You have no idea what you are talking about.
Havoc is currently one of the specs that has higher skill ceiling.
Especially momentum.
You have no idea what you are talking about.
Havoc is currently one of the specs that has higher skill ceiling.
Especially momentum.
yea? tell me more about that COMPLICATED dps rotation just plst don’t throw 2m cd+ on me and defensive stuff you probably dont use anyway
Are you gonna say anything actually interesting or should i throw you on ignore like… Right now?
lmao… As I thought
There is no thinking for you, bye.
from you for sure, you can’t defend your argument for a reason bye
Ilyon from what i can see you’ve hardly touched current season off m+ and the heroic raid.
That dps loss you might have now can easily turn out to be bigger when you are better geared.
If it’s within 5 to 10 % i literally couldn’t care less.
every active should increase around 3% dps, and each active u dont pick you should do 3% dps less, yes, because even with everything possible to take it still wouldnt be overcomplicated and you’ll aways have time to grow and play better. In exchange people who like to be able to play interesting class desgin, matched for mmorpg not for moba, wouldn’t be forced to play cut version because some newbies cba to play enough to learn how to play,
For some specs it’s a lot more than 10% loss to play your preferred style. And considering how many months (or years) it took blizz to balance them, it’s not unreasonable to point out that adding even more playstyles through hero talents might make balancing exponentially harder.
The mess of balance if augmentation persists to next expansion…
Yeah a support spec is fun and all, but unfortunately WoW isn’t built for it.
I honestly don’t really care as long as i really like the gameplay ultimately.
If certain hero talent selection straight up force me to take certain talents i don’t mind as long as the gameplay is good.
Kinda like how you’re forced to take primordial wave for enhance with the current set, but since it feels glorious to play it’s fine.
I think a difficulty may arise when you almost clear content, and then wipe anyway. Dps can be a factor in that, my guess is in certain cases it does matter to eke out everything you can, both as a player and from the spec you play. And then when people play non-optimally, they hold back their team.
But I can’t judge where this would apply, and where the content is lenient enough to allow for ‘not optimal but still good’. This changes during seasons anyway, with better gear and tweaks to bosses.
I also thought that until my preferred build did over 30% less than the others and it felt like I’m trolling my group.
Honestly playing only the best of the best exclusively only matters when you’re competing for world first.
Or doing like a m+ 30, or some other crazy high end stuff.
But that’s literally it.
In normal content you can play ww monk, arcane mage, frost mage, fire mage, any warrior spec etc… And still complete the content. Even easily if you are really good, and your team is also good.
Cause you are getting carried while also playing one of the most broken classes at the moment.
That’s not really what i was talking about there.
Here i was referring to hero talents. And how i don’t really care if some hero talents force you other talent selections as long as i like the gameplay.
30% is a big deal though, that’s probably above what i would feel comfortable playing too. Unless the spec is just so overtuned that it doesn’t matter. 30% usually doesn’t happen though, unless you’re comparing a nonsensical build to one that is functional, but just not meta. Maybe annihilator without the tier set is one build i can think of which would be really bad, but that’s about it.
Also Livia, i’m not even gonna reply to that, that point is literally beneath consideration, and you know it. You know your point is terrible. if you are playing even a 20, your class selection is not that’s holding you back from completing in time, and you damn well know it.
If you’re gonna make clearly bs points i’m just gonna stop replying to you. Get the hell out of here with that garbage.
Ahahah i have bad news for you. Even Riot recognizes for League of Legends fact that fun gameplay and player perception of game is more important then balance. And this is compettive esport game. For MMORPG game this isnt even question. Trying to cut on gameplay for sake of balance in RPG game is insanity.
If you are not getting to play game its not balance issue its you issue. Maybe stop pugging, find guild or group of friends. Masbe start your own group? Yes there is minortiy of people what will only take best of the best but thata not case for majority of players.
Checked the winrates in LoL. The max difference they seem to tolerate is 10% from top to bottom.
Pick and Ban rates does seem to have clear favors. With 1/4 games containing the top champion and 1/3 the top ban.
Out of 230 champions/builds
8% got over 10% pick rate.
26% over 5% pick rate.
85% over 1% pick rate.
In WoW for m+25 and up out of 25 dps specs.
8% over 10% pick rate.
20% over 5% pick rate.
48% over 1% pick rate
So it would appear that Riot does put more emphasis on ensuring all options can at least participate.
Fury warrior tier revolves around Odyns Fury, without that the tier set is next to garbage.
Not a bad idea, i often see it suggested on the warrior forum. Not sure about the difference in dps using ravager, might have to test it later after work