Doesn’t look alt friendly to me at all .Even if you want only two items in alt chest ,that would require considerable hours
Yeah but for an alt, unless you’re cutting edge and need multiple class just in case, a single item in the chest is normally enough.
While if you have to cover multiple roles, having more choices is kinda mandatory just for stat distribution and weapon, and this without mentioning soulbind, conduits etc etc etc.
If it stays like this,one item it will be. Not going to bother whatsoever.
I think they presume for an alt you will do one highest level raid boss, one +15 and if you are into pvp one lot of conquest in the highest pvp bracket to get three choices in that chest.
I guess it be another expansion that guys in bgs gets facerolled by pve guys, most peps that do bgs don’t get glad rating, i guess glad rating will be same as +15 chest.

Idk, I’m more worried that for any guild that do progress, a raid night will become m+ night just for the chest, especially the first weeks, with all that this change bring, like people benched and group split where some push and then gets massively forward than others.
Especially because on paper SL is looking maybe alt friendly but definetly multi role unfriendly, and a raid team is still 2 tank only, so can can become just 2 effective groups.
eh, i’m not really worried about any of those things. it is plausible that heroic farm sometimes becomes m+ runs, but even that i doubt. you have a limited amount of raid time in basically every guild, with a very small amount of exceptions at the very top.
remember, you’re unlocking more OPTIONS, not more items. as a mythic raider, you’re realistically getting at least 4 options per week with 1 from m+ and 3 from raid bosses.
also, you usually have a few dps players tanking dungeons. that’s never been an issue for me at least.
I know,but that’s on paper. In reality you "afk " a lot ,especially when it comes to raiding . Time to form group ,someone always forget something etc.

it’ll be a +2 reward.
And that is the problem. Hence I say you should be rewarded for your best keys, not your worsts.
The worst key being the defining factor will very much put me off helping others. I will need to concentrate on getting as many ‘weekly’ keys done as possible before I consider helping with that +2 etc
i think after a few weeks of doing almost entirely +2 keys, you’d not want that anymore
Still amazing that they manage to mess up such a highly anticipated feature that would be such an easy matter and end up with something that’s actually worse than what it replaces.

eh, i’m not really worried about any of those things. it is plausible that heroic farm sometimes becomes m+ runs, but even that i doubt. you have a limited amount of raid time in basically every guild, with a very small amount of exceptions at the very top.
I am instead, especially if the weekly chest is going to give out a higher ilvl item than heroic raiding.

remember, you’re unlocking more OPTIONS, not more items. as a mythic raider, you’re realistically getting at least 4 options per week with 1 from m+ and 3 from raid bosses.
If you clear mythic, which is not the average case. The average myth guild do half of the raid, at best, every patch.
And that row is going to be filled very quickly anyway between farming each week, coins, and loot trade within the guild itself.
I’ve done 18 kills in myth nyalotha for the first bosses, and i had for weeks now multiple copies of the same item, not considering the ones i’ve traded to others or the offspec loot i collected just for transmog or again, to funnel to others.
If that row pulls items only from the bosses i’ve done, probably in a month it’s going to be a no go as pick, item i already have.
This because i don’t see it giving item from bosses you haven’t killed. You do the first myth boss and get the bis weapon from the last? Unlikely.

also, you usually have a few dps players tanking dungeons. that’s never been an issue for me at least.
Neither for me, but my co-tank for example, doesn’t play any other role. And of the whole pack of dps, the ones that can by spec, have the gear and the will to study the dungeon enough to push a +15 as offespec each week, is a very very tiny number.
How is it worse? You can just do 1 +10/15 and it’s the old system. Anything you do above it will give you additional choices. It’s only bad if someone decides to no-life it and get every possible choice.

i think after a few weeks of doing almost entirely +2 keys, you’d not want that anymore
I help guildies and their alts. The system as it’s mentioned right now will prevent me from doing that.
Sure, just the same, only now everyone is going to be 500% more elitist because they don’t want to deplete the key or spend a lot of time on a run since they have 14 more runs to do, and they will also be burned out from doing tons of dungeons and tilt, so be prepared to have absurd amounts of RIO or spend hours being declined, deal with really toxic people, and then the billions of boost sellers capitalizing on all of this to sell even more boosts.
They totally fixed the chest of disappointment, guys!

You seem not to take account for breaks or discussion or travel. I mean mythic 3 hour clear. You are also talking from a perspective of overgearing 15s by 20 ilvls. Not to mention, you run 15s and 16s and your fastest run is 25 mins and they averege at around 35.
If a 15 this late into the tier takes you 35 minutes in a full mythic raid geared group you’re bad at at the game.

I think they presume for an alt you will do one highest level raid boss, one +15 and if you are into pvp one lot of conquest in the highest pvp bracket to get three choices in that chest.
For an alt? I am not even able to do that on my main It will just be 2 boxes/options for the main and 1 for an alt, i suppose
once you’re at the point where you’re clearing mythic, gear doesn’t matter anyway arguably. at least from a raider pov. but yeah, realistically early on in mythic you’re probably getting the first option as mythic (which is 3 kills) and the other two as heroic, with one more mythic from the 1 m+ dungeon. some guilds may never reach the 2nd or 3rd mythic options though, fair point.
an important difference between the m+ and raiding options is that the raiding one gets progressively more difficult, whereas the m+ one just takes more time. just because you can kill the intro bosses on mythic doesn’t mean you can clear the raid, but if you can do one m+, you can do 15 as well. perhaps that’s why they’ve put 15 on it to counteract that by making it really time consuming.
i think the 5 and 15 m+ dungeons are too time consuming to be doing during raiding time. 5 is plausible instead of heroic clear. it could absolutely become a thing to have your raiders complete the 5 m+ dungeons outside of raid time though, particularly early on in progress. that might get annoying. it’s right on the edge of where it’s so much that it’ll annoy you if it’s something you don’t wanna do, but too little to ignore because it’s just too much effort (like 15 would be).

If that row pulls items only from the bosses i’ve done, probably in a month it’s going to be a no go as pick, item i already have.
This because i don’t see it giving item from bosses you haven’t killed. You do the first myth boss and get the bis weapon from the last? Unlikely.
this is just pure speculation from both of us, but i’d imagine if it were to be based on raid loot, it’d just be all the raid loot.

Neither for me, but my co-tank for example, doesn’t play any other role. And of the whole pack of dps, the ones that can by spec, have the gear and the will to study the dungeon enough to push a +15 as offespec each week, is a very very tiny number.
good point, this isn’t something i’ve really considered much. i could totally see some guilds struggling with their dps players not being comfortable enough with tanking to be able to do it, which could put a big strain on the actual tanks.

I help guildies and their alts. The system as it’s mentioned right now will prevent me from doing that.
why? is it a time thing, you’ll have to spend so much time clearing dungeons that you won’t have enough time for the other runs?
Ofc time will tell, i just hope they realize 15 m+ is absurd number.

If a 15 this late into the tier takes you 35 minutes in a full mythic raid geared group you’re bad at at the game.
And you beside lack of manners ,seems to be rather anger-full person.
What end of BFA has to do with SL system for crying out loud.