If you’re just going for the achievement it’s not worth it at the moment. However it’s very early in the season and mats will get cheaper over time, and mats required will most likely also be reduced. So if I were you I would just lvl them to skillpoints 50 (because it’s demotivating not having any skills and have to start from scratch) and then let them be on stand-by for some time, while you can have some alts leveling up gathering professions and earn gold that way.
I have a JC/mining alt, for reasons I have happily forgotten she unlearned mining to get something else then I decided I didn’t like that and unlearned it to give her back mining - the only thing she was able to fully re-learn was legion and zandalari (bfa) mining, everything else I have to manually re-level.
For a gathering profession that’s not terrible, but for a crafting profession!? No thank you, I’m not going to lose that many hours of farming recipies
It sort of depends on what you need, our guild has amazing crafters, so I go gathering so I can give them mats when I need stuff.
It’s all about what your team needs.
all my different toons have all different crafting professions but since Blizz made professions super expensive to max out i keep them just for personal use no need to be max out.
I was always one to be self sufficient crafting and gathering stuff for my own use… though that idea waned when I no longer got the time to do all that.
There’s numerous profession perks one can benefit off. Though worse comes to worst they’re not necessary since you can practically buy anything crafted.
The one exception is Engineering, that has a lot of self uses, such as the worm tunnel to get around, tinker belts, etc. plus the many toys that can only be used by them.
Alchemists get double duration for flasks and phials, and in TWW right now while they’re very expensive can save a fair bit of gold.
You lose the skills (start over from 0/100) but keep the previously known knowledge points. That’s what I meant. And it’s what matters.
I dumped my Inscription in favor of Mining, simply because it felt more like a burden to level than something that was actually worthwhile.
It feels like crafting profession are only really worth it if you’re going to sell a lot of crafts. If it’s just to cover your own needs, then it makes more sense to buy from others.
I’m still keeping my Enchanting, because I’ve had that since day 1, so I’ve got some nostalgic attachment to it.
But it’s ridiculous that Blizzard have changed professions so much that this is the kind of question you have to ask yourself as a player.
The only reason to have a crafting profession right now is either :
- You wanna sell stuff on the AH. Tip : takes a lot for time and profit is not much so good luck. Or
- You wanna craft for yourself. Remember those 5k/10k/20k tips to craft your 5-star piece of gear ? Now you can do that yourself. You don’t have to search for anyone with enough skill and negotiate, either. And when the time comes for recrafting, you can do that too. This is why I keep 1 gathering /1 crafting for some of my toons, otherwise all of them would be 2 gathering.
The time for 2 crafting professions is gone. You can do it, but it takes a LOT of gold to feed them and to make that gold back and some eventual profit, they’d take your time, too. I am not playing crafting simulator, thank you, I’d rather quest or delve in that time.
That was a good call, to be honest. Having two crafting professions like ench/insc would be hard to juggle, especially with how much Artisan stuff we get on weekly basis.
I am long time Inscription/Herbalist and was really thinking what to do with the Inscription, should I ditch it for mining/skinning or take another crafting profession like Alchemy or Enchanting. But then I remembered how hard I worked on it to collect all patterns and how much work it would be to level and collect the same thing for another profession. So, if they don’t change something, guess I will be locked behind Inscription forever
Definitely just buy token
It used to be easy though, which is the annoying part.
I’ve had Enchanting/Tailoring, Enchanting/Jewelcrafting, and Enchanting/Inscription over the years, and it’s been no issue, because the cost of materials to level them up and supply yourself with whatever you wanted to craft, was pretty managable – even without being a gold baron.
It’s only with this new profession overhaul in Dragonflight that the cost and the time needed to level these professions (and their knowledge point talents) has exploded.
So yeah, it’s a solution to dump a crafting profession in favor of a gathering one, but it’s annoying that that’s the solution. I would much rather have carried on with my Inscription which I’ve had for years – I have worked so hard to get a lot of the rare recipes for it. But it’s just not feasible in the long run if every 2 years when there’s a new expansion, you have to go through this process again and again and again. It puts Korean MMO grinds to shame.
You also lose all your previously learned recipes. Now personally I don’t have any unobtainable recipes on any of my crafters, but I do have some that were difficult/time consuming to get, and they’re not getting restored if relearning a profession.
And that matters, too.
(I didn’t know about the knowledge points, I’m glad you get to keep those, since I’m debating if I wanna learn tailoring or enchanting on some of my alts to get mats, but I’d also hate losing the progress they have already made on their chosen professions, but not having to worry about that might be the push needed to do so )
That’s what I am doing. Using my herbalism to suply myself with mats for Inscription and the rest I don’t need, just sell. So far, Inscription was a decent money maker with doing orders and selling R2 inks. It’s not the best profession, but as I said, worked so hard on it to swap it.
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