Sadly brother you are the only class having fun in the quirky bar fights, the rest of us arenât laughing or having any type of fun. We canât take this game mode serious even if we wanted to at this point lol
Stand max range behind SPriests, Boomies, Mages, Warlock, heal Priest. Press flame shock to 1/4th of the team in one global, pick any target that got the flame shock application being targetted by someone else on your team already, lava burst, chain lightening profit?
I would love to be able to try and interrupt you as feral my brother but I canât, the moment I feral charge you I get booty-blasted by the other ranged classes and one of their 3 RNG stun effects.
I really love the whole Interrupt argument and cleanse argument when its never really as cut and dry as that. You play a melee (that isnât shaman) and try pushing into backline to land a kick in current meta (maybe rogue too, you have many stops to cover yourself if you push in to kick, gouge off target and blind another vanish cheapshot), be one of magic dispel players that understand they have cleanse and can remove flame shock, and then you realize it takes you more GCDâs to remove flame shock applied through burn from 1 person than the shamans CD of casting it in the first place, now imagine adding another sham to that ontop of all the other effects that might get munched by cleanse first. In a team fight itâs ludicrous with the amount of non intentional class stacking that is happening. This isnât even factoring getting spammed with viper sting every other global by any hunter, while one of other 4-5 shamans drop poison cleansing totem and just forget it exists for pretty much 3/4 of your team.
âBut I only have 20yd rangeâ Try having 5yd range and get back to me x). The only hard CC in combat I have is bash which I am using on CD to peel for my team, I can root you as ele from max range but if my team mates donât max range you too it doesnât change anything lol you were gonna stand still planted on the ground casting anyway.
Play evoker in retail with 25yd range on all spells while every other caster is 40yd, the 20yd range really isnât as big of deal âdownsideâ as people make it out to be. Is it slightly annoying to get used to? Sure. Is it impossible to play around? Hell no. As long as you arenât the class that is having to frontline you can safely plant yourself to turret at max range even if its 20yds. In a BG context you can get free reign on any melee that are trying to be aggressive on your healers. You arenât gonna be lava bursting hunters with ease, but you get a pretty easy time landing it in a team fight vs everyone else lol.
Give me cyclone so I can max range rotate spam it on every single one of you in the backline and then maybe there is some argument to be made about what I can do differently to help my team, as it stands currently I can open in cat and pray that no one else notices me in the backline and hope to secure a kill with berserk + catnip burst, or I push in as bear hope to land feral charge before getting rng stunned and cause everyone does magical damage anyway you get blown up regardless. When everyone on enemy team is basically a caster, Bear form turns into a cosmetic form outside of survival instincts and improved frenzied regen 
If I play resto druid, I have no cleanse to even attempt to take flame shock off so its instantly going into triage healing cause you 100% know big damage as inc on someone in the next 3 sec, the amount of HPS you need to be able to do to deal with oncoming onslaught from ele sham burst you are basically wild growth spam the whole time because your team mates are bleeding HP faster than the femoral artery after a gunshot. You have no time to rely on lifebloom actually going off to heal people because the damage is so spikey, nourish/healing touch only saves one person, and the healing from efflo will only really save classes with damage reduction, it isnât enough to maintain a small stacked group without spamming wildgrowth on the same party.
I canât use rejuv or regrowth outside of to proc efflo with swiftmend cause any shaman with braincells is spamming purge the moment they see HoTs go up.
The only thing I see saving our team in that situation is we have enough healing priests that are willing to sacrifice running Prayer of mending to pick up power word: Barrier and willing to drop dispersion for Pain suppression, if you can split the shamans into different bases it becomes tolerable to deal with, but when its 4+ at one node we donât have enough of the âPerfectâ class setups to deal with it. We are lucky if we even have healing priests at all let alone to rely on them dropping their mana return + self damage reduction and most efficient heal.