I was about to ask for a link to read more, but that would just make me sad. Perhaps Blizz learned from their mistakes in SL and are making up for it now?
Swooping in on a quick response; I’ve heard this from multiple word of mouth sources, which is why I mention “supposedly.”
Tbh, part of me does and doesn’t want to believe it, but even as a concept it’s something to consider “what if”
This. I swear people have been asking for this for years and now it’s here it’s boring and not dark enough
The grass is always greener in the “next” expansion.
WoW needs some more core lore building. When was the last time new lore felt like it was permanent (for good reasons) rather than something that just came and went within its respective expansion?
Sure, Dragonflight is meant as some sort of peace expansion.
But I totally disagree on us experiencing the world etc. because the expansion is yet again locked in few new zones and the rest of the gigantic world is “sleeping”.
And that’s the biggest issue of WoW for many years now. Getting rid of any character that wants anything else than peace and just expanding the world with more and more zones.
All of the story and characters just feel sterile and safe. I mean even Raszageth felt more like a morning cartoon villain than a real threat.
I’d say the burning of Teldrassil or the siege of Lordaeron?
But because of people screaming “war crimes” in a video game we didn’t get anything like that since then.
There’s a whole list of things that WoW needs for us to “experience the world” and as long as at least some of those points are ticked off, then we should be fine.
Dragonflight is indeed a peaceful expansion. Sure, good luck killing those ducks when YOU are worth almost triple value for anyone else in the area, but for the most part we are here to explore.
At the moment, exploring is good. Its what we need. In comparison to the rollercoaster of action set pieces we’ve witnessed over the last 8+ years, it is such a relief.
It’s still all religated to a bunch of islands with little to no noticable connection to the rest of Azeroth, but it’s still a start. It’d be cool if WoW was powerful enough to manage without loading screens. That’d be the dream!
We do need to revisit old zones. Update everything for the sake of bringing life back to them. That was my dream for BFA if I had control…
Obviously, got to avoid boring those just here for the mechanics but it’d still be great to focus on bringing the old Old World up to scratch. Even if it was over the course of a few expansion.
Repair the damage caused by the Cataclysm. Retake Gilneas. Either fumigate or just fill Gnomeregan with concrete already. Rebuild Undercity. Have a big pile of fire extinguishers placed somewhere where a nice world tree could grow.
Make the world “livable” rather than dragging us along a conveyor belt. Phasing will surely be an issue but can be managed. Just place “history” Bronze Dragonflight NPCs in areas that people might want to spend a short time exploring in the past.
You’re not wrong, but …
Safe? Safe for whom? Safe from what? The Twitter mob? (Could be.)
I don’t think anybody is defending the story. Some people say things like “return to normal” and “could get better”, and that could be legit, I suppose, but the direction under Danuser gives me no confidence.
The thing that galls me most about Dragonlight is what it did to Kalec, whom I always liked. A clear case of a writer deciding to write a specific theme regardless of the character’s previous history.
playing safe is still a way better take than explaing death, adding aliens, starships, explaining every kind of magic like its just tech, making demons stop being demons and explain their existence as aliens, gods explained as being cosmic beings, and etc etc.
I actually feel like they should make a new expansions saying it was just a bad dream and start again since wotlk. When demons were demons, gods were gods, magic was magic. This is not freaking starcraft.
Well, just wait until they start adding the not-Tyranids and not-Space Marines!
I’ve mentioned the whole “it was all just a dream” as a potentially aggressive fix for BFA and Shadowlands.
A mix of things not actually happening and a whole dollope of N’zoth manipulating us.
Imagine waking up in the Emerald Dream and finding out that, oh yeah, technically we’re jumping into an expansion already in motion as we try to escape back to reality.
That, or we end this expansion with the Infinite Dragonflight shenanigans.
Its actually the only way to repair the whole lore mess. The stupidness in the actual lore is so big, it can’t actually be fixed without deleting it. It will just get worse and worse.
It’s be a massive massive undertaking. Blizzard would have to be willing to tear up a ton of what they have already worked on.
Sure, its already “paid” as part of the expansion it came from, but its still there. Blizzard might be too miserly about this and wonder why they should bother changing stuff that’s already there.
Still, we can hope. Reset to us to just after we purged our artifacts after Legion. The sword and the energy absorbed actually unlocked N’zoth’s tomb and we’ve been stuck in the Emerald Dream, Matrix-style, for many years.
Blizzard just needs to calm down on the world ending big bads coming to end our world every sunday… Save the good stuff for last.
Not every expansion needs to be about a new world ending doom villain. To make good villains and story archs I think.
I remember Scarlet from guild wars 2. A villain of no renown before she suddenly appeared out of no where. She had world changing plans sure. But she was a good villain. Well remembered to this day.
Came from nowhere. From nothing… Did great things and was written well and a good villain.
But she wasn’t a world ending cosmic doom boss.
The Lore is always weird at the start of expansions because they have trouble tying them together, with the exception of WoD>Legion
If we had just one character from Shadowlands be a part of the initial push into the Dragon Isles, it wouldn’t feel so disconnected from the rest of the game. It reminds me a lot of MoP. Cata ended with orc jesus disenchanting deth wing, then we immediately go into talking about our feelings with kung fu panda in MoP. Everyone hated it at the time and it only picked up in 5.1 when Garrosh showed up and we realised theres more to Pandaria than just ‘lmao sun tzu.’ The game felt so disconnected because MoP had no real characters we knew or cared about to link it back to Cata or Wrath or just even the vanilla game until 5.1.
The only character they really used from Shadowlands was Ysera, but that’s gated behind a rep grind that most players will never do, so for the 90% of players, we just randomly went to the Dragon Isles with Khadgar and some dragons who haven’t done anything really since Cataclysm.
In my opinion the way to fix a lot of this is to have the factions matter in the story more. I don’t know why major elements of the Horde and Alliance aren’t coming with us to these new areas. We went to the Shadowlands with the Ebon Blade, we go to Dragon Isles essentially by ourselves. The Dragon Isles would feel a lot more grounded in World of Warcraft if there was at least a Horde/Alliance camp somewhere in Valdrakken, but instead it is almost entirely dragons in their visage forms.
If they cannot link the lore between expansions, they need to do it by giving characters from that previous expansion an excuse to go to the new place, and they need to do it in the main storyline, not in side quests were baine talks to the horses about his life.
I think though that in this case, they were so eager to get past Shadowlands that they didn’t really want to include much if any of this stuff, so we have this disconnected expansion - that could easily take place minutes after Shadowlands, or 100 years after it.
They tried the mop approach but failed hard because:
- the writing now is dog
- even if the expansion itself started slow there still was the usual faction conflict; in dragonflight you start the expansion with toddy whiskers and the gay dragons.
- Mop came after cata, a mixed expansion; dragonflight came after 2 big tu rds called bfa and shadowalands. They needed to go big to get people hyped
Tbh I feel like this expansion has the potential to set something big up for the dragons going forward. Even just having the aspects back is potentially huge
Your right about Valdrakken there for the most part. But we didn’t come by our selves as Champions to the Dragon isles alone.
We are a part of the Horde and the Alliance expiditions at first. But our Champion characters are getting tied into bigger plots trough Kadghar and Kalecgos at first. And we are suddenly involved in the threat of the incarnates as our Champion characters.
But the Horde and the Alliance are there. Just they are not involved as a military force this time around. They sent the Explores league and the Relinquary
Maybe two dragons who play zero part in the major story? What’s the issue
what’s the issue? that wow has become the outlet for twitter activists who now project their belifs onto the game without any respect for its story and setting.
why do you think many are trying classic but not retail? wow went from metal to cutesy and gay.