Most of the people playing shadow have this exact same issue with Voidform: loss of dps at a higher rate due to movement because it’s a snowball effect: less time casting spells, not only less dps, but less insanity, less haste stacks, longer cooldowns which mean even less dps and the cycle continues.
Either allow priests to cast while moving in Voidform or remove it completely.
Mages don’t suffer from this piling up, warlocks neither, boomkins don’t, because they have no temporary dps increase that will get nullified due to movement. It’s like proccing all your cooldowns and then run around in circles and not being able to cast. Oh and not to mention the first two have great movement utility spells that cut down on movement time so they can continue to cast for extended periods.
A shadowpriest not only has poor movement but it gets multiple punishments from Voidform.
Except well optimised movement barely results in a loss of Voidform stacks, if any at all. Shadow’s damage comes from 2 Dots, an instant cast spell, and an ability with two charges and fairly long cooldown. The only spell you have to stand still to cast with any sort of consistency is mind flay, and though it does do some damage, more than it did in legion, it’s not going to adversely affect you to cast swp on the move over mind flay for any reasonably expected amount of time in a raid encounter.
One of our dots has a cast time, mindblast has a cast time and it’s only sometimes instantcast, our AoE is channeled. And to enter Voidform you have to cast as well.
If we still had devouring plague I could agree with you, 2/3 of dots would be instant, not that much of a big deal.
Let’s put it like this, if people genuinely like Voidform, make it a passive so when you reach a 90% of insanity you enter it. Mindblast become voidblast, sw:p becomes devouring plague. For the duration of Voidform your raid is healed for 30% of single target damage dealt and healers receive mana as 10% of single target damage dealt.
Regarding movement issues, you can cast while moving for the duration of Voidform.
Yes well, you know, it’s just your opinion. Shadow is, by definition, a pure dps spec with minor party healing utility through ‘‘vampiric’’ spells. That’s it. You want support? That’s what disc and holy are for. Even if you use the class fantasy, Shadow stands out, as it almost entirely emphasizes on killing through sacrificing your very soul to deal damage and by default shouldn’t even have anything team-supportive.
I don’t see here you get the idea that a spriest, who uses all-consuming shadows and Void, who excells at destroying enemies in the worst way possible and literally become mad, to be a suppoerter. It’s a bit weird.
Oh I got that from the original shadowpriest class fantasy. When they healed an entire raid through vampiric embrace. And then it was further developed by adding vampiric touch in tbc. And it kept going in wotlk.
So basically the first 6 years of World of Warcraft.