Great job blizzard nerf the class that scales the least i quit sod because of ur incompetence many will follow either play ur game or dont do any tuning at all it seems ur incapable of grasping the problem that no one cares about pve dps its all about the pvp and priest boomie shaman and warlock are still the best classes for that ty for throwing the hunters the middle finger again hope it fixes everything when no one even cried that hunter is op u nerf it just to be sure it aint XD
forgot to mention the fact that they buff shaman’s when t hey need a nerf i had some hope you would wake up from ur drug coma devs but u rly are just a bunch of idiots flipping levers seeing if it will fix anything and the good old nerf hunter lever aways seems to do the trick for u imbeciles!
Are mages gonna get some buff anytime soon ? Wasn’t it under consideration as you said last week ?
Would be nice to either move FFB to bracers or fix Balefirebolt and do something about frost pvp spec also
tyvm dev team
im a little bit confused… you nerfed shaman tank so hard last patch with the intention to nerf ele (because they were running mental dex rune) and now you basically give it back to ele through burn + flametongue and do nothing for tank shammy??? can we at least get some mana fixes or something? tanking as shaman is awful right now because threat is ungodly poor in tandem with mana consumption being through the roof.
im also a little bit weirded out how there is nothing on here regarding shadow priest pvp and warrior pve… warriors are breaking the game right now because you still haven’t fixed deep wounds and SP is back to being a monster in pvp since you removed the dmg reduction pvp aura.
i also doubt this hunter nerf is gonna knock them off their dent 1 button spec being top dps… kinda weird to nerf their pet when its the melee aspect of hunter that is overperforming.
With Cataclysm coming out on classic era it makes sense not to make any big changes for SoD since this seems like the main means of pushing new players there when unhappy with the state of SoD, but even so, those small changes are laughable and most likely won’t really work towards those means.
I must however admit this is funny as hell, you are basically giving all those people complaining about SoD turning into retail a big middle finger by not listening to a single complaint they’ve made at least in the past weak, about complains regarding few classes being overpowered, about the state of PvP being horrible and so on.
You guys (whoever is responsible for those changes) deserve a beer, cheers to you!.
My prediction was that warrior’s Thunder Clap ability would be buffed from 10 yards to 11 yards radius this week, but I guess I was wrong.
I don’t need to comment that, I just can put it together.
And now you making fixes on top of 50% pvp reduction, and after you will slowly realize you need to remove PvP damage reduction, you will find even more broken balance.
I thought april 1st was before 29 days ago.Seriously ,did you just come with such a blue post after the mess you created last week? Hello ,is there anyone at home?!
You give us NOTHING to distinguish us, you apparently work with data thats a month old and you cant balance if your life depended on it. Despite everyones best efforts to tell you this class needs some complexity instead of stacking everything around one skill on one button what have you done?!
Whoever is responsible for the one dimensional no utility no aoe no nothing state melee hunter finds itself in that clownshow you call a dev-team: may your teeth rot and your gums fester.
How in the hell are you implementing new changes but have not considered that when you hit the 50% dmg reduction in pvp you somehow forgot to tune down the healing? seen the state of enhance shammies? instant heals no mana costs and tons of damage! still?! jeez gotta step up your brains abit?