The War Within Hotfixes - 1 October

October 1, 2024

Classes

  • Evoker
    • Preservation
      • Consume Flame no longer gains double benefit from Versatility.
      • Fixed an issue where Consume Flame was gaining more benefit than intended from Attuned to the Dream.
  • Warlock
    • Diabolist: Fixed an issue where Overlord, Mother of Chaos, or Pit Lord could aggro nearby enemies.
    • Diabolist: Fixed an issue where Flames of Xoroth was providing much higher of a benefit than intended.
    • Hellcaller: Fixed an issue where Xalan’s Ferocity was providing much higher benefit than intended.
    • Hellcaller: Fixed an issue where Xalan’s Cruelty was providing much higher benefit than intended.
    • Demonology
      • Fixed an issue where Houndmaster’s Gambit was not appearing on Dreadstalkers.
      • Fixed an issue where Demonic Brutality was not functioning.
      • Fixed an issue where Improved Demonic Tactics would not increase your pet’s critical strike chance.
    • Destruction
      • Fixed an issue where Avatar of Destruction would consume 2 stacks of Crashing Chaos.

Delves

  • Fixed an issue where Brann’s Gathering Tools could fail to gather rewards.
  • The following list of delve sourced reagents can now be found in any delve’s Heavy Trunks:
    • Profaned Tinderbox
    • Viridian Charmcap
    • Ringing Deeps Ingot
    • Gloomfathom Hide
    • Vial of Kaheti Oils

Dungeons and Raids

  • Mythic+ Affixes
    • Updated Xal’atath’s Bargain: Voidbound’s aura description to correctly reflect the cooldown reduction granted.
  • Grim Batol
    • Drahga Shadowburner
      • Improved the visibility of Twilight Wind.
      • Movement speed of the Twilight Wind reduced by 15%.
      • Movement speed reduction to players inside the area trigger reduced to 10%.
      • Fixed an issue that allowed players to be hit multiple times by a Twilight Wind.
    • Mutated Hatchling
      • Melee damage reduced by 66%.
      • Melee attacks can no longer critically strike.
    • Valiona
      • Health reduced by 13%.
    • Erudax
      • Abyssal Corruption now targets 2 players (was 3).
    • Twilight Lavabender
      • Scorching Heat’s damage reduced by 25%.
  • Mists of Tirna Scithe
    • Addressed an issue where Volatile Acid could not be removed by Magic immunities.
  • Siege of Boralus
    • Scrimshaw Gutter
      • No longer flees at low health.
    • Chopper Redhook
      • Players now gain a short immunity to Irontide Cleaver’s Heavy Slash after suffering from Iron Hook.
    • Irontide Raider and Ashvane Commander
      • Adjusted the timings of Iron Hook and Azerite Charge.
  • The Dawnbreaker
    • Fixed an issue where players couldn’t fly after defeating Anub’ikkaj and before engaging in combat with Rasha’nan.
    • Rashanan
      • Fixed an issue where Shadowstep and Feral Lunge couldn’t be used during phase 2.
  • The Stonevault
    • Rocksmasher
      • Now casts Smash Rock less frequently.
    • Turned Speaker
      • Now casts Censoring Gear less frequently.
    • Void Speaker Eirich
      • Fixed an issue where Entropy can spawn in the air if the targeted player is jumping.
  • Nerub-ar Palace
    • Broodtwister Ovi’nax
      • Broodtwister Ovi’nax health reduced by 15% on Mythic difficulty.
      • Experimental Dosage duration increased to 8 seconds on Mythic difficulty.
      • Poison Burst cast time increased to 4 seconds on Mythic difficulty.
      • Volatile Concoction periodic damage reduced by 30% on Mythic difficulty.
      • Mutation: Accelerated increases movement speed of Blood Parasites by 10% every 2 seconds (was every 1 second) on Heroic and Mythic difficulties.
      • Blood Parasites are no longer immune to crowd control while casting Infest.
      • Fixed an issue where Blood Parasites would sometimes melee players.
      • Vile Discharge damage reduced by 20% on Mythic difficulty.
    • Nexus-Princess Ky’veza
      • Health reduced by 10% on Mythic difficulty.
      • Chasmal Gash now persists through death on all difficulties.
      • Assassination damage reduced by 20% on Mythic difficulty.
      • Twilight Massacre damage reduced by 15% on Mythic difficulty.
      • Queensbane damage over time effect reduced by 17% on Mythic difficulty.
      • Queensbane expiration damage reduced by 25% on Mythic difficulty.
      • Starless Night damage reduced by 15% on Mythic difficulty.
      • Eternal Night damage reduced by 15% on Mythic difficulty.
      • Fixed an issue causing Assassination and Twilight Massacre to pierce some immunities on all difficulties.
    • The Silken Court
      • Motes will now spawn more reliably at each player’s exact location.
    • Queen Ansurek
      • Adjusted the visual of Web Blades to more closely match the damage event timing.
      • Fixed an issue specific to Raid Finder that sometimes caused pets and guardians to not follow their owner when traveling between platforms in Phase 2.

Items

  • Aberrant Spellforge damage and Haste effects increased by 5%.
  • Ovi’nax’s Mercurial Egg effects increased by 5%.
  • Throngus’s Finger dodge increased by 25%.
  • Overclocked Gear-a-Rang Launcher damage increased by 5%.
  • Twin Fang Instruments damage increased by 10%.
  • High Speaker’s Accretion intellect effect increased by 25%.

Player versus Player

  • Mage
    • Frost
      • Ice Wall can no longer be used in the capital city Dornogal.