March 17, 2025
Classes
- Death Knight
- San’layn: Fixed an issue causing the Incite Terror debuff to be attributed to only one Death Knight in a group.
- Blood
- Undermine 2-piece set bonus - Triggering Icebound Fortitude while it is already active will now add the bonus duration instead of replacing the existing effect.
- Demon Hunter
- Aldrachi Reaver: Fixed an issue causing Wounded Quarry to sometimes incorrectly retain damage from a previous instance of Reaver’s Mark.
- Vengeance
- Undermine 2-piece set bonus - Fixed an issue that prevented the bonus from triggering as frequently as intended.
- Fel-Scarred: Fixed an issue that prevented Violent Transformation’s (Talent) effect if Metamorphosis was activated shortly after the Undermine 2-piece set effect triggered.
- Hunter
- Fixed an issue that allowed Marksmanship Hunters to benefit from each other’s Spotter’s Mark proc effects like Calling the Shots and On Target.
- Fixed an issue that prevented Spotter’s Mark procs from Ohn’ahran Winds from granting Calling the Shots or On Target proc effects.
- Paladin
- Holy
- Fixed an issue that caused Divine Toll’s radius to be smaller than intended when cast on friendly targets.
- Holy
- Priest
- Discipline
- Fixed an issue causing mouseover and focus casts of Penance on enemies to sometimes not fire Penance bolts.
- Oracle: Fixed an issue causing extra Penance bolt visuals to fire when casting Penance with Twinsight talented.
- Discipline
Delves
- Brann Bronzebeard
- Tank Brann now receives 13% reduced damage overall.
- Tank Brann now receives 5% reduced damage while using his shotgun.
- Tank Brann now receives 20% increased healing while using his shotgun.
- Tank Brann maximum health increased by 10%.
- The following spells now have a special internal cooldown for Electro-Charged Weapons stacks when healing Tank Brann.
- Soothing Mists
- Ultimate Penitence
- Penance
- Eternal Flame
- Nourish
- Rejuvenation
- Riptide
- Atonement
- Ancient Teachings
- All versions of Brann now take 50% reduced damage from Area-of-Effect damage.
- Fixed a bug where Healer Brann’s damage taken was not being reduced as expected.
- Developers’ notes: Bottom line here is that Season 2 Healer Brann now has a reduction of damage taken that is similar to Season 1 Healer Brann.
- Healer and Damage Brann’s Aspect of the Turtle cooldown reduced to 2 minutes (was 3 minutes).
- Healer and Damage Brann’s The Bronzebeard Spirit self-heal cooldown reduced to 20 seconds (was 30 seconds).
- Healer and Damage Brann’s The Bronzebeard Spirit self-heal effect increased to 30% of Brann’s health (was 15%).
- An issue causing Tank Brann’s level to not properly increase beyond 50 has been resolved.
- A particularly nasty trio of Hobgoblins appearing in Delves is now a duo of Hobgoblins. The other one went for a swim.
- Earthcrawl Mines
- Fixed an issue where the Pacifist Rig could cause some bosses to despawn and hunter pets to stop attacking. The Pacifist Rig is now remote controlled!
- Monks’ Crackling Jade Lightning and other periodic damage effects should now clear webs caused by Web Spreaders.
- Sidestreet Sluice
- In the Teleporter Tantrums variant, the Remote Teleporter can no longer be used in combat. Additionally, one of the teleport pads is now disabled when Geargrave spawns.
Dungeons and Raids
- Addressed an issue where Xal’atath’s Bargain: Pulsar can be difficult to interact with on elevated terrains.
- Darkflame Cleft
- Candleflame Bolt cast time increased to 3 seconds (was 2 seconds).
- Wicklighter Bolt cast time increased to 3 seconds (was 2 seconds).
- Throw Rock cast time increased to 2 seconds (was 1.5.seconds) and damage reduced by 25%.
- Resolved an issue where Ol’ Waxbeard’s Reckless Charge could hit players after his charge had completed.
- Operation Mechagon - Workshop
- Resolved an issue where Anti-Personnel Squirrel’s visual did not match its area of effect after a knockback effect.
- Head Machinist Sparkflux’s Discom-BOMB-ulator cast time increased to 3 seconds (was 2 seconds).
- Resolved an issue where Omega Buster’s Magneto-Arm would not pull players.
- Liberation of Undermine
- Rik Reverb
- Increased the maximum debuff stacks of Lingering Voltage to 99 (was 15) in Heroic and Mythic difficulty.
- Stix Bunkjunker
- Territorial Bombshell now leaves its garbage pile at 80% health remaining (was 75%) on Mythic difficulty.
- Territorial Bombshell health reduced by 10% on Mythic difficulty.
- Scrap Rockets damage reduced by 33% on Mythic difficulty.
- Short Fuse damage reduced by 33% on Mythic difficulty.
- Mug’Zee, Heads of Security
- The door after Mug’zee now properly opens on a soft reset if Mug’zee was defeated.
- Mug’Zee no longer gains stacks of Moxie during his’s intermission.
- Rik Reverb
Items and Rewards
- Players can earn an extra Fractured Spark of Fortunes by speaking with Custodian Khubon in Dornogal.
- The Jastor Diamond no longer triggers while out of combat.
- Amorphous Relic on-enter-combat effect can only trigger 60 seconds after the last buff was applied. The Massive and Miniature buffs will no longer be removed upon entering combat.
- The parts used to assemble the Handcrank and Steamboil Turbos now stack up to 99.
Player versus Player
- Mage
- Fixed an issue causing Blast Wave to ignore knockback diminishing returns.
- Monk
- Windwalker
- Last Emperor’s Capacitor stacks now clear on Arena or Battleground start.
- Windwalker
Undermine
- Addressed an issue where the “Ship Right” and “War Mode Violence” tasks were not granting credit.
- Demolition Dome
- Resolved an issue where The Underpin’s Cronys could get stuck outside of The Underpin’s arena.