc.

And yet it is the exact thing they should’ve done to it 16 years ago already (and especially after gutting dispels), and them not having done so is the main reason mages have been overpowered for 30 arena seasons. Their damage hasn’t always been overpowered (currently is), their survivability hasn’t always been overpowered (currently is), their other CC hasn’t always been overpowered (currently isn’t), but Polymorph has literally always been so overpowered that mage has never been balanced.

nope shoudlnt.

Also ive only seen one Blizzcon where an RMP won the finals :thinking:

The class isnt allwas overpowered, the class is allways good in Arena and this isnt a bad thing.

Being able to perfectly tailor a setup with the few classes that are capable of denying Polymorph is not something the general playerbase has access to nor is it something arena allows (being able to swap gear was removed halfway through TBC already and being able to swap class was never possible), so judging its power by looking at professional play is ludicrous.

The class has always been overpowered because the execution of Polymorph chains has always been far more devastating and simple than countering it.

They could give it 2 charges in addition to the cooldown, or they could artificially put a cooldown on it by making it have a huge mana cost (an actual limiting factor), however it has never been balanced in its current state.