SOD Feedback

Feedback after getting to 40 weeks later than everyone else:

Farmed STV for gear, immediately nothing else to do after but raid log - no rated PvP or Arenas which would be super easy to implement(but fatass PvE devs dont like it/complain about balance which already isnt there).AB rep can be farmed via STV event rendering queening AB for the sake of rep absolutely meaningless.

No server transfers available either(or still) - Playing on Chaosbolt which feels alive for probably one hour at peak time on weekends. Otherwise feels completely dead(have a rogue on the main locked server for comparison but wont level it because its cancer compared to P1).

Unsubbed and more than happy to put this caviar on ice indefinitely.

Also for warcraft logs =)

Wrong character ofc…

You know what my problem is.

Every time I team up with someone I end up dead, then super peeved off because I’ve flown all over creation and waited forever for my world buff(s), which I now have to do again only far slower due to my HS still being on CD.

This instant respawn crap needs sorting out, I’ve been saying ever since it was implemented that if there are enough players in a zone to create overwhelming respawn times then mob aggro should then be switched off so they can no longer body pull.

I thought MMO games were supposed to encourage people to team up? It is not doing that here because of this, if I do things solo and range pull at a distance I can get away with it and get things done, keeping my distance from large groups of things, it takes forever but it works.

Team up and go in (like you are supposed to) and I just end up taking the spirit res then flying away to get my buffs back, leaving said quests unfinished and a huge amount of time wasted.

The other thing, can’t we just get rid of WL and be done with these raid issues people are reporting?

Edit: Wrong char but my point still stands.

Yes I couldn’t agree. More!

i believe, sod is fantastic.

mainly for one reason.

it is like the old days. no crazy balancing. just a bit of a wild mix of madness, opportunities and weakness/Stregths.

like many games used to be in the late 90s early 00s. planetside 1, who remembers? 3 factions, all with different gear. complet madness and imbalance. but crazy fun cause u have to think out of the box and know, when you are at a advantage or disadv.

You’ve got the old days which is fun, but you’ve also got the good old days of spell pushback coupled with a Cataclysm based respawn system. This is definitely broken, and very unfair.

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i feel you.

but, everybody can just go and enjoy the mainstream wow versions (both).

dont force the woke-dev. balancing on the sod servers.

let it be crazy for a while somewhere in a side version of the game.

2 Likes

New problem, why in the name of sanity have you put the quest for the hunters kill command rune inside an instance no one does ally side? I simply cant get it. Tried solo at 25 but this instance seems buggy as well, stuff aggroing from 100s of yards away for no apparent reason.

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