Toxicity and entitlement ruining WoW

People make ‘‘constructive’’ critism 7/24. They just dont look to forums.(or rarely look)

Wrong.Players warned them about ‘‘unfisinished expansion issue’’’ they realized the problem, and delayed shadowlands. And now its a ‘‘mediacore’’ expansion at its best. So what you experience in quality wise is because of many players who wanted a better quality and wanted a delay in shadowlands expansion. And people also cheered for blizzard for delaying the game to improve the quality of new expansion. So people ‘‘do not project misery’’ as you told us.

you just called players ‘‘ungradeful and spoiled’’ few seconds ago in top . Now you are saying people should do constructive critism. People do it all the time. You call it ‘‘bashing’’.

There are no ‘‘blue’’ replies on eu forums. so dont expect much maturity over here.People are angry for several reasons.Also there are a lot of ‘‘young’’ wow players coming from time to time. They may be more impatient then others.

They were ‘‘original games’’. or what i call ; ‘‘milestones’’. Not :expansions.

ıf players declined people to groups in game even though the player have enough ilvl and experience ;just because of their spec underperforming ; that is not a real ‘‘player’’ problem. Its a design issue.Also innovation flourish from following feedback. Not closing ears and eyes.

Even a broken watch can show true numbers 2 times in a day. You know what i mean.
The problem occurs when the development team isnt given enough freedom to balance things.People give examples, shows why things are getting worse, why people are leaving, and if the top doesnt agree to do so ; things doesnt change.
Also ‘‘get good’’ or ‘‘you think you do, but you dont’’ attitude is purely toxic and angers many players. Thus, you get a more ‘‘harsher response’’ then regular.

Again , you are wrong. During covid lockdowns, people became extremely depressed and lonely; and even suicide levels gone spike in all countries. People who have a gaming habit had a longer patience level then others.

I have some problems with lore but not much…Actually story wise it is the maybe only thing that still keep me in game.(even though i dont raid). ı mean , they have such a huge potential to write and continue the story but they are too slow to do so.

Dont go harsh of people who just leave game because of frustration.They are too tired to talk about the issues of wow already. Others are bashed for being ‘‘toxic’’ or ‘‘whiny’’ or ‘‘entitled’’.
What results in return is a game that is put on a pedestol and considered ‘‘invulnerable’’ or too sacred to be critisized.And goes in decline.

People should only be grateful for things they are given freely. Wow is not f2p.

No, it is not up to me.Not up to you. It is up to devs. If the overall quality of game was up to me ; trust me it would be ALOT higher.

If they cant tolerate critism for the work they do, and causing people to mass exodus from game and making them sad or angry about it , they should self improve. Also convince the ‘‘top management’’ to improve also.

Dont get me wrong, im probably one of the oldest players in game,(game time wise) i’ll probably be here until the time the wow ‘‘get closed’’ or ‘‘wow story finishes’’. and i regularly write the reason of my frustations about the game issues from time to time. If you think those kind of responses are bashing, i dont know what to say to you man.

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Daze and dismount

In since day one. You’ll struggle to present an argument that more people liked this feature than dislike. It’s largely a “learned to live with” feature.

Stats like Expertise and Hit were routinely complained about as a waste of time and “geargating” for the sake of it.

Glancing Blows and Crushing Blows (which were removed in the end)

There’s loads of stuff that was in WoW that a lot of people disliked and some got removed and some stayed.

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been in game since day 1

been in game since day 1

been in game since day 1

not sure which part you didnt read but as I said, none of this got into game AFTER people complained, they were in the game. the point isnt that wow is perfect and been perfect since day 1.

let me re-write it since you missed it - the point is, things NO ONE liked/Majority didnt like, didnt get in the game. Like Conduit energy for example.

Love the part where you ignore me bringing up expertise because it gets in the way of your little finger wagging CAPS LOCK moment. Got anything to say about expertise? It fits your criteria.

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that’s what he said though? His comment begins with:

right but you get that nasty comments and entitlement have been in the game since the start.
You cant advocate thats a wow issue, its a human being issue.

There may be a shred of evidence and correctness about your bullying comment, but thats what social media is … fascists bullying. Believe what we believe or we will get you.
Ill give you that one.

well, things werent better back then. Yes the original star wars films were superb and the new ones are an absolute mishmash of nonsense but thats not memberberrys, thats just appreciation of fun and serious films versus pandering to social media types. Cant blame wow for that.

no idea who those two are, so cant comment.

yes social media is fascism hidden behind political correctness, we know this already.

i dont need therapy, thanks for the offer though … as a side note, some physical rehab can be done via computer games and is done so.

im afraid be grateful doesn’t really cut it. we saved 80 out of 100 people from that boat but if we actually tried, we would have saved 99. Be grateful we saved 80.

yes there is a responsibility on players to behave but not everyone in the world does, so how can you expect everyone in the game to do so.

all in all, some valid’ish comments but mainly incorrect but im probably grateful

Expertise was added to replace hit rating if I recall correctly, then again I cant remember anyone disliking it. I may be wrong ofc, dont remember much of that particular detail

Wrong. It was alongside hit.

Wrong, it was routinely complained about as melee classes suddenly needed a new stat to “hard cap” because blizzard randomly decided “mobs can dodge from behind omglul” whereas hunters and casters completely avoided needing the stat in its release form (originally you couldn’t dodge or parry ranged attacks outside of modifiers such as evasion when expertise was launched, but ranged attacks were modified around wotlk cata to work in a similar fashion and thus expertise suddenly became useable for hunters too)

The point is, nobody liked “hit rating 2.0” because that is what expertise was. But it was added.

Ask tbc enh shamans. So much fun having 90% of your stat budget go into these two amazing stats hit and expertise just so you can actually hit the freaking mob whilst hunterboi gets to stack crit and raw ap.

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I’d hate to work in the Dev environment these days because everything is under scope. One bad move and the game is sunk, regardless of how many hours of passion you’ve ploughed into.

People have large nostalgia goggles when it comes to gaming in decades gone by, but also people were far less in tune with what was happening in their game of choice. Nowadays you literally can’t escape, and humans feed off negative emotions, so it just becomes this vicious circle.

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I completely stopped playing M+ this xpac. Not because of the affixes, or the encounters, or classes, but because of the people.

The ridiculous requirements, the total and complete inability to play outside of the norm, the meta comp, the exact routes, the specific invis skips, the rating, the addons.

It’s just not fun playing with people who play M+ anymore.

The game design is essentially the same as it was when I played hours of M+ every day in legion, the community is what ruined it.

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Developers who love the community and try to make us happy - WE LOVE YOU.

Leaches who have issues with us - with our wallets and the power of the capitalism we will eventually send your toxic values and your entitled foreheads to the job fair with the resume note: tried to kill the most successive MMO, was booted out.

All 12 of you? No seriously, don’t watch the forums. People want better, Blizzard can do better. It’s that simple. Tons of people enjoy candy crush as well, that doesn’t make it good. Everyone who bothers to post here loves the game still, that includes me. I just hate what it has become. Very simple. The second they make a decent xpac let’s say legion levels, you won’t see me posting much if at all. Among many others prolly.

Lol another blizz apologist.

Your entire post is your opinion, and I’m sorry to say its the unpopular opinion.

The majority right now say blizzard are the ones driving the game into the ground with unfun and grindy systems.

It’s a fantastic opinion and it needs saying.

I can count on one hand the screeching whiners that come to post their daily “look at me hatin” topic. Most of the rest are just the sheep going with the herd grateful that somebody told them what their opinion should be.

Expertise sucked and peeps did indeed very much dislike it… because at least peeps could concentrate on achieving a known hit cap.

All of which is why Reforging was popular, because it allowed peeps some customisability, when an upgrade dropped but had less desirable stats.

Half the haters want more grind…a lot more grind…just saying.
The real problem is Blizz trying to please multiple demographics with directly conflicting ideas of ‘fun’…and some who want to play a completely different genre of game, but with the WoW logo on it.

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That sounds unhealthy and is not how rpgs are supposed to be consumed

Might have something to do with the fact that they keep trying to reiterate on the same borrowed power system from Legion and even though the playerbase has been screaming loud and clear that they don’t want any more of the AP borrowed power style systems the devs just keep on making them.

Well many months ago now Ion did say they have started to realise Burrowed Power is not the way to go anymore, so there is hope.