To be fair… if we were saving the galaxy, that would be fine. But at the end of Legion, our world was left bleeding. That was no end to a story. Battle for Azeroth’s main plotline didn’t even get resolved, it all was dropped in favor of killing N’zoth. It’s not that the stories are stupidly epic, that’s fine. It’s that an epic requires an ending. Otherwise it’s not an epic, it’s a slog.
I agree that World of Warcraft (WoW) is starting to go the same way as Game of Thrones (GoT) did: when there was back story, lore, etc. to tie the stories into, it was strong and people kept coming back for the next installment. Now that a lot of the original content has been used, they’re free-styling and trying to expand the story themselves…but it’s becoming further and further away from the very thing that made it so good.
Now, just like GoT, we end up building up baddies for ages and establishing how formidable they are to just nuke them in a single patch.
P.S. It was the closest thing I could compare it to, please don’t get fixated on the whole WoW vs GoT thing - the overarching point is the main thing.
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