okay good to see some fixes. But what about C’thun double eye tentacle spawn? And eye tentacles targetting players in C’thun’s stomach? C’thun as a whole seemed very buggy and an unrealistic step-up in difficulty compared to all the other bosses in the raid. It definitely wasn’t like this in classic
giga nerf hunt/pal/sham broken runes in pvp where?
Devs dont care about pvp
December 11, 2024
Season of Discovery
- Removed gear from player-characters who obtained it from an unintentionally available testing NPC.
- The new relics that are crafted from Ahn’Qiraj are no longer Unique.
- Players dying outside the entrance to the areas of the Gates of Ahn’Qiraj, The Scarab Dais, or The Scarab Wall will no longer use the same graveyard as those who die inside Ruins or Temple of Ahn’Qiraj raids.
- Paladin
- Divine Light will now correctly activate Scarab Brooch.
intentionally suffering people to do the CH… great minds think alike.
Huhuran is still bugged. if you wipe one time you cant kill him. Are you guys gonna give back our free time or money or atleast maybe after 2 resets make the bugs go away? congrats
Hello! Are you going to fix “Sulfuras, Hand of Ragnaro” - “Immolation” backfire dmg and players who abuse that with spell damage gear and it stack with weapon reverse fire damage like crazy. So when rogue opened on target with Sulfuras, he get like 4 procs and -30%+ hp passive … what is that? This is not normal, hope some @Community Manager or blizz GMs read this! Have a nice day and thank you!