RET Paladins NEED NERFS

This warrior’s lying we’re not op we have a burst and that’s it it’s not our fault that you don’t counter us and it’s quite easy don’t nerf us nerf dks as their ghouls and healing’s so op.

when rets have gear the dmage is beyond broken 47k templars verdict without wings lol you guys no your damage is broken cant join a bg without atleast 4 rets on each side hmm i wonder why oh yeah because ret damage is flat out broken and skilless also if you look at arena stats ret patitipation is rising rapidly hmm i wonder why…

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Battle grounds??? Petition is rising rapidly (where, i want to sign)? Nooo this is WAY too funny way to funny to be true. You sir you are awesome :smiley: :smiley: :rofl::rofl::rofl:

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you clearly cannot read but hey your a ret player just hoj and pop those wings bro

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Monks are broken op they can easilly get insane crit and one there had 330 could easilly take out one of my allies’s health and he or she had around 380 So you see monks should get nerfed there’s no way to counter them but there’s way to counter A Paladin.

And yes i can read i’ve read a few of the harry potter books and the Before the Storm book.

Let me tell you something.

  1. Your spelling and grammar overall is beyond anything I’ve seen, and English isn’t even my native language.
  2. Many ppl play paladins not because they’re “OP”, it’s just about class fantasy.
  3. Retri has one of the easiest rotations (yet still easy to kite, and any braindead frost mage is our kryptonite, because blessing of freedom is somehow can be dispelled, ty blizz).
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actualy ret pally needs buffs in pve, even though i like playing paladin, the dps on single target is abysmal compared to most other classes, and no gear can help that, paladins need something more for that, mabe a new skill or something, becuse if they buff the skills we already have, we might become op in pvp again.

Maybe give us The Wod Final Verdict?

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Looking at Warcraftlogs it’s, Ret is actually holding it’s own on BDA. Not topping the meters, but respectable mid-pack. Hope it stays that way into mythic. I see guilds actually recruiting Ret paladins again…

Only holy looks like it could use a little boost, but that could mainly because of people having to build up crit gear again, rather than the spec being weak.

If they gave us The Final Verdict from Warlords of Draenor and better healing from the launch of wod i’d be good.

Ret damage has been absurdly OP for ages, at least in PvP, it’s nothing new. Even after the nerf, they can still take 80% of your health in just 2 hits without any set up or ramp up whatsoever, just pop CDs and nuke, simple as that. When you have a moment to do something, they just pop bubbles and train you for nearly 10 secs straight, neither can you escape thanks to their 70% slow.
Sure, mages can kite and spellsteal, but others are not so fortunate.

Plus, never understood why a hybrid needs such crazy heals, 3 Flashes to get them from 0 to like 90%, it makes no sence even in a 3v3 setting.

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This right there proves that you know nothing at all about ret paladin.

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If a ret crits twice in a row, yes, about 70-80% is gone, at best it’s 3 hits, i’ve seen it with my own eyes. And yes, it’s with wings up., could have also been a trinket of some kind, i didn’t pay attention to such details, just that health dropped from 100% to 20/30% in a blink of an eye, Wake of Ashes playing ahuge part in it.
That’s the reality of rets atm, a good ret…under the right circumstances, will completely and utterly annihilate people, and by circumstances i mean situations that allow him/her to have a 100% uptime for at least 5-8 seconds, plus no utility like Evasion or mage block and proper timing on CDs. They are essentially fire mages with greater pyro+meteor+combustion combo, only without cast time.
I suggest checking some youtube videos if you don’t believe it.

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Indeed like if that happend to one you must be doing world quests with only your weapon. We arn’t op at all those kids just wants to keep us down while hunters are op they can easilly kite and when we finelly gets to them they can use a shield and after that they can heal quite a bit i don’t think we’re nearly as op as they are. Plus one of their traps can stun you for so long time so they can even heartstone out.

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Breger Templar verdict costs 3 holy power it is the hard hitting ability. Max holy power is 5 unless you are lucky and playing with DP you can at max get out 2 templars verdicts in 3gcds and that is assuming you already have 5 holy power from the start.

You can hit just as hard with aimed shot as templar verdict btw.

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Surv hunters only, and even they do small chip damage over time, not massive hits like rets.

If you actually knew the current situation, you’d know that MM can never pull off Aimed shot, both MM and BM are easily shut down by almost every melee in the game and most casters with good burst and sustained, as both specs have no heals besides once every 3 mins.
The only way aimed shot does the damage of your Verdict is through Double Tap talent, without it, the damage is pretty pathetic by comparison, but has a hell of a cast time, hence why it’s impossible to pull it off 90% of cases.

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/Golfclap i was not talking about sitautions i was talking about the DAMAGE DONE.
If you can get that aimed shot out it does the same damage.

Just a thing for you i also play Hunter both MM and BM your claims right here is just wrong.

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Which irrelevant in comparison to the likes of Ret pallies who aren’t rendered useless by cast times.

And yet rated PvPers disagree. There is a reason they play survival and not MM, sometimes…just rarely you can find BM hunters here and there, and only because their damage comes almost entirely from pets, small peels over time, yet most of they hits are easily LoSed regardless, but they are viable, given they are babysitted. Where as MM, unless you feel like making a joke out of yourself, don’t even play it anywhere else but BGs, where you are ignored and able to free cast, because you are forced to run without a pet, you have no way to escape melees or survive burst.

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Yes you can just charge toward a pack of tough mobs and then play dead you don’t need to be within a spec.